Commit Graph

2207 Commits

Author SHA1 Message Date
Nils Kneuper
e6d3f55a36 running utils/wesnoth-pngcrush
total saved: 14 KB, 46 files
2007-11-29 17:18:30 +00:00
Eric S. Raymond
15f26e42be Move theme images to their own directory.
This makes cleaner reporting of  unused images possible.
2007-11-26 03:29:38 +00:00
Ali El Gariani
bad0f6b4b0 Add support for images entry/exit teleport point for the new teleport footpath.
Currently twice the same file, to ease experiment and because url is still
harcoded. I tried some fancy whirl and color, but with my gimp skill, better
let a simple and good working placeholder (+I start to get used and like it)
2007-11-13 15:31:49 +00:00
Ali El Gariani
65afbc60ab For the footpath when teleporting,
...use a halo image instead of footsteps in funky directions (but
continue to draw them for entering and leaving the villages). It's
mainly a visual indicator to show that there is something special
happening and that your footpath is not just stuck in the village.

It's a quick Gimp, but if/when replaced, it must stay light. Because
it's coded to stay visible like footsteps when the unit move and
teleport, and so it must work well under the teleport anim. If really
needed, we can add a new unit key specifing the image to use. Btw, the
siver mage seems to not have his teleport anim in cfg but the images
are there.
2007-11-12 13:23:34 +00:00
Nils Kneuper
54ab37a1d9 utils/wesnoth-pngcrush
total saved: 76 KB, 73 files
2007-11-07 17:28:50 +00:00
Lari Nieminen
3a13869261 Placeholderish cursors for location choosing (not used in mainline). 2007-11-06 11:10:05 +00:00
Nils Kneuper
be0a2779ec running utils/wesnoth-pngcrush
total saved: 410 KB, 94 files
2007-10-29 21:07:15 +00:00
Ignacio R. Morelle
68495886a4 Shadow updates of menu icons by Shadow Master. 2007-10-12 20:55:34 +00:00
Mark de Wever
e9cd1954c1 Added the new castle icons for the editor, made by irrevenant. 2007-10-07 14:33:34 +00:00
Patrick Parker
21591983d1 making the campaign preview pane style look closer...
...to the specification of wiki/GUI
2007-10-06 02:45:52 +00:00
Mark de Wever
9c1c720c7b Added new village icons for the editor, made by irrevenant. 2007-09-29 10:40:06 +00:00
David Philippi
1d9f44633d utils/wesnoth-pngcrush (199 KB saved) 2007-09-11 18:47:43 +00:00
Ali El Gariani
386b343e92 remove the old pre-1.3.7 footsteps images
The new ones (well, the same but renamed, split and slightly cleaned)
are in images/footsteps
2007-09-03 20:46:45 +00:00
uso
b288ec2c15 looks like this has been added by accident,
it's identical to group_village-active.png
2007-08-31 17:45:32 +00:00
uso
20f1d0dac6 move the game status to the first line of a game entry...
to have more room in the last line and reduce overlap or truncation in
lower resolutions, add an icon to better indicate if observers are
allowed, properly align icons in the last line
2007-08-26 03:11:28 +00:00
Ali El Gariani
6909c4cb1e New and better (i think) footsteps images for a new bended path system
(in next commit)

- use half hex images, put them in a specific directory (use 12 images
  instead of 8)

- 3 directions instead of 2, so we can use 180-rotation instead of
  flipping (bad for left/right)

- more regular steps: needed for better angles and it looks less discontinous

- remove ugly "noise" of the north-south images
2007-08-10 17:25:03 +00:00
Ali El Gariani
e4a8008707 The name of image files and variables of the attack indicator were very bad.
(misleading use of attack from/to and inverse use of direction)

Now use a simpler source/destination + direction of the attack and
rename the image files

Also make some simplification and comments about it.
2007-08-08 17:57:55 +00:00
Ali El Gariani
31f423668c Add 2 or 3 lines of code allowing to use a 2-hex Attack Direction Indicator
I also commit some placeholder images, to show how it works and hoping
that someone will improve them

I use a not-too-much-visible quick-gimp, in case it stay longer than
expected, but still a-bit-ugly to motivate some artist to improve them
(and because i can't do better in less than 1 day of gimp-work :-/ )
2007-08-07 17:02:27 +00:00
Ali El Gariani
155392bc5a Fix/improve hp/xp bars in tiny-gui
(its ugly hacks didn't like my last cache optimization of default zoom
level)

- add a special image of energy-bar for this gui

- update its url in the "don't scale it" list of make install

- finally use the new WML #ifdef TINY in _main.cfg with it
2007-07-09 21:06:06 +00:00
Nils Kneuper
cd98764264 pngcrush 2007-06-24 13:48:23 +00:00
Ali El Gariani
9e060dd77d remove the black pixel test for color cursor bug on Mac 2007-06-22 12:57:52 +00:00
Ali El Gariani
3bd27c7afe experiment to solve the mac bug with the image of transparent b&w cursor
(used for hiding them while using color ones)

