Commit Graph

11184 Commits

Author SHA1 Message Date
Ignacio R. Morelle
f331a66b31 Fix a regression from editor2: the map borders for the editor theme...
...should be less opaque than the regular in-game map borders.
2009-02-16 19:36:01 +00:00
Lari Nieminen
a9200a5f84 Fixed broken portrait image path. 2009-02-16 18:46:49 +00:00
Eric S. Raymond
a039554559 Address bug #13006. 2009-02-16 18:12:51 +00:00
Eric S. Raymond
7131e75edc Address bug #13000: Use Karrag's large portrait. 2009-02-16 17:43:25 +00:00
Chris Hopman
026c2c7ed6 fix for bug #12990 -- refresh battle context after firing attack_end event
also reenable FORCE_CHANCE_TO_HIT now that bug is fixed
2009-02-16 17:01:29 +00:00
Nils Kneuper
9c74de0b0e apply patch by stikonas to have serbian and russian sorted correctly 2009-02-16 14:46:03 +00:00
Nils Kneuper
ee217078ae updated Russian translation 2009-02-16 11:28:59 +00:00
Nils Kneuper
ac5c8605c3 updated Russian translation 2009-02-16 11:22:39 +00:00
Lari Nieminen
b01c634afa Improved yeti's attack animation. 2009-02-15 21:01:31 +00:00
Lari Nieminen
2570218a53 Commented out all the FORCE_CHANCE_TO_HIT calls...
...since apparently the WML crashes on some systems.
2009-02-15 20:35:42 +00:00
Lari Nieminen
5870da7c7c Added two sparse variants for the mixed forests. 2009-02-15 20:03:12 +00:00
Lari Nieminen
24651f07e9 Converted occurrences of Aa^Fdw to Aa^Fda. 2009-02-15 17:48:10 +00:00
Fabian Müller
48bebd086a Extended the ai_location stub with a label for the location. 2009-02-15 17:09:59 +00:00
Lari Nieminen
21c7d9a2d4 Reworked the winter and hill forests...
...to properly include all the necessary variant terrains.
2009-02-15 17:09:54 +00:00
Fabian Müller
b33f2c1a35 LoW::7: Removed the early finish bonus from the scenario. 2009-02-15 17:02:34 +00:00
Lari Nieminen
b940ce202a Map updates from Doc Paterson. 2009-02-15 16:59:40 +00:00
Alexander van Gessel
e37c66fe0f Add myself as the maintainer of the dutch translation. 2009-02-15 17:44:32 +01:00
George Birthisel
44e3d1629b Removed Necrophage from MP Leader List 2009-02-15 16:36:05 +00:00
Thomas Baumhauer
803c29f54d removing the password box and the remember password checkbox...
...from the mp method selection dialog
2009-02-14 17:27:39 +00:00
Lari Nieminen
d16e2ea7f2 Added the new water villages by Cernunnos. 2009-02-14 09:46:55 +00:00
Richard Kettering
ece93785b8 Added idle animation to the naga fighter. 2009-02-13 03:08:36 +00:00
Lari Nieminen
b8da4ada45 Refactored the deciduous forest image filenames and WML a bit...
...and wired in some adjacent-to-castle variants.
2009-02-12 22:09:50 +00:00
Eric S. Raymond
44e00a3224 "lodged loose" -> "dislodged" again...
...(evidently pofix.py needs some work). 

Also, fix two fuzzies in en_GB.po.
2009-02-12 19:00:18 +00:00
Ignacio R. Morelle
1942023dc8 Add some 'wmlindent: * ignoring' pragmas around...
...to make wmlindent leave Kaleh.cfg in peace next time mainline is
reindented.

Please do *not* attempt to rewrite this file for wmlindent if you don't
entirely know how the WML here works.
2009-02-12 15:16:08 +00:00
Ignacio R. Morelle
2a1ef253a9 Fix another part of bug #12911...
...and the subject of
http://www.wesnoth.org/forum/viewtopic.php?f=4&t=24028 : Kaleh's AMLAs
don't do anything but HP/XP changes.

Reverted 2008-12-08T02:57:06Z!esr@thyrsus.com for causing this.

