287 Commits

Author SHA1 Message Date
Alexander van Gessel
32980eda73 Move the appending of '.png' to image paths...
...from C++ to the terrain BUILDER macros
2010-06-18 16:28:14 +01:00
Eric S. Raymond
5de886214b Marking this "Wont Fix",
...as themes are scheduled to go away when GUI2 lands.
2010-04-16 13:12:52 +00:00
Fabian Müller
4a7e27d070 Reverted back to 42095. 2010-04-10 17:30:45 +00:00
Alexander van Gessel
183c40ba5b Merge fendrin_editor branch 2010-04-10 16:00:09 +01:00
Jérémy Rosen
53105be56f remove EXPERIMENTAL blocks in source 2010-02-22 20:08:38 +00:00
Fabian Müller
00c136aaab EXPERIMENTAL only
Button defined for the editor label tool.
2010-02-21 17:09:44 +00:00
Eric S. Raymond
036d16c145 This fixes some WML that should never worked,
...only it's hard to even tell because GUI2 disables themes.
2010-02-14 22:31:36 +00:00
Ali El Gariani
baea5c89e3 remove new sidebar terrain def% from small-gui 2009-09-30 20:46:25 +00:00
Ali El Gariani
c39487ba04 Fix bug #14406:
..."redraw glitches of weapon info when using small-gui (and probably
with tiny-gui too)"
2009-09-30 20:30:22 +00:00
Ali El Gariani
53dbc060e1 For tiny-gui, also use smaller font for the new terrain def% field 2009-09-27 00:59:42 +00:00
Ali El Gariani
a1991f3e53 Switch new terrain defense and moves in main sidebar,
(to place terrain def% next to weapons)
2009-09-10 00:01:00 +00:00
Gunter Labes
302705768e fixed end turn button placement 2009-09-08 08:38:16 +00:00
Ali El Gariani
5f35868ff9 Uniformize MP info in sidebars from dialog and main screen
Now both uses the more compact "moves:"
2009-09-08 01:43:45 +00:00
Ali El Gariani
1a5cbd6cef Add a "terrain def.: 60%" (with color) to the main sidebar
to give more visibility to this important stat and because the topbar
defense is really not nice.
2009-09-08 01:32:58 +00:00
Ali El Gariani
b0ff8a0e95 Move the new hardcoded indentation for race to themes.cfg...
(for main sidebar)

(but still hardcoded for dialogs as always with this stuff)
2009-09-08 00:12:52 +00:00
Tomasz Śniatowski
1a934ac94b rename editor2 -> editor. Old editor is long dead, long live the new editor! 2009-08-08 12:14:58 +01:00
Eric S. Raymond
746646e802 wmllint cleanup. 2009-04-16 11:48:31 +00:00
Tomasz Śniatowski
83ea299518 Editor: Moved the clipboard actions to a context menu...
...available in paste mode. Added a terrain sampler feature --
ctrl+click when in paint or fill mode
2009-04-14 12:14:52 +01:00
Tomasz Śniatowski
b358e4611e implement FR bug #13172...
...(output a WML-style list of selected tiles from the editor). Uses
the system clipboard.
2009-03-22 00:25:29 +01:00
Tomasz Śniatowski
80a3c91c2b work around major issues of bug #12777...
...and editor's hotkey descriptions/tooltips in a way that does not
introduce new strings or mess with the code much
2009-02-28 23:09:57 +01:00
Ignacio R. Morelle
f331a66b31 Fix a regression from editor2: the map borders for the editor theme...
...should be less opaque than the regular in-game map borders.
2009-02-16 19:36:01 +00:00
Tomasz Śniatowski
b34fb365e0 slight editor2 display tweaks 2009-02-10 09:19:35 +01:00
Jörg Hinrichs
9c7884f6fb Adding support for observers in multiplayer to pause...
...and continue the game at any time (special greetings to boucman ;-).
2009-02-08 22:15:06 +00:00
Tomasz Śniatowski
9dd79a1490 editor toolbar tweaks 2009-02-08 12:04:46 +01:00
Eric S. Raymond
4861e50155 Reindent mainline in preparation for 1.6. 2008-12-08 17:45:47 +00:00
Tomasz Śniatowski
1589d8713c editor2 MDI feature - have more than one map open in the editor...
...with fast switching between them. Can be disabled in the editor
settings. Also changed:

* the display class now holds a pointer to the map instead of a
  reference, a pointer can be changed which permits the entire MDI
  behavior. Related bits were also changed in terrain_builder.

