Eric S. Raymond
fd338d3626
More reindenting.
...
There's some pathological bit of this tutorial that I have to isolate
by bisection.
2008-01-24 01:03:15 +00:00
Eric S. Raymond
4c496d9483
First pass at reindenting the tutorial.
2008-01-24 00:54:09 +00:00
Eric S. Raymond
2d20d0c18f
Protect map data in macros from wmlindent.
2008-01-24 00:34:27 +00:00
Eric S. Raymond
b1b2435d40
Reindent the mainline content to uniiform whitespace.
2008-01-24 00:16:42 +00:00
Benoît Timbert
4e7248f72c
WML Typo Fix (btw () aren't really necessary here)
2008-01-23 19:56:40 +00:00
Eric S. Raymond
0ef438d385
Address bug #10856 .
2008-01-23 17:04:03 +00:00
Pauli Nieminen
43c13b38dd
Fixed control change not to set wrong team if we are playing now
2008-01-23 09:55:41 +00:00
Ignacio R. Morelle
5dd14c3dcd
Syntax_Error's new magic staff and bow item pictures.
...
Remove old crappy magic staff.
2008-01-22 15:08:44 +00:00
Lari Nieminen
740c116ad8
Fix some animation bugs.
2008-01-22 09:24:44 +00:00
Richard Kettering
cd05fc0e12
Set saurian magic users to use macroified projectile animation.
2008-01-22 07:56:01 +00:00
Richard Kettering
b1c54ebcf9
Added macro for saurian magic projectile animation.
2008-01-22 07:52:55 +00:00
Richard Kettering
d6f579799a
Added impact animation for saurian magic attack.
2008-01-22 07:43:50 +00:00
Eric S. Raymond
38c3a36df5
Cleanup, now that it's mainline.
2008-01-22 02:44:21 +00:00
Benoît Timbert
0638061252
More svn properties fixes
2008-01-21 21:48:14 +00:00
Eric S. Raymond
1df3a924c4
Use the mainline Vampire Bat instead of the special Cave Bat unit in DiD;
...
they're functionally the same.
Also, clean up a minor problem caused by the recent change in bat images.
2008-01-21 18:28:02 +00:00
Eric S. Raymond
937f600c90
Clean up after some wmllint warnings.
2008-01-21 18:02:15 +00:00
Eric S. Raymond
8e1f96522a
Address bug #10844 .
2008-01-21 16:15:32 +00:00
Lari Nieminen
f0c3740fa4
Gave nehuen's troll portrait for Grüü.
2008-01-21 12:50:53 +00:00
David Philippi
8caed60b6a
font update
2008-01-21 02:15:49 +00:00
Nils Kneuper
34ad9575c4
removed double addition of song to playlist
2008-01-20 13:40:11 +00:00
Lari Nieminen
002a30720a
Nerfed the Halstead guards.
2008-01-20 11:40:21 +00:00
Lari Nieminen
c73c030086
Some more AI tweaks, and repositioned Dommel on the east side instead.
2008-01-20 11:10:54 +00:00
Lari Nieminen
ef21784b18
Tuned the preferred targets for the AI sides.
2008-01-20 09:51:30 +00:00
Mark de Wever
134e0780dc
Fix a small border glitch
2008-01-20 09:42:19 +00:00
Richard Kettering
da936701f0
New frames for the Death Knight, attack animation pending.
2008-01-20 05:10:28 +00:00
Richard Kettering
a3aec9c2bb
Rewired animations for new TC death knight,
...
...changed hit sound to match draug rather than lich.
2008-01-20 05:05:57 +00:00
Nils Kneuper
ddd497f0ff
credits update
2008-01-20 00:38:34 +00:00
Benoît Timbert
d6d723a3ed
Credit update
2008-01-19 20:16:39 +00:00
Benoît Timbert
d14fd16939
Added and wired a few elvish portraits from Kitty
...