- remade the image (to skip a possible effect of the recent pngcrush)

- add a black pixel, in case of mac have problem with fully
  transparent cursor image png

(this black pixel is almost invisible but must be removed later, or
used only with mac if it fix the bug)
2007-06-19 11:39:46 +00:00
Eric S. Raymond
b31c040867 Drop the message-window opacity to 65 now that blurring is fixed. 2007-06-18 03:25:44 +00:00
Eric S. Raymond
711fb28020 Restore 54% transparency on title screen, use 70% on dialogs. 2007-06-16 04:06:45 +00:00
Nils Kneuper
12c8469303 adjusted the images to all be created the same way, way to create them:
1) create a new grayscale image in gimp with 100x100 and 72dpi

2) fill the whole with black

3) in layer settings change the opacity to the value wanted
2007-06-15 11:07:42 +00:00
Nils Kneuper
78ec55f9e8 added quite some more images for transparancy comparison 2007-06-15 10:59:52 +00:00
Nils Kneuper
c89a0b2bc4 adding various transparancy levels for ingame dialogs
atm renaming to translucent-background.png is needed to make them work
2007-06-13 20:26:39 +00:00
J.W. Bjerk
a31f8421cb modified attack direction indicators.
Not necessarily the final word on the subject, but they show up
against snow terrain.
2007-06-10 18:38:22 +00:00
Eric S. Raymond
cab9c24079 Fixed typo 'manus' for 'menus', let's make it better as 'dialogs', 2007-06-09 15:43:17 +00:00
Ali El Gariani
3b02d7e39c Beta images for highlighting the direction of the attack 2007-06-09 15:15:13 +00:00
J.W. Bjerk
ee703c0536 resized the footprints to 72x72px.
the images need further work, but they are OK for now.
2007-06-09 06:04:06 +00:00
Eric S. Raymond
1b78536807 Tweak the naming of dialog styles and add a README. 2007-06-09 05:50:31 +00:00
Eric S. Raymond
9e8ebd2aed Move style images for dialogs into a "panels" directory.
Rename "mainmenu" style to "translucent" and "menu" style to "opaque".

The name "menu2" has not been changed, I'm open to suggestions.
2007-06-09 05:08:20 +00:00
Richard Kettering
d8e295e10c New icon for team flag. 2007-06-07 00:40:25 +00:00
Ali El Gariani
171f0f5186 remove obsolete images, bars and orbs are displayed using different images 2007-05-26 17:26:12 +00:00
J.W. Bjerk
62624352b3 returned the flags icons to pure, recolorable green. 2007-05-25 20:06:33 +00:00
Lari Nieminen
d941128ad2 Fixed the application icon not working at least on windows.
Shouldn't affect any possible uses of the image in-game.
2007-05-19 13:05:31 +00:00
J.W. Bjerk
945bce0f79 cleaned up the various flag icons a bit. 2007-05-18 04:30:39 +00:00
Ali El Gariani
2f7145950d convert all the flag-icons from 24x15 to 24x16 (as other icons)
I just made the poles 1 pixel longer (and do some copy-paste for the
unused undead flag)

This is for fixing a standard size and a guideline for umc
2007-05-18 03:55:15 +00:00
Eric S. Raymond
a1e59fa6d1 Solve the logo-loading problem.
Turned out to be two minor bugs, one masking the other.
2007-05-18 03:17:17 +00:00
Eric S. Raymond
cf9830ab3a Remove one unneeded reference...
...and add a couple of READMEs to clarify what's going on in the
top-level resource directories.
2007-05-16 14:36:40 +00:00
Eric S. Raymond
474cb698fc Cleanup after the big directory reorganization.
Doing this turned up a broken image referencve in TRoW.
2007-05-16 04:55:34 +00:00
Eric S. Raymond
276e7153f8 More things move to core directory. 2007-05-16 03:34:15 +00:00
Eric S. Raymond
10ba9b3d46 Most sounds and images moved to new core directory. 2007-05-16 03:18:52 +00:00
Lari Nieminen
d94879e660 Added a frame that was missing from 2007-05-14T07:45:08Z!lari.nieminen@iki.fi. 2007-05-14 08:08:44 +00:00
Lari Nieminen
2eb510b9dd Tweaked a few loyalist animations. 2007-05-14 07:45:08 +00:00
Richard Kettering
470ddd8475 New images for the draug and revenant. 2007-05-14 03:52:46 +00:00
Richard Kettering
0dc6832ca4 Cleaned up cavalier images. 2007-05-14 01:56:29 +00:00
Richard Kettering
c6f7057758 Cleaned up cavalryman images. 2007-05-14 00:57:40 +00:00
J.W. Bjerk
36b323e9e5 taller default flags for better visibility.
Also fixed the colorizability of the flag-icon which my last change
broke.
2007-05-13 04:34:17 +00:00