* mouse_handler_base no longer holds a reference to the map

* the map labels class does not hold a gamemap reference, as it can
  use the display object to access the map. Also clearing all labels
  was exposed as a public member function.

* used scoped_ptrs and forward declarations to avoid having to include
  map_label.hpp and terrain_builder.hpp in display.hpp, this reduces
  build dependencies quite a bit.

* made get_action_state use the menu index to allow a dynamic menu to
  have checkboxes. This entire chunk of code needs a rewrite.
2008-11-21 15:42:34 +01:00
Eric S. Raymond
a3591151c2 Further extend spellchecking. 2008-11-05 03:38:10 +00:00
Eric S. Raymond
1d1e5343cc Extend the range of WML attributes that get spellchecked,
...and fix a glitch that turned up.
2008-11-05 02:45:03 +00:00
Tomasz Śniatowski
39d377190f editor2: add mask applying and creating to the editor.
possibly under-featured, needs testing
2008-10-13 20:05:30 +01:00
Eric S. Raymond
76abc35ca6 wmllint now does translation-mark and doublespace checks outside scenrio tags.
This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases.  A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
2008-10-09 17:46:10 +00:00
Tomasz Śniatowski
6022234caa Remove the old editor.
This includes removing sources, cfg files, editor targets in build
systems (scons was done already), and removing old-editor only parts
from several other files under data/ and src/. There probably are some
remains of the old editor left.
2008-10-04 12:24:35 +01:00
Tomasz Śniatowski
a515cc1d6d fix editor2 theme 2008-09-28 16:20:24 +01:00
Tomasz Śniatowski
803957f120 editor2: add tool overlays for select and starting position,
...remove the redundant tool menu, make the mouse overlay draw on
border tiles when in the editor
2008-09-26 15:38:27 +01:00
Alexander van Gessel
3530608851 Fixed spelling of keys in themeWML, caught by wmltest. 2008-09-24 11:51:46 +01:00
Alexander van Gessel
4c164ae045 Fix spelling of *W*idth in ThemeWML, caught by wmltest. 2008-09-24 01:36:26 +01:00
Alexander van Gessel
23697c7af7 Fixed spelling of ThemeWML keys, caught by wmltest. 2008-09-24 01:33:55 +01:00
Tomasz Śniatowski
6dbfc61efe Editor2: remove map flipping...
... Add clipboard flipping. Also fix a map_fragment issue.
2008-09-23 19:14:39 +01:00
Tomasz Śniatowski
6dea6180f0 Editor 2: a feature to draw hex coordinates and/or terrain code on every hex.
Also a minor changelog backlog.
2008-09-23 00:16:18 +01:00
Tomasz Śniatowski
8b8556619e editor2 editor settings hotkey definition 2008-09-17 16:40:15 +01:00
Lari Nieminen
9882014c8d Ported the theme fixes to trunk. 2008-09-10 17:15:48 +00:00
Eric S. Raymond
318486ce4b Reindent most of the data tree in preparation for making wmlindent smarter. 2008-08-28 17:57:00 +00:00
Tomasz Śniatowski
ebc01fba94 editor2: rotate clipboard 60 degrees cw/ccw feature, map_fragment doc comments 2008-08-20 10:33:51 +01:00
Tomasz Śniatowski
fc09ac19ad editor2 hotkey tweaks 2008-08-17 14:17:19 +01:00
Tomasz Śniatowski
75a44d83fd change editor2 theme's textdomain to wesnoth-editor 2008-08-17 12:34:41 +01:00
Tomasz Śniatowski
5c99f2ccb9 editor2: sidebar tweaks 2008-08-16 20:42:19 +01:00
Eric S. Raymond
f85135e255 Clean up some glitches detected by wmllint. 2008-08-13 23:19:51 +00:00
Tomasz Śniatowski
d826e56664 editor2: brush selector...
...(mostly reused code from the old editor, a solid candidate for a
rewrite in the future)
2008-08-13 18:32:51 +01:00
Tomasz Śniatowski
1e20cfe385 editor2: fill seelction feature 2008-08-12 23:22:51 +01:00
Tomasz Śniatowski
661ae31392 editor2: selection tool button 2008-08-12 20:14:16 +01:00
Tomasz Śniatowski
24784c4788 editor2: toolbar tooltips: buttons and terrain palette groups.
Old editor's toolbar glitch appears to be fixed though I'm not sure
what was the cause.
2008-08-12 12:39:34 +01:00