Commit Graph

36720 Commits

Author SHA1 Message Date
Ignacio R. Morelle
973eefcae9 Set some unit facings so the dwarvish guardians aren't...
...looking at the wall during a cutscene.
2009-10-25 17:35:11 +00:00
Ignacio R. Morelle
7ad48bcd64 Deliberately leave the --new-storyscreens (currently useless)...
...switch undocumented; the code can be removed later.
2009-10-25 17:33:00 +00:00
Ignacio R. Morelle
efa361a032 Fix an image path and change another...
...to point to attacks/sword-flaming.png for the Flaming Sword object
description.
2009-10-25 17:26:53 +00:00
Ignacio R. Morelle
f9753aafa2 More forced redrawing of the game map in middle of events,
...before dialogue.
2009-10-25 17:22:29 +00:00
Ignacio R. Morelle
c646e863bd Force a redraw before some dialogue after changing the terrain,
...so the game map reflects the changes before the end of the event.
2009-10-25 17:12:52 +00:00
Ignacio R. Morelle
fb5577e7c3 2009-10-25T16:27:14Z!shadowm@wesnoth.org should use wmlindent-standard units instead of tabstops. 2009-10-25 16:34:52 +00:00
Ignacio R. Morelle
23577efd83 Fix a SUF which tries to match a translatable unit attribute (name=)...
...against a non-translatable string. It was supposed to match id=
against the string instead. This should fix some dialogue not
triggering for languages which translate or rewrite proper names.
2009-10-25 16:33:03 +00:00
Ignacio R. Morelle
9687d18447 Remove an unused macro. 2009-10-25 16:32:41 +00:00
Ignacio R. Morelle
21a6a737c2 Replace some instances of the awkward {INCOME 0 0 0}...
...(which doesn't work as intended) and {INCOME -2 -2 -2} (which works
but looks awful) syntax by using the NO_INCOME macro instead.
2009-10-25 16:31:12 +00:00
Jérémy Rosen
49db3512ee improve healing order, patch by BBT 2009-10-25 16:27:33 +00:00
Ignacio R. Morelle
2f75a1794f Introduce the NO_INCOME macro to mainline. 2009-10-25 16:27:29 +00:00
Fabian Müller
1f9524ddec LoW::9+10: Made some leaderless critter sides hidden. 2009-10-25 16:27:21 +00:00
Ignacio R. Morelle
8914bc26a7 Attempt to fix broken code placement in 2009-01-17T21:28:50Z!fabianmueller5@gmx.de by fendrin,
...based on the commit message.
2009-10-25 16:27:14 +00:00
Ignacio R. Morelle
9849ab9861 Cleaning up a SUF...
...removing some unit types that do not exist since long ago.
2009-10-25 16:27:00 +00:00
Ignacio R. Morelle
11ff4d3896 Force a display update mid-event after the trolls blow up the lava bridge...
...so the tiles are updated before the following dialogue.
2009-10-25 16:26:41 +00:00
Ignacio R. Morelle
11559b3135 Fix broken syntax which made a unit message never appear. 2009-10-25 16:26:21 +00:00
Mark de Wever
fb77be8d5f Reduce the debug level (again).
The sitution can occur during normal usage as well (which requires
scrollbars to fix). So now reduce the level for the final time.
2009-10-25 15:26:38 +00:00
Mark de Wever
3f90f93792 Improve logging format. 2009-10-25 15:26:35 +00:00
Mark de Wever
458427ec70 Improve logging format. 2009-10-25 15:26:32 +00:00
Mark de Wever
713975ae69 Improve logging format. 2009-10-25 15:26:28 +00:00
Mark de Wever
5ff55a463b Improve logging format. 2009-10-25 15:26:25 +00:00
Mark de Wever
b44d95c34f Improve logging format. 2009-10-25 15:26:22 +00:00
Mark de Wever
4f5f52d067 Improve logging format. 2009-10-25 15:26:16 +00:00
Gunter Labes
e7ddf51bb7 added the links section here, too 2009-10-25 15:16:56 +00:00
Fabian Müller
3364fe6d98 LoW::5: Removed the overlay image that marked the former treasure guardians. 2009-10-25 12:34:20 +00:00
Jörg Hinrichs
6dde7cb986 Fixes bug #14058 ("The file you tried to load is corrupt"),
...bug #13764 ("The file you have tried to load is corrupt" dialog
that's impossible to close) and bug #14438 (can not cancel loading of
older version savegame).
2009-10-24 23:35:17 +00:00
Fabian Müller
968dd53224 LoW::7: Disable the ai controller after 7 again. 2009-10-24 21:39:47 +00:00
Fabian Müller
7d7879e0e7 LoW::9: Added a filter rule for not storing Kalenz to the Kalian guard. 2009-10-24 21:18:55 +00:00
Fabian Müller
b9cc1d6650 LoW::9: Redone a filter for storing the Kalian guard. 2009-10-24 19:24:29 +00:00
Fabian Müller
e50e73c9a8 LoW::23: Removed a kill event nested in a last breath event...
...for the same unit. That should be very obsolete.
2009-10-24 19:23:37 +00:00
Alexander van Gessel
7750983984 Remove useless [unit] [status] hidden=yes 2009-10-24 18:27:13 +01:00
Gunter Labes
a10f58a55f don't generate names for wolves 2009-10-24 16:57:04 +00:00
Nils Kneuper
fdc7686420 updated Finnish translation 2009-10-24 16:31:47 +00:00
Gunter Labes
1534058519 default to true for generate_name
made it so we don't generate names if there already is one

