Ali El Gariani
8e09cacc6d
Color XP in recall dialog (as we already do for unit list)
...
This makes the sorting a bit more intuitive: user sees different
colors, click on the sorting arrow sorts them by brightness which has
a known meaning from XP bar color (XP needed to level up). Fix bug
#14486 .
2009-10-10 02:23:19 +00:00
Ali El Gariani
10caf03d73
Remove the use of level for sorting XP (recall and unit list dialogs).
...
Make no sense with the current "XP needed for the next level" sorting,
make it even more harder to understand that this order is used, and
using another column as main base to sort the clicked column was bad
UI.
2009-10-10 02:18:19 +00:00
Ignacio R. Morelle
948aa9f5f7
Simplify a GUI2 invocation.
2009-10-10 01:58:37 +00:00
Steven Panek
b7ede95442
Regenerated the main map and the campaign maps...
...
...that are derived from the main map.
2009-10-09 22:51:59 +00:00
Mark de Wever
e31aa39538
Comment out more old code.
2009-10-09 22:47:43 +00:00
Mark de Wever
6e0e9fbbc9
Fix changelog merge error.
2009-10-09 22:40:32 +00:00
Mark de Wever
c14ef8afe5
Disable closing the titlescreen with escape.
...
Fixes bug #14020 .
2009-10-09 22:39:52 +00:00
Mark de Wever
56203964b7
Rename markup_mode to use_markup.
...
The old name was proper when there were three modi, now there are only
two so the new name is better.
2009-10-09 22:35:46 +00:00
Mark de Wever
ccd1bac40d
Allow markup in a campaign description.
...
Fixes bug #14435 .
2009-10-09 22:35:28 +00:00
Mark de Wever
da808a5239
Enables mouse wheel scrolling again.
...
Should fix bug #14459 .
2009-10-09 22:26:35 +00:00
Mark de Wever
7bed703f05
Fix indention.
2009-10-09 22:26:29 +00:00
Steven Panek
9bccfdd164
Made the colors of the text consistent.
2009-10-09 22:24:58 +00:00
Nils Kneuper
027a1443df
ran utils/wesnoth-optipng
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 3725 KiB on 74 files
Optimized size: 3300 KiB
Total saving: 425 KiB = 11% decrease
2009-10-09 22:21:52 +00:00
Steven Panek
2ed1d00d98
Made the label layers transparent.
2009-10-09 22:02:05 +00:00
Ali El Gariani
2479c5c569
Clean a little generate_gender:
...
Unify with other unit::generate_* function, also to better show that
it has side-effect.
Spare one useless RNG call when unit_type has only one gender.
2009-10-09 21:36:17 +00:00
Jérémy Rosen
2ab303050f
fix the anim engine sometime choosing the default animation...
...
...when a valid user animation was available. Detected with drake
on-water anim, but could be triggered by anim animation. Also add a
security against force redraws between the end of a strike and the
next strike
2009-10-09 20:46:38 +00:00
Hogne Håskjold
01694d0f82
New transparent buttons
2009-10-09 20:42:56 +00:00
Nils Kneuper
fd2473c731
updated Shavian translation
...
added about entry for the translation
add a sort entry for the lang selection menu
2009-10-09 20:27:00 +00:00
Mark de Wever
1155ee1e3a
Escape no longer escapes the gui2 dialog.
...
This caused the quit message to show when using escape in the message
dialog. (Fixes part 1 of bug #14458.)
2009-10-09 20:21:27 +00:00
Ali El Gariani
32c7e6d15f
Fix an incorrect update of unit-preview when using filter and some sorting.
...
(to reproduce the bug, type "arc" in english create-unit dialog)
2009-10-09 14:38:38 +00:00
Nils Kneuper
0c550cefe1
updated Shavian translation
2009-10-09 14:24:07 +00:00
Nils Kneuper
998b0a48b9
fix locale string for en@shaw, now it should be selectable...
2009-10-09 10:11:42 +00:00
Ali El Gariani
da6dfa3b2b
Continue to clean unit constructor:
...
Better control when we do random generation of traits, name and gender
(to avoid OoS)
Activate them for debug-created units.
2009-10-09 01:46:27 +00:00
Iurii Chernyi
71a84f6823
forked candidate action:
...
