Jérémy Rosen
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5662cbcc38
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new syntax for animation lines, simplifies mainline WML quite a bit.
patch by Coffee
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2013-01-26 22:33:51 +00:00 |
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Richard Kettering
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7ba00c58b7
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A full set of animations for the skeleton.
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2012-08-08 04:43:17 +00:00 |
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Richard Kettering
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cdd19d33eb
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New graphics and animations for the spectre.
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2012-03-27 04:16:48 +00:00 |
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Richard Kettering
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43584b996b
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Doubled frame count of skeleton attack anim.
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2012-03-25 03:52:19 +00:00 |
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Steven Panek
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fcc8108c56
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Made the Lancer and the Deathblade conform...
...to the current AMLA standards, thus fixing bug #19196.
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2011-12-17 23:09:33 +00:00 |
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Dan Gerhards
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66aee76cc9
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Level 4 AMLA increased to 200 XP, and level 5 to 250.
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2011-10-22 10:43:47 +00:00 |
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Dan Gerhards
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e79a60b675
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Units that cannot advance past level 1 or level 2...
...require 50 or 100 XP to AMLA instead of 150.
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2011-10-22 09:25:42 +00:00 |
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Derek Hoagland
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b824d4a394
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Troll walking corpses get 10% defense in deep water.
(http://forums.wesnoth.org/viewtopic.php?f=4&t=34643)
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2011-08-05 16:26:53 +00:00 |
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Lari Nieminen
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8b5a49ceb2
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Decreased the village defense of Chocobone from 60% to 40%.
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2010-10-20 21:15:16 +00:00 |
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Lari Nieminen
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3416408c8a
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Wired in the Ghost portrait to the Wraith as well.
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2010-10-02 18:18:13 +00:00 |
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Steven Panek
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d784c34fd2
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Applied file #10184 from patch #1926 with modifications.
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2010-09-12 04:20:34 +00:00 |
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Nils Kneuper
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4af000bb4c
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add another conversion that pofix applies now
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2010-08-30 08:35:35 +00:00 |
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Nils Kneuper
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2440e65d18
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fixed broken byte sequence
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2010-08-24 11:23:02 +00:00 |
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Lari Nieminen
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b53b17fa0f
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Cleaned up the ghast .cfg a bit.
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2010-08-19 19:35:27 +00:00 |
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Phil Barber
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0c1567d8a4
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Add Ghast unit from DiD to core, advancing from Necrophage.
Add new base frame and animations for it. Remove old cfg and images
from DiD. Update changelogs.
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2010-08-19 18:46:11 +00:00 |
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Phil Barber
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eb2775fd7b
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Add and wire 3 new Undead portraits:
Archer, Bone Shooter and Banebow. Update changelogs, portrait credits.
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2010-07-13 10:03:51 +00:00 |
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Eric S. Raymond
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8cb06d71d1
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Fixes suggested by SpellingMistakes,
...moostly with pofix.py support so as to minimize load on the
translators.
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2010-07-13 05:11:23 +00:00 |
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Richard Kettering
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093eee4ae1
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New idle animation for the lich.
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2010-06-18 12:12:37 +00:00 |
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Phil Barber
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53814c2b0d
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Add and wire new Ghoul portrait by Valkier...
(included as Ghoul and Necrophage until a dedicated Necrophage
portrait is done). Update changelogs, portrait credits.
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2010-06-14 16:24:27 +00:00 |
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Phil Barber
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f27eb4a788
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Add and wire new portrait for Draug...
...and one alternate, both by Valkier. Update changelogs, portrait credits.
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2010-06-11 17:54:03 +00:00 |
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Steven Panek
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5d2b5fdd2b
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Converted more makeshift dashes (hopefully, I got all of them).
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2010-05-11 23:30:32 +00:00 |
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Richard Kettering
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b3cf50a913
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Added a macro that makes leadership animations...
...automatically apply a sword-shine halo over the weapon.
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2010-04-20 03:24:59 +00:00 |
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Lari Nieminen
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8e08fd0800
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Added undead recruitment animations for Malin in DiD...
...and added a missing magic sound to the dark sorcerer's animation.
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2010-03-24 12:30:09 +00:00 |
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Eric S. Raymond
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69e9e197ac
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Somebody used an obsolescent syntax. Cleaned up by wmllint.
