44709 Commits

Author SHA1 Message Date
Mark de Wever
f4cc4ed993 Improve the used packages for gui2.tex. 2011-02-26 08:53:53 +00:00
Anonymissimus
f860210ad0 Fixed: bug #17790 Easter Invasion
(Mal Ravanal's Capital doesn't produce a paladin)
2011-02-25 23:43:31 +00:00
Dan Gerhards
cd41f88633 Fixed a typo. 2011-02-25 20:18:38 +00:00
Mark de Wever
5ee7002e35 Macrofy some event handling code.
This removes a lot of duplicate code and makes adding new event
`classes' easier.
2011-02-25 19:56:14 +00:00
Mark de Wever
7f113be994 Try to load a .gz file if opening a file fails. 2011-02-25 19:56:10 +00:00
Anonymissimus
393b821038 changelog update previous commit 2011-02-25 19:20:58 +00:00
Anonymissimus
e9c6e9b2fa add [transform_unit] tag from wlp to core
first version
2011-02-25 18:58:39 +00:00
Anonymissimus
8692f22dc5 add fire_event=yes|no key to [unstore_unit]...
...for advance/post advance events if there is an advancement
2011-02-25 18:57:01 +00:00
Ignacio R. Morelle
9ac5b6187e Revert data/scenario-test.cfg chunk of 2011-02-20T05:17:57Z!shadowm@wesnoth.org 2011-02-25 05:28:32 +00:00
Ignacio R. Morelle
cc77a7dcb8 Sync the replay controller's initial ToD manager state...
...with the gameplay controller's (fixes bug #17783)
2011-02-25 05:28:02 +00:00
Dan Gerhards
831e624d3a Made the dialog more clear. 2011-02-24 22:54:04 +00:00
Steven Panek
1cdf0f6e0a Played with probabilities for stones with sand drifts.
Still needs some tweaking.
2011-02-24 02:54:11 +00:00
Steven Panek
a7841baee0 'Re-initialization' -> 'Reinitialization'. 2011-02-24 01:04:16 +00:00
Steven Panek
55538d3cd2 Updated comment. 2011-02-24 00:49:00 +00:00
Steven Panek
91ebb2b66c Use 'Gray' in terrain names. 2011-02-24 00:46:35 +00:00
Steven Panek
a30d22007c More 'Scepter' -> 'Sceptre' conversions. 2011-02-24 00:33:47 +00:00
Steven Panek
2e57db1f49 Update comment. 2011-02-24 00:26:40 +00:00
Steven Panek
ae35c1c68e Use 'Wooden' for consistency. 2011-02-24 00:22:16 +00:00
Steven Panek
a69ce5dd44 Fixed capitalization. 2011-02-24 00:13:34 +00:00
Steven Panek
ea11e38b1a Fixed spacing. 2011-02-24 00:10:14 +00:00
Steven Panek
59e5fc1a9f Removed now-untrue comment. 2011-02-24 00:07:11 +00:00
Steven Panek
d84bd2675e Added the ruined desert keep. 2011-02-23 22:32:08 +00:00
Steven Panek
e6a8dadb32 Added a stones with sand drifts embellishment. 2011-02-23 22:13:04 +00:00
Steven Panek
030dc1ba8b Reverted an effect of 2011-02-22T23:51:07Z!Majora700@gmail.com that shouldn't have happened. 2011-02-23 00:07:35 +00:00
Steven Panek
e8252f99f5 Updated BE translation credits. 2011-02-23 00:02:13 +00:00
Steven Panek
a2cff09dba Updated the Spanish translation. 2011-02-22 23:51:07 +00:00
Steven Panek
374ede6065 Updated the British English translation. 2011-02-22 23:44:44 +00:00
Steven Panek
4d6252d302 Draw from Wescamp's 1.10 branch on the development version section. 2011-02-21 19:25:11 +00:00
Nils Kneuper
2e8bc6f587 updated Chinese (Simplified) translation 2011-02-21 12:57:25 +00:00
Alexander van Gessel
1be29d4663 Add [leader] tag to [side].
