78646 Commits

Author SHA1 Message Date
Iris Morelle
fd37a05ffe ui: Claim back unused space from the 800 px minimap theme
This allows the minimap widget to be 2 pixels wider, and frees up 7
pixels of vertical space for the rest of the sidebar
2021-03-24 04:23:25 -03:00
Iris Morelle
5f462c6064 ui: Remove orphaned references to the zoom slider 2021-03-24 04:05:18 -03:00
Iris Morelle
73e5bff25c ui: Remove unused zoom slider portion of the minimap panel
This allows us to claim back 10px for the rest of the sidebar.
2021-03-24 04:05:18 -03:00
Pentarctagon
7050eaf03e
Show deprecation warnings ingame on the dev branch. 2021-03-24 00:12:39 -05:00
Celtic Minstrel
7c95e9d1a4 Lurker FAI: map(x, self) is exactly the same as just self
This caused the crash fixed in the previous commit. Although the crash is fixed, it's still stupid and we shouldn't do it.
2021-03-23 00:34:44 -04:00
Celtic Minstrel
7756242160 WFL: Prevent a crash if an object is destroyed before the formula is finished with it 2021-03-23 00:34:44 -04:00
Celtic Minstrel
c6486bd7cc Fix a misleading (and grammatically poor) log message 2021-03-23 00:34:44 -04:00
Steve Cotton
41fa00de2a Update changelog for EI changes 2021-03-23 01:37:48 +01:00
Steve Cotton
b24c88a7b1 EI S07b: Wake the sea creatures with noise instead of magic
This comes from a discussion about which archaic-sounding pronoun should be
used instead of "you" in "Creatures from the deep, I summon you to destroy this
foe". The conclusion with that was that "thee" or "ye" would sound better, but
"you" is the correct archaic pronoun.

The .ogg file is copied from Northern Rebirth.
2021-03-23 01:37:48 +01:00
Heiko Becker
a737065505 Remove obsolete FindSDL2_ttf cmake module
It's unused since 2dfdc0061d400ffad39f974d7fe9348204af0d08.
2021-03-22 19:13:03 -05:00
Iris Morelle
59baba0eb3 pofix: 1.14 announcement rules for 1.14.16
[ci skip]
2021-03-22 19:01:28 -03:00
mattsc
64b672f9ef Add Swarm Micro AI [filter] tag to schema 2021-03-22 10:54:59 -07:00
mattsc
8d03d3ef08 Swarm Micro AI: add optional parameter [filter] 2021-03-22 09:09:30 -07:00
Martin Hrubý (hrubymar10)
c59e71b974
Update Xcode project 2021-03-21 10:39:28 +01:00
Pentarctagon
76e6ec39a7
1.15.11+dev. 2021-03-20 20:22:18 -05:00
Pentarctagon
fa5592eb05
1.15.11. 1.15.11 2021-03-20 20:20:24 -05:00
Iris Morelle
eee53c32e9 pot and documentation update 2021-03-20 22:05:48 -03:00
josteph
13c4c8f305 EI S11: Annotate bonus objectives as such.
Part of #4145
2021-03-20 17:19:21 +01:00
josteph
bfedcdccb9 EI S10: Switch shroud to fog
The scenario was otherwise generally unwinnable on the first attempt. Although
the extra turns in added in ab900b0093503809d91fc9c48ead19e388b63fe7 help with
that, it's still worth changing to fog instead of shroud.

Part of #4145
2021-03-20 17:19:21 +01:00
josteph
22e34d7dde EI S10: Make recall undoable
This event shows a warning about recalled units having low / no movement
through mountainous terrain.

Part of #4145
2021-03-20 17:19:21 +01:00
josteph
4c1d6295b8 EI S7a: Improve how side 2 makes its entrance
Don't use [hide_unit], that's not what it's for.