...testing_ai_default::default_move_to_targets_phase into
testing_ai_default::testing_move_to_targets_phase - set up everything
for experiments on ai movement and targeting phase
2009-10-09 00:53:04 +00:00
Nils Kneuper
28b2ec05b6
automatically add the new font (Andagii)...
...
...into the font list when pofix.py is run
2009-10-09 00:25:50 +00:00
Iurii Chernyi
afb3c3ce78
new candidate action:
...
...testing_ai_default::default_move_to_targets_phase - copy of default
ai movements and targeting phase, as a candidate action
2009-10-09 00:11:27 +00:00
Nils Kneuper
74978b6e3b
updated Shavian translation
2009-10-08 23:53:50 +00:00
Ali El Gariani
4a6fbd5565
Simplify one unit constructor by removing most of its messy bool parameters.
...
Also make :create spawn (randomly) male and female. I noticed an
error causing plague to only create male. I keep that behavior for the
moment but make it more clear.
2009-10-08 23:44:56 +00:00
David White
a5ba61e6ed
fix to memory leak in wesnothd
2009-10-08 19:38:22 +00:00
Sergey Popov
36fa12d2d9
Updated INSTALL. wesnoth_editor scons target no longer exists.
2009-10-08 16:23:43 +00:00
Nils Kneuper
d538132372
add files missing for Shavian translation
2009-10-08 15:17:30 +00:00
Gunter Labes
dbf8e33ba1
removed an obsolete file
2009-10-08 13:45:53 +00:00
Gunter Labes
bff3cdc8b6
refactored some simple_wml handling to be more readable
2009-10-08 13:45:30 +00:00
Nils Kneuper
d5261c21c0
msginit created files with the original strings copied...
...
...to the translated locations, this is obviously *not* what was
wanted, going to "completely untranslated" files...
2009-10-08 09:13:29 +00:00
Ali El Gariani
88a4e16b54
update changelog
2009-10-08 01:43:45 +00:00
Ali El Gariani
c19bc13797
tiny code cleaning
2009-10-08 00:51:40 +00:00
Iurii Chernyi
27d6b0f59b
new aspect, leader_aggression, to control the aggression of the leader...
...
...separately. Default value is -4.0 - that's old implicit default
2009-10-08 00:01:17 +00:00
Ali El Gariani
3aac24d0f2
Fix a very bad missing use of reference.
...
(copy the whole gamemap each time we update something in sidebar)
2009-10-07 23:59:48 +00:00
Ali El Gariani
6553b8a361
Fix broken ToD "illuminate" overlay in sidebar (typo in 2009-09-12T13:50:21Z!guillaume.melquiond@gmail.com)
2009-10-07 23:54:06 +00:00
Iurii Chernyi
7ef23bede8
DiD::11: get rid of 'ai turn' event
2009-10-07 23:13:37 +00:00
Iurii Chernyi
b13c98d72c
DiD::9: get rid of 'ai turn' event
2009-10-07 23:13:31 +00:00
Iurii Chernyi
f2af4345e8
EI::14: get rid of 'ai turn' event
2009-10-07 23:13:26 +00:00
Iurii Chernyi
1a5da91f62
HttT::7: get rid of 'ai turn' event
2009-10-07 23:13:20 +00:00
Iurii Chernyi
d140318ccd
TSG::5: get rid of 'ai turn' event
2009-10-07 23:13:11 +00:00
Iurii Chernyi
0865acc617
tutorial 2: get rid of 'ai turn'' event
2009-10-07 23:10:13 +00:00
Nils Kneuper
297801b713
add Shavian translation to g.w.o
2009-10-07 21:28:43 +00:00
Nils Kneuper
ac3ae2282f
add Shavian translation
...
missing atm: new font and data/languages/en@shaw.cfg file
2009-10-07 21:28:05 +00:00
Gunter Labes
158a3c3603
make sure we look inside the store_next_scenario tag for next scenario data
2009-10-07 18:22:57 +00:00
Jörg Hinrichs
c0fcdef914
Fixing a remaining issue with preserving timer settings...
...
...on switching to the next scenario of an MP campaign.
2009-10-07 18:09:04 +00:00
Nils Kneuper
235e2cdbb9
pot-update
...
(reference update only, no new/changed strings(that are not nicely
handled by pofix right before they are commited))
regenerated doc files (nothing changed...)
2009-10-07 13:53:54 +00:00