there are some issues preventing the plank bridge from being used
adjacent to walkable areas but it is still useful enough to be worth
adding and it is likely that either the artist or I can resolve these
problems
...with an upscaled version of the correct size (125x39), provided in
bug #19415
This solution seems sensible for reasons stated in the bug report. I
normally dislike upscaling graphics, but in this case the original is
crappy enough (it even appears to have JPEG artifacts?) and the
difference barely noticeable to the human eye.
Since this kind of changes can apparently break add-ons nowadays, this
probably should _not_ be backported to 1.10.
now in Embellishments group
does not deprecate ANIMATED_CAMPFIRE macro
- needed in case the terrain on the map already includes an overlay
other maps using campfire not yet updated
Overall statistics (only for files with a smaller recompressed size):
Original size: 164 KiB on 29 files
Optimized size: 163 KiB
Total saving: 1 KiB = 0% decrease
Animation for water was removed and the 1.8 images have more detail
than a frame of the 1.9 ones
Also restores old variety in appearance due to flowers, etc.
Overall statistics (only for files with a smaller recompressed size):
Original size: 2643 KiB on 14 files
Optimized size: 2520 KiB
Total saving: 122 KiB = 4% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 14 KiB on 1 files
Optimized size: 14 KiB
Total saving: 0 KiB = 0% decrease
the khalifate are not stable enough so far to be in 1.10, they need a
lot more playtesting, rebalancing as well as adding d escriptions
because of this they can't be allowed in at the time of the string and
feature freeze since adjustments would basically be impossible then
"someone" will have to move the khalifate into an addon so that
development of them can be continued this way
this commit includes:
* removal of unit definition files
* removal of unit images
* removal of faction definition
* removal of era definition (khalifate+default era)
* removal of movement types
what was not removed:
* definition of the unit names
what someone else has to edit:
* khalifate still appear in tools/emacs_mode/wesnoth-wml-data.el but I
have no idea how to handle that file...
TODO:
* add the removal to the (players_)changelog and the release notes
Overall statistics (only for files with a smaller recompressed size):
Original size: 3 KiB on 4 files
Optimized size: 2 KiB
Total saving: 0 KiB = 17% decrease