Part of #4145.
2021-03-20 17:19:21 +01:00
nemaara
6245cfe580 EI S8: don't tax the player 2021-03-20 11:50:52 -04:00
Nils Kneuper
dd44d4f788 updated British English translation 2021-03-20 11:43:09 +01:00
Iris Morelle
cbe6126969 Remove gzipped tarball instructions from INSTALL.md
They may end up confusing people. We haven't used gzipped tarballs in
over a decade.
2021-03-20 03:11:25 -03:00
Iris Morelle
23693a513f Fix changelog
[ci skip]
2021-03-20 03:06:46 -03:00
Iris Morelle
aacfa5fef6 help: Long window caption is long 2021-03-20 02:56:52 -03:00
Iris Morelle
a455aa9ce9 tutorial: Disable end credits
Closes #5543.
2021-03-20 02:42:33 -03:00
Iris Morelle
e20f2b86af Fix [campaign] end_credits= having no effect 2021-03-20 02:42:32 -03:00
Iris Morelle
36f1fa2af1 Don't display the end screen at all with end_credits=no
Left the logic in the dialog mostly intact so that if the dialog is
somehow invoked it doesn't display the title card, only the "The End"
text.
2021-03-20 02:42:16 -03:00
Iris Morelle
220c3f5752 gui2: Restyle comboboxes to look like buttons rather than textboxes 2021-03-20 01:55:45 -03:00
Iris Morelle
3cbe0a5ef7 gui2: Make GUI_LINE and GUI_POINT public macros
This detaches them from the GUI2 button definition.
2021-03-20 01:54:45 -03:00
Iris Morelle
605fe2eb6b gui2/preferences_dialog: Fix breakage of display ratios listing
Regression from 0c2134a645df34e05cd69bc084506c58694eb697 / 1.15.10.
2021-03-20 01:33:57 -03:00
Iris Morelle
2fac56c21f gui2/drop_down_menu: Make display of entry details more orderly
The primary target of this change is hotkey labels in game menus. This
aligns them all to the right of the menu and increases the space between
them and the menu item label proper to attain a cleaner appearance.
2021-03-20 01:33:43 -03:00
Celtic Minstrel
96fba6b833
Fix wesnoth.set_terrain without a mode 2021-03-19 21:02:56 -04:00
Iris Morelle
d3de899186 Use a smaller font size for theme UI buttons
The impact of increasing button sizes on the top bar and replay UI
is a bit worse than expected and I can't be bothered to deal with the
consequences at this time.
2021-03-19 13:37:31 -03:00
Iris Morelle
8094f8c245 gui1: Make button font size configurable 2021-03-19 13:31:07 -03:00
Iris Morelle
1fe3468a92 Update changelog
[ci skip]
2021-03-19 12:41:23 -03:00
Iris Morelle
74dbd037a2 gui1: Remove unused menu style 2021-03-19 12:40:23 -03:00
Iris Morelle
72dfe4dcf6 gui1: Embiggen listbox items 2021-03-19 12:38:59 -03:00
Iris Morelle
f33c087770 help: Readjust heading font measurement and line spacing
Fixes tiny help topic body subheadings and tiny line spacing.
2021-03-19 12:38:36 -03:00
Iris Morelle
c10e9fbd95 gui1: Readjust font measurements for the in-game input box 2021-03-19 12:37:40 -03:00
Iris Morelle
79c7d09c6a gui1: Revert font measurements for tooltips and in-game text overlays
There's such a thing as too big, surely.
2021-03-19 12:36:52 -03:00
Iris Morelle
6a257b6e5f gui1: Use a new font measurement for buttons to match GUI2 2021-03-19 12:35:39 -03:00
Iris Morelle
b157d8bbf5 gui1: Bring base font measurements up to match GUI2 2021-03-19 12:29:46 -03:00
Iris Morelle
b72e34a943 gui1: Remove unused dialog styles 2021-03-19 11:44:09 -03:00
Iris Morelle
b2069dccaf Update changelog
[ci skip]
2021-03-18 20:58:02 -03:00
Iris Morelle
e7d1a5dc8a ui: Handle the battery/countdown report switcheroo differently
This fixes the countdown report (a.k.a. clock) using the wrong font size
at small resolutions, as well as taking over the battery report's box
without resizing it and thus running out of horizontal room most of the
time.

This also removes two broken references to "timeout-panel" and
"report_timeout", neither of which being names that actually exist in
this version of the theme.
2021-03-18 20:27:57 -03:00
Iris Morelle
2c540ccfce ui: Anchor the Observers icon to the sidebar, going right to left
Supersedes 9e0593d7143fa76c51239b5cb874284d1800e1fc, which attempted to
fix the issue with the icon displaying at unexpected places by anchoring
it to the battery display from the left instead of staying true to the
intended design.

CC #5575
2021-03-18 20:27:57 -03:00
Iris Morelle
21ac74144e ui: Give Countdown Timer the same icon as Clock
Better than no icon in my opinion. Would be nice to have a different one
anyhow.
2021-03-18 20:27:57 -03:00
mattsc
ab8a392f1d Update changelog 2021-03-18 07:49:04 -07:00