I actually reverted to the 1.5.6 state and merged revisions
2008-12-06T00:12:07Z!lari.nieminen@iki.fi, 2008-12-08T17:45:47Z!esr@thyrsus.com and 2009-01-06T18:20:28Z!esr@thyrsus.com by hand. Revision
2009-01-30T21:40:54Z!crazy-ivanovic@gmx.net doesn't apply somehow. This doesn't fix, however, the
problem that in the saved game attached to bug #12911 Kaleh may be
offered 2 or 3 AMLAs depending on some random condition.
2009-02-12 15:15:06 +00:00
Christian Bielert
dc4cf54b60 wmllint_gui: Make the Stop button work. 2009-02-12 12:59:50 +00:00
Nils Kneuper
6650272e68 complete the fix for httt (including pot-update)... 2009-02-12 11:41:32 +00:00
Eric S. Raymond
7448e30072 More minor translation-string fixes...
...(typos, capitalization errors, and other meaning-preserving
changes) and an enhanced pofix.py to do the mechanically.
2009-02-12 11:09:55 +00:00
Phil Barber
f6325bcb90 Minor update to Human General portrait. 2009-02-12 08:50:20 +00:00
Richard Kettering
1449e2b5c5 Added thunderer idle animation by redeth, and removed the blurred shadows. 2009-02-12 07:20:49 +00:00
Eric S. Raymond
78a5e89269 Clean up remaining fuzzy strings in en_GB. 2009-02-12 06:40:57 +00:00
Eric S. Raymond
84e2f40d12 More use of *_MUSIC macro wrappers. 2009-02-12 02:57:19 +00:00
Eric S. Raymond
8d3b1d88bd Use the standard music macros for Two Brothers scenarios.
This is a pure refactoring and should not cause behavioral changes.
2009-02-12 00:39:25 +00:00
Eric S. Raymond
65cb819a03 Use suspense.ogg where appropriaye in mainline canmpaigns. 2009-02-11 23:06:30 +00:00
Phil Barber
d36b170223 Add my Dwarf Ulfserker portrait, update changelogs, portrait credits. 2009-02-11 21:58:20 +00:00
Christian Bielert
2911814496 Add a wxpython GUI frontend for wmllint.
Has not been tested under Win32/Mac OS yet.
2009-02-11 20:10:29 +00:00
Alexander van Gessel
dde034142a Properly prevent div0. 2009-02-11 17:39:56 +01:00
Lari Nieminen
18d6046327 Scroll to show the surprise nagas. 2009-02-11 11:28:36 +00:00
Richard Kettering
e86391143c Slightly thinned naga fighter,
...and backported the attack trajectory of the warrior, which is more
agreeable with the transparent water overlays which will often be
applied to naga units.
2009-02-11 10:40:00 +00:00
Richard Kettering
bba252e5e3 New TC images for the naga myrmidon. 2009-02-11 06:10:28 +00:00
Patrick Parker
95f4ca0690 possible fix for bug #12963:
...Floating-point exception in sample.py

(Ready for Test)
2009-02-11 04:51:53 +00:00
Ignacio R. Morelle
f083a7296e Since the three Santis never did any maintenance to LoW...
...in mainline and they will never do anyway, removed them from
"Campaign Maintenance" and updated their "Creator and Lead Designer"
(should be Designers... but that breaks stringfreeze)
entry/entries/whatever.
2009-02-11 03:27:19 +00:00
Phil Barber
3e23b8a777 Revise LordBob's Halberdier portrait 2009-02-10 22:34:15 +00:00
Mark de Wever
9efa34b263 Implement the keyboard focus for the text widget.
Now it should be clear which widget has the keyboard focus.
2009-02-10 19:47:39 +00:00
Mark de Wever
b229bccd15 Allow the first item to be an empty image.
It's a bit kludgy but it works, needs a proper cleanup later.
2009-02-10 19:15:59 +00:00
Lari Nieminen
f4393e6120 Made "Into the Depths" easier. 2009-02-10 17:50:32 +00:00
Lari Nieminen
ad6d40c0f4 Simplified the (expanded) WML a bit...
...and made the platoon a bit tougher on harder difficulties.
2009-02-10 14:30:42 +00:00
Tomasz Śniatowski
233c3dacd7 [replace_map] now requires a expand=yes or shrink=yes...
...if the new map is larger or smaller (otherwise it'll drop a wml
error). Also, off-map units are put in the recall list, and if there
isn't one, an error message is shown.
2009-02-10 09:27:28 +01:00
Tomasz Śniatowski
b34fb365e0 slight editor2 display tweaks 2009-02-10 09:19:35 +01:00
Phil Barber
8c9bc9d0ff Minor update to Dwarf Sentinel portrait 2009-02-09 22:56:37 +00:00