Mark de Wever
f4cc4ed993
Improve the used packages for gui2.tex.
2011-02-26 08:53:53 +00:00
Anonymissimus
f860210ad0
Fixed: bug #17790 Easter Invasion
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(Mal Ravanal's Capital doesn't produce a paladin)
2011-02-25 23:43:31 +00:00
Dan Gerhards
cd41f88633
Fixed a typo.
2011-02-25 20:18:38 +00:00
Mark de Wever
5ee7002e35
Macrofy some event handling code.
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This removes a lot of duplicate code and makes adding new event
`classes' easier.
2011-02-25 19:56:14 +00:00
Mark de Wever
7f113be994
Try to load a .gz file if opening a file fails.
2011-02-25 19:56:10 +00:00
Anonymissimus
393b821038
changelog update previous commit
2011-02-25 19:20:58 +00:00
Anonymissimus
e9c6e9b2fa
add [transform_unit] tag from wlp to core
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first version
2011-02-25 18:58:39 +00:00
Anonymissimus
8692f22dc5
add fire_event=yes|no key to [unstore_unit]...
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...for advance/post advance events if there is an advancement
2011-02-25 18:57:01 +00:00
Ignacio R. Morelle
9ac5b6187e
Revert data/scenario-test.cfg chunk of 2011-02-20T05:17:57Z!shadowm@wesnoth.org
2011-02-25 05:28:32 +00:00
Ignacio R. Morelle
cc77a7dcb8
Sync the replay controller's initial ToD manager state...
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...with the gameplay controller's (fixes bug #17783 )
2011-02-25 05:28:02 +00:00
Dan Gerhards
831e624d3a
Made the dialog more clear.
2011-02-24 22:54:04 +00:00
Steven Panek
1cdf0f6e0a
Played with probabilities for stones with sand drifts.
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Still needs some tweaking.
2011-02-24 02:54:11 +00:00
Steven Panek
a7841baee0
'Re-initialization' -> 'Reinitialization'.
2011-02-24 01:04:16 +00:00
Steven Panek
55538d3cd2
Updated comment.
2011-02-24 00:49:00 +00:00
Steven Panek
91ebb2b66c
Use 'Gray' in terrain names.
2011-02-24 00:46:35 +00:00
Steven Panek
a30d22007c
More 'Scepter' -> 'Sceptre' conversions.
2011-02-24 00:33:47 +00:00
Steven Panek
2e57db1f49
Update comment.
2011-02-24 00:26:40 +00:00
Steven Panek
ae35c1c68e
Use 'Wooden' for consistency.
2011-02-24 00:22:16 +00:00
Steven Panek
a69ce5dd44
Fixed capitalization.
2011-02-24 00:13:34 +00:00
Steven Panek
ea11e38b1a
Fixed spacing.
2011-02-24 00:10:14 +00:00
Steven Panek
59e5fc1a9f
Removed now-untrue comment.
2011-02-24 00:07:11 +00:00
Steven Panek
d84bd2675e
Added the ruined desert keep.
2011-02-23 22:32:08 +00:00
Steven Panek
e6a8dadb32
Added a stones with sand drifts embellishment.
2011-02-23 22:13:04 +00:00
Steven Panek
030dc1ba8b
Reverted an effect of 2011-02-22T23:51:07Z!Majora700@gmail.com that shouldn't have happened.
2011-02-23 00:07:35 +00:00
Steven Panek
e8252f99f5
Updated BE translation credits.
2011-02-23 00:02:13 +00:00
Steven Panek
a2cff09dba
Updated the Spanish translation.
2011-02-22 23:51:07 +00:00
Steven Panek
374ede6065
Updated the British English translation.
2011-02-22 23:44:44 +00:00
Steven Panek
4d6252d302
Draw from Wescamp's 1.10 branch on the development version section.
2011-02-21 19:25:11 +00:00
Nils Kneuper
2e8bc6f587
updated Chinese (Simplified) translation
2011-02-21 12:57:25 +00:00
Alexander van Gessel
1be29d4663
Add [leader] tag to [side].