Note: some .cfg will be updated once a more specific portrait is
available
2008-01-19 19:59:54 +00:00
Mark de Wever
c65894cd25
Remove an obsolete script which is a leftover form the time thot was an addon.
...
Spotted by Rhonda.
2008-01-19 11:27:27 +00:00
Piotr Cychowski
0720f7749f
Fix the event that was supposed to reanimate fallen elves and orcs...
...
...when placing possessed Garak (still might be somewhat buggy but at
least works)
When placing possessed Garak on medium give 50% chance to spawn
Soulless instead of WC on each retinue spawn
Fix a typo
2008-01-18 13:28:55 +00:00
Piotr Cychowski
6cca30563e
Fix a typo
...
Spawn a Soulless when loosing a tent (50% chance on medium, 100% on hard)
Replace wrongly added Spectre recruit option with intended Wraith
2008-01-18 12:07:03 +00:00
Piotr Cychowski
21140cb966
Stop the AI from recruiting skirmishers
...
Add chocobone to recruit list on hard
Add bats to recruit list
Make recall chance dependent on distance from keep and number of
recalls so far
Make AI recruit lvl2 creatures on hard instead of lvl1 that get
instantly leveled.
2008-01-18 07:32:50 +00:00
Mark de Wever
2611da0e10
Converted NO_MAP_DATA to new map format.
2008-01-17 17:29:16 +00:00
Piotr Cychowski
d7fe5cc9da
Add fire damage to Garak's weapon as a blessing result
...
Overhaul the way the specials are filtered
2008-01-17 12:47:32 +00:00
Piotr Cychowski
888e9e9c50
Fix dust devil amlas, add 2 hp when increasing max hp
2008-01-17 07:48:40 +00:00
Piotr Cychowski
15a5462623
remove redundant condition (with a spelling mistake ;)
2008-01-17 07:43:56 +00:00
Jérémy Rosen
5ecae2cc57
fix bug #9019 make [animate_unit] actually usefull
2008-01-16 21:26:00 +00:00
Gunter Labes
baff243e5c
completely revert 2008-01-14T22:08:08Z!benoit.timbert@free.fr
2008-01-16 14:24:16 +00:00
Dimitar Ilccov
4dbc513a2b
Removed a redundant file
2008-01-16 12:59:11 +00:00
Gunter Labes
493f7b1cd6
revert parts of 2008-01-14T22:08:08Z!benoit.timbert@free.fr
...
(removes the header markup from the special notes and the added
newlines between them)
2008-01-16 12:56:04 +00:00
Lari Nieminen
1db8ca8ad9
Use NO_MAP_DATA for the HttT epilogue and remove the redundant map.
2008-01-16 11:31:17 +00:00
Piotr Cychowski
5503df515c
That will teach me to rush for the deadline :P
...
Fixes #10786 and ton of other things
2008-01-16 07:15:16 +00:00
Piotr Cychowski
9e3acd81dc
Reconstruct event filter that might cause problems
2008-01-15 22:35:17 +00:00
Piotr Cychowski
ca6e84f9ea
Additional check on death event
2008-01-15 11:27:52 +00:00
Piotr Cychowski
f0f67a8da0
UtBS #3 balancing:
...
Recall Dust Devil at scenario start
Force more varied and not combat correct ai recruit to cut number of
ghosts flying around
Downgrade AI urgency towards capturing villages
2008-01-15 10:48:48 +00:00
Piotr Cychowski
7d99cbe6aa
Fix variable names breaking some scenario logic.
2008-01-15 10:32:55 +00:00
Piotr Cychowski
febda96e03
UtBS #2 balance tweak:
...
stop the scenario from spawning insane amount of ghosts until I invent
better mechanism for this.
2008-01-15 07:28:50 +00:00
Gunter Labes
8803c8e5be
make the version just say 'trunk' so we don't need to update it all the time..
2008-01-15 00:56:28 +00:00
Nils Kneuper
e7f372d15a
credits update
2008-01-14 23:08:46 +00:00