put the name generation logic inside generate_name() so it's used
uniformly everywhere
2009-10-24 16:09:16 +00:00
Gunter Labes
056b6606b2 properly generate traits the first time so we don't have to do it twice 2009-10-24 16:08:56 +00:00
Alexander van Gessel
2fe92ec281 Revert "remove now useless hidden=yes from [side]",
...hidden=yes is quite useful.

This reverts 2009-10-06T17:00:22Z!alinkmaze@gmail.com.
2009-10-24 16:42:34 +01:00
Fabian Müller
52330452b0 Revert part of 2009-09-11T18:12:53Z!fabianmueller5@gmx.de.
Defining a new team color for loyal units will make problems with UMC
that don't use the normal red team coloration for side one.

This fixes bug #14591.
2009-10-24 15:35:40 +00:00
Fabian Müller
6ef63ea3be UtbS 09: Nested the event that drive Kromph mad after Eloh's death...
...in the event where he switches sides.

It's still unclear if a surviving Kromph doesn't break the campaign's
later scenarios.  This is an untested fix for bug #14425.
2009-10-24 15:07:17 +00:00
Fabian Müller
66df5194a7 UtbS 6a: Simplified the coding of a healing fountain. 2009-10-24 15:01:07 +00:00
Lari Nieminen
aab9e1e235 Fixed a bug making it impossible to pick up the book again...
...if dropped by a player unit.
2009-10-24 07:19:10 +00:00
Gunter Labes
a6f23059db fixed bug #14587: text overflow in Preferences:Advanced 2009-10-23 18:55:01 +00:00
Mark de Wever
70bf39cabf Fix a tiny gui compiler error. 2009-10-23 18:34:43 +00:00
Gunter Labes
a7989e3ab8 made tip buttons work right with the keyboard 2009-10-23 02:10:06 +00:00
Ignacio R. Morelle
2ea3cab7a2 Add a missing newline below the 1.7.6 block. 2009-10-23 01:25:54 +00:00
Ignacio R. Morelle
ed324a6252 May as well update the changelogs for 2009-10-23T01:20:54Z!shadowm@wesnoth.org. 2009-10-23 01:24:54 +00:00
Ignacio R. Morelle
4633706562 Use some impassable terrain overlays so the player units cannot get past
the Dwarf Ghost in UtBS scenario 6a. Fixes bug #14379.
2009-10-23 01:20:54 +00:00
Ignacio R. Morelle
dbf1b33d69 Fix storyscreen buttons occasionally...
...disappearing by setting them to be drawn in "volatile" mode.
2009-10-23 00:38:15 +00:00
Nils Kneuper
5b1b86db59 updated Hungarian translation 2009-10-22 23:34:59 +00:00
Gunter Labes
f6586edb03 use the proper define for tiny gui 2009-10-22 21:39:56 +00:00
Mark de Wever
e683bf0fb9 Fix truncating the campaign description.
A better fix than the previous version, it makes sure that other items
aren't rendered too wide. Still feels like a bug in pango, but need to
ask upstream about that.
2009-10-22 20:14:27 +00:00