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Which does the exact same thing as if you'd just place its contents in
the [side] by themselves.
2011-02-21 02:03:26 +01:00
Steven Panek
535c6fdfea
Ran pofix.
2011-02-20 23:42:02 +00:00
Steven Panek
67d178c0a9
Added a pofix rule for the addition of the serial comma.
2011-02-20 23:40:58 +00:00
Steven Panek
2a19b08421
Added serial commas.
2011-02-20 23:28:55 +00:00
Steven Panek
2f5a3d70cf
Corrected some grammatical errors.
2011-02-20 23:25:04 +00:00
Steven Panek
20841673b2
Added an entry for the elemental trait (fixes bug #17659 ).
2011-02-20 23:10:05 +00:00
Ignacio R. Morelle
eb0aedace0
Workaround a screen refresh issue with color cursors,
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...and storyscreens on scenarios that signal end-of-level during
prestart and cause a save game dialog to pop up
2011-02-20 21:51:31 +00:00
Lari Nieminen
72edb12b42
Fixed bug #17671 (corpses spawn in a hex adjacent to the dying unit).
2011-02-20 21:18:37 +00:00
Eric S. Raymond
a9ed162e55
Address bug #17752 :
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wmllint wants to apply special notes for commented abilities.
2011-02-20 14:21:14 +00:00
Eric S. Raymond
fbceb3085c
Typo fix.
2011-02-20 14:17:30 +00:00
Mark de Wever
c64cb8776e
Remove tdialog::show_tooltip.
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The function is no longer needed, windows that should be shown non modal
need to inherit from tpopup. (Partly reverts 2011-02-03T20:43:52Z!koraq@xs4all.nl.)
2011-02-20 09:06:01 +00:00
Mark de Wever
2dc8c91a61
Convert the debug clock to a non modal dialog.
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This is just a test case also enables a helptip for the hour progress
bar.
2011-02-20 09:05:58 +00:00
Mark de Wever
c33b4beb16
Improve capturing of the mouse in dialogs.
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Adds a new dialog that allows non modal dialogs to only use the mouse,
when the mouse is inside area. (The keyboard handling has not been
determined yet.)
2011-02-20 09:05:54 +00:00
Ignacio R. Morelle
2db2686538
Force gamemap label refreshing on controller switch events (i.e. :control)
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This effectively fixes the glitch noted in 48572, and possibly others
not reported affecting the more general case.
2011-02-20 08:07:33 +00:00
Ignacio R. Morelle
d07bfea906
Don't display team-based map labels to observers (bug #9648 )
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There's a glitch where if a player becomes observer due to the host's
use of the :control command, he/she will still be able to see his/her
team's labels until the currently playing side finishes his/her turn.
2011-02-20 07:39:35 +00:00
Mark de Wever
4e30569988
Add helptip information to the tooltip.
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When a widget has both a tooltip and helptip a small text to notify
the user about it. This also means when there is a helptip the tooltip
needs to have a text.
2011-02-20 07:26:05 +00:00
Mark de Wever
fe6f47a894
Fix some gcc warnings.
2011-02-20 07:26:01 +00:00
Ignacio R. Morelle
8aa99cb345
Implement [allow_end_turn], [disallow_end_turn] (bug #13141 )
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No sidebar button graying-out for now. Patches welcome.
2011-02-20 05:17:57 +00:00
Ignacio R. Morelle
e9420d50a1
Preferences: Add 1.25, 1.75 and 3.0 animation speed factors (bug #15713 )
2011-02-20 03:49:47 +00:00
Ignacio R. Morelle
7afdb10e93
Minor fix to the Spanish translation
2011-02-20 03:00:55 +00:00
Ignacio R. Morelle
bcf31346c2
MP lobby (old): Reuse a menu_events.cpp translation...
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...for the fix to bug #48563
2011-02-20 02:59:29 +00:00