Charles Dang
ff06bf8eb7
MP Create: few small fixes to mid-res layout
2016-08-23 13:40:23 +11:00
Celtic Minstrel
617a12f3e6
MP Create: Low-res fixup
2016-08-22 22:00:24 -04:00
Celtic Minstrel
f396249800
MP Create: New layout for lower resolutions
2016-08-22 21:55:28 -04:00
Celtic Minstrel
2c04ee6da6
MP Create: Another batch of WML shifting to ease implementation of low-res layout
2016-08-22 21:38:02 -04:00
Celtic Minstrel
23017d2f72
MP Create: More WML shifting to ease impementation of low-res layout
2016-08-22 21:12:52 -04:00
Celtic Minstrel
d604246a1a
MP Create: Add spacer line above tabbed section
2016-08-22 20:19:53 -04:00
Celtic Minstrel
b79a237f35
MP Create: Move WML around for easier definition of low-res versions
2016-08-22 20:15:54 -04:00
Charles Dang
14752e1bdb
Updated CB projectfile
2016-08-23 10:52:17 +11:00
Celtic Minstrel
396f5dfc4c
Rename combobox -> menu_button
2016-08-22 19:37:14 -04:00
Charles Dang
db167c0cb4
MP Create: small cleanup
2016-08-23 10:14:43 +11:00
Celtic Minstrel
59e83355a7
MP Create: Remember level, era, & mod selections
2016-08-22 19:03:09 -04:00
Celtic Minstrel
af80ddbb2c
MP Create: Fix incorrectly selecting menu option current value
2016-08-22 16:27:49 -04:00
Celtic Minstrel
3c84f98808
MP Create: Show custom option descriptions as tooltips
2016-08-22 15:37:30 -04:00
Jyrki Vesterinen
f79b707dc4
Merge pull request #751 from jyrkive/wesnothd-msvc
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Make wesnothd build with Visual Studio
2016-08-22 21:57:36 +03:00
Charles Dang
223f742a50
Increase size of storyscreen text, as requested by feedback
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This now matches the 'normal' GUI2 font size
2016-08-23 03:02:26 +11:00
Charles Dang
ab61fb8952
MP Create: fixed unlimited turns not being properly set
2016-08-23 02:01:15 +11:00
Charles Dang
9ee24aeab1
Merge pull request #756 from GregoryLundberg/GL_wml_logger
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Remove dead code
2016-08-23 01:25:58 +11:00
Gregory A Lundberg
e1c39430de
Remove dead code
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Tested with just cfg.message and it comes out as info/wml which seems just fine.
2016-08-22 09:24:09 -05:00
Charles Dang
0a94e68484
Used minimum_value_label for player number filter slider
2016-08-23 01:08:07 +11:00
Charles Dang
af340e6ae3
MP Create: preserve options value when selecting new game/era/mods
2016-08-22 22:10:45 +11:00
Charles Dang
0a0caf9104
Fix crash when starting editor introduced in 8816dc9cd9e8
2016-08-22 14:58:24 +11:00
Jyrki Vesterinen
8816dc9cd9
Fix icons of buttons under the minimap disappearing on closing a menu
2016-08-21 21:30:48 +03:00
Wedge009
d6e4c5dc0a
Don't try to show modifications if there are not any installed.
2016-08-21 20:57:44 +10:00
Charles Dang
941f76b607
Exclude border hexes from minimap drawing
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This makes the minimap edges smooth. Admittedly, this is perhaps not the best solution. If we decide
we want border hexes drawn, a better fix will have to be devised.
2016-08-21 21:19:58 +11:00
Charles Dang
cd4c87ed6b
MP Create: few more tweaks
2016-08-21 14:57:32 +11:00
Charles Dang
fe8a6d71fa
Added new Rogue baseframes and defense animations
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Credit goes to artisticdude for the baseframe, myself for the defense animations w/ Jetrel's help.
Attack anims still missing.
2016-08-21 13:20:45 +11:00
Charles Dang
05e095e581
New book icon by myself
2016-08-21 13:12:42 +11:00
Charles Dang
bf4db39338
Merge pull request #754 from doofus-01/new_wood_transitions
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New wood transitions
2016-08-21 13:00:59 +11:00
Celtic Minstrel
274dfca770
Reimplement password box widget to avoid laying out text that will never be rendered
2016-08-20 20:31:12 -04:00
Wedge009
149b477935
Make string member a copy rather than a reference. (Bug #25000 )
2016-08-21 09:24:21 +10:00
doofus-01
6a27d1ca30
update changelog
2016-08-20 16:15:08 -07:00
doofus-01
d24990dc85
wooden floor variation and new transitions to chasm, water, and lava
2016-08-20 16:09:11 -07:00
Celtic Minstrel
d1107908af
Give more information in tree view node bad id assert
2016-08-20 18:39:32 -04:00
Celtic Minstrel
ccbbb81cdd
Gamestate inspector: Omit AI parameters from side overview
2016-08-20 18:38:42 -04:00
Charles Dang
41c3e028f1
Increase minimap detail
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This triples the initial scale factor of hexes, greatly increasing the detail of smaller-sized maps' minimaps.
2016-08-21 05:18:46 +11:00
Charles Dang
75c5bea581
MP Create: indicate if no description is available
2016-08-21 03:44:26 +11:00
Charles Dang
e2631f5322
MP Create: bunch of bug fixes and QoL improvements
2016-08-21 02:23:52 +11:00
Jyrki Vesterinen
173618b7ec
Attempted fix for unit tests failing to compile
2016-08-20 17:02:05 +03:00
Charles Dang
71d15850f4
Fixup compilation
2016-08-20 23:02:49 +11:00
Charles Dang
df5d33fa37
MP Create: fix difficulty dialog not showing when loading appropriate game
2016-08-20 22:34:08 +11:00
Charles Dang
ae7ed76b58
MP Create: implement savegame loading via Load Game button
2016-08-20 22:23:08 +11:00
Charles Dang
fae6da9ad1
MP Lobby: added a game status icon for Registered Users Only
2016-08-20 22:18:48 +11:00
Charles Dang
b672c24ccb
Gamestate Inspector: further design improvements
2016-08-20 21:56:22 +11:00
Wedge009
7cc7e70a83
Prevent MSVC complaint about type mismatch.
2016-08-20 19:39:43 +10:00
Jyrki Vesterinen
0dfb365287
Update Visual Studio project
2016-08-20 11:51:27 +03:00
Jyrki Vesterinen
61a22556ce
Fix multiplayer tests getting stuck in Travis CI
2016-08-20 11:45:39 +03:00
Jyrki Vesterinen
8716d3f784
Make wesnothd build with Visual Studio
2016-08-20 10:48:48 +03:00
Celtic Minstrel
d5a78dfcd0
Redesign gamestate inspector window
2016-08-20 02:52:11 -04:00
Celtic Minstrel
cef1674ce4
Implment tree node walker
2016-08-20 02:52:11 -04:00
Celtic Minstrel
f5acf47a19
Rename indention -> indentation
2016-08-20 02:52:11 -04:00