Which does the exact same thing as if you'd just place its contents in
the [side] by themselves.
2011-02-21 02:03:26 +01:00
Steven Panek
535c6fdfea Ran pofix. 2011-02-20 23:42:02 +00:00
Steven Panek
67d178c0a9 Added a pofix rule for the addition of the serial comma. 2011-02-20 23:40:58 +00:00
Steven Panek
2a19b08421 Added serial commas. 2011-02-20 23:28:55 +00:00
Steven Panek
2f5a3d70cf Corrected some grammatical errors. 2011-02-20 23:25:04 +00:00
Steven Panek
20841673b2 Added an entry for the elemental trait (fixes bug #17659). 2011-02-20 23:10:05 +00:00
Ignacio R. Morelle
eb0aedace0 Workaround a screen refresh issue with color cursors,
...and storyscreens on scenarios that signal end-of-level during
prestart and cause a save game dialog to pop up
2011-02-20 21:51:31 +00:00
Lari Nieminen
72edb12b42 Fixed bug #17671 (corpses spawn in a hex adjacent to the dying unit). 2011-02-20 21:18:37 +00:00
Eric S. Raymond
a9ed162e55 Address bug #17752:
wmllint wants to apply special notes for commented abilities.
2011-02-20 14:21:14 +00:00
Eric S. Raymond
fbceb3085c Typo fix. 2011-02-20 14:17:30 +00:00
Mark de Wever
c64cb8776e Remove tdialog::show_tooltip.
The function is no longer needed, windows that should be shown non modal
need to inherit from tpopup. (Partly reverts 2011-02-03T20:43:52Z!koraq@xs4all.nl.)
2011-02-20 09:06:01 +00:00
Mark de Wever
2dc8c91a61 Convert the debug clock to a non modal dialog.
This is just a test case also enables a helptip for the hour progress
bar.
2011-02-20 09:05:58 +00:00
Mark de Wever
c33b4beb16 Improve capturing of the mouse in dialogs.
Adds a new dialog that allows non modal dialogs to only use the mouse,
when the mouse is inside area. (The keyboard handling has not been
determined yet.)
2011-02-20 09:05:54 +00:00
Ignacio R. Morelle
2db2686538 Force gamemap label refreshing on controller switch events (i.e. :control)
This effectively fixes the glitch noted in 48572, and possibly others
not reported affecting the more general case.
2011-02-20 08:07:33 +00:00
Ignacio R. Morelle
d07bfea906 Don't display team-based map labels to observers (bug #9648)
There's a glitch where if a player becomes observer due to the host's
use of the :control command, he/she will still be able to see his/her
team's labels until the currently playing side finishes his/her turn.
2011-02-20 07:39:35 +00:00
Mark de Wever
4e30569988 Add helptip information to the tooltip.
When a widget has both a tooltip and helptip a small text to notify
the user about it. This also means when there is a helptip the tooltip
needs to have a text.
2011-02-20 07:26:05 +00:00
Mark de Wever
fe6f47a894 Fix some gcc warnings. 2011-02-20 07:26:01 +00:00
Ignacio R. Morelle
8aa99cb345 Implement [allow_end_turn], [disallow_end_turn] (bug #13141)
No sidebar button graying-out for now. Patches welcome.
2011-02-20 05:17:57 +00:00
Ignacio R. Morelle
e9420d50a1 Preferences: Add 1.25, 1.75 and 3.0 animation speed factors (bug #15713) 2011-02-20 03:49:47 +00:00
Ignacio R. Morelle
7afdb10e93 Minor fix to the Spanish translation 2011-02-20 03:00:55 +00:00
Ignacio R. Morelle
bcf31346c2 MP lobby (old): Reuse a menu_events.cpp translation...
...for the fix to bug #48563
2011-02-20 02:59:29 +00:00