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2010-03-03 15:30:32 +00:00 |
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Alexander van Gessel
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b0e420c70e
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Reindent the necromancer's recruit anim filters
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2010-02-27 21:19:39 +01:00 |
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Jérémy Rosen
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aa5c8e710f
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only play magical recruit animation when recruiting an undead unit.
Add a recruiting animation to the dark adept
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2010-02-27 19:12:10 +00:00 |
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Eric S. Raymond
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c62c55e1a2
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More macro argument typechecking. No mismatches in mainline.
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2010-02-12 00:25:20 +00:00 |
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Ignacio R. Morelle
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160fb8ec23
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Probable fix for the timing + unuse frame issues with...
...the Chocobone animation; may need more tweaking
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2010-02-06 00:44:09 +00:00 |
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Richard Kettering
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274a7617bd
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Gave the death knight a proper leading animation...
...that adheres to the new 2-frame standard.
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2010-01-16 08:24:41 +00:00 |
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Eric S. Raymond
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0aa99781cf
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Reindent mainline.
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2009-11-23 14:39:03 +00:00 |
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Phil Barber
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efa23b6120
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Add and wire a-red's chocobone animations.
Remove un-needed frames. Update changelogs.
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2009-11-17 11:22:34 +00:00 |
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Eric S. Raymond
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027a47a11d
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Spelling corrections, also prpagated to pofix.
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2009-11-02 16:41:56 +00:00 |
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Jérémy Rosen
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4930e19a99
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add recruiting anim for all magic using undead leaders
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2009-10-18 09:07:57 +00:00 |
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Guillaume Melquiond
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2f11ba7900
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Fixed typo.
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2009-10-18 08:50:01 +00:00 |
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Jérémy Rosen
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a6a80d379b
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fix Dark Sorc being stuck on last frame when recruiting
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2009-10-18 08:09:03 +00:00 |
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Richard Kettering
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6ac51ac467
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Added a new, complete goblin variant of the walking corpse and soulless.
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2009-10-11 06:33:01 +00:00 |
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Gunter Labes
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6223cd5d66
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properly set Walking Corpse/Soulless deep water defense to 10% as before
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2009-10-07 08:55:21 +00:00 |
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Eric S. Raymond
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c5a70496a2
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A final pre-1.8 prose polish on the units subtree.
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2009-09-26 22:41:57 +00:00 |
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Phil Barber
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073a02a1c5
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Add and wire new Shadow portrait, update changelogs, portrait credits.
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2009-09-20 11:22:03 +00:00 |
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Phil Barber
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41d52119ff
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Add and wire new Spectre portrait, update changelogs, portrait credits.
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2009-09-20 11:19:47 +00:00 |
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Phil Barber
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deaec451b7
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Add and wire new Nightgaunt portrait, update changelogs, portrait credits.
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2009-09-20 11:16:16 +00:00 |
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Richard Kettering
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c4996d98a6
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Fixed missing animation wml in the skeleton archer's cfg file.
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2009-09-16 20:24:51 +00:00 |
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Eric S. Raymond
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4d16be8994
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Fix the Skeleton Archer's animation, it was pointing at nonexistent images.
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2009-09-16 20:04:54 +00:00 |
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Richard Kettering
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57719342ef
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New bow animation for the skeleton archer, and shadow cleanup.
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2009-09-16 08:55:39 +00:00 |
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Richard Kettering
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83228a5443
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Added new images for the chocobone (temporarily unanimated).
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2009-09-07 06:16:18 +00:00 |
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Phil Barber
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1c722f80d9
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Add and wire new Revenant portrait, update changelogs, portrait credits.
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2009-08-13 18:21:33 +00:00 |
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Phil Barber
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9a8344be61
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[[Wire in and describe new Deathblade portrait]]
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2009-08-11 15:07:14 +00:00 |
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Richard Kettering
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dff7a06299
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Added zombie drake death anim.
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2009-08-04 09:21:05 +00:00 |
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Richard Kettering
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54c3015d40
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Added a death animation to the mounted walking corpse.
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2009-07-23 12:08:19 +00:00 |
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Richard Kettering
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c15161e8a9
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Fixed some slightly overdone find-and-replace done in the previous commit.
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2009-07-23 09:31:40 +00:00 |
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