Steven Panek
03cc45eb85
Updated comments in FLAG_VARIANT.
2011-10-07 00:45:33 +00:00
Steven Panek
97e1ceae97
Got rid of the [store_unit] and [clear_variable] steps...
...
...in MAKE_HERO and UNMAKE_HERO, for [unit_overlay] and
[remove_unit_overlay] can now take id=.
2011-10-07 00:23:47 +00:00
Steven Panek
462248e01c
Added VARIATION.
2011-10-06 19:46:50 +00:00
Steven Panek
eefe60f948
Added FACING, which is meant to be used with unit-generating macros.
2011-09-27 23:10:46 +00:00
Simon Forsyth
2dc7b4d7d2
Add south spearman run animation (TSI says good to go)
2011-09-20 01:30:11 +00:00
Steven Panek
695269c34a
Added comments to the four-difficulty macros...
...
...so they'll get into the macro reference page.
2011-09-12 08:44:26 +00:00
Steven Panek
4fedbcece5
Moved the four-difficulty macros to core; wrote some new ones.
2011-09-12 08:28:15 +00:00
Elvish_Hunter
481e74bc8e
Fixed 24 hour ToD to follow the latest esr's and Espreon's suggestions
2011-08-26 19:50:23 +00:00
Elvish_Hunter
903bf33f62
Fixed 24 hour schedule textdomain not being in wesnoth-help
2011-08-26 17:11:50 +00:00
Elvish_Hunter
efebe40f22
Added new music track 'Battle Epic' by Doug Kaufman.
...
This track was floating around from 2007, but never got committed until now
2011-08-26 10:19:54 +00:00
Elvish_Hunter
65ed9e2895
Added support for 24 hour ToD
2011-08-21 13:38:26 +00:00
Thonsew
aead1784f1
Added patch by Brilliand for bug #2851
...
(Ghast and Necrophage double feeding)
1. Added event ids to prevent duplicates
2. Added event deletion via ids.
2011-08-19 10:54:44 +00:00
Iurii Chernyi
1f667d3bf8
Fix bug #18122 :
...
AI leaders set to defensive will now follow human-set leader goals
anyway, even to the death.
2011-08-11 21:36:17 +00:00
Ignacio R. Morelle
f0a3854f1b
wmllint: Handle deprecated implicit side=1 in more actions;...
...
...run the new code in mainline
Shame on you, esr.
This commit handles [remove/place_shroud], [gold] and [modify_side/ai]...
...using modified code derived from patch #2666
2011-08-02 00:38:36 +00:00
Ignacio R. Morelle
53e260ca6b
Ran wmlindent in mainline except for data/gui
2011-08-02 00:01:08 +00:00
Steven Panek
9052a3576e
'The unit' -> 'This unit' in magical's special notes.
2011-07-27 05:09:26 +00:00
Steven Panek
4a7ec6b8c3
Made it so that AI_CONTROLLER_ALLOW_LEADER_CONTROL's menu item...
...
...only appears if the leader it's supposed to control is alive.
2011-07-26 20:19:32 +00:00
Richard Kettering
49fcbbf92c
New animations for the horseman.
2011-07-10 07:06:06 +00:00
Eric S. Raymond
8da4e3ffa9
A forum user pointed out that the King ought to be using...
...
...the royal house's pocket cannon (the Sceptre of Fire) during the
siege situations in EI. Since the user already has some undetermined
number of has high-level mages (e.g. firecasters) at this point, this
addition shouldn't be unbalancing.
2011-07-05 11:33:45 +00:00
Eric S. Raymond
5e39fa1ae2
Scheduled removal of depercated macros.
2011-06-15 05:44:10 +00:00
Eric S. Raymond
b0516d4b4f
Write missing SPECIAL_NOTES_EXTRA_HEAL.
2011-05-08 15:39:14 +00:00
Gunter Labes
b0210d83ed
Changed the 'feral' trait to give 50% instead of 40% defense on villages.
2011-05-08 15:03:59 +00:00
Steven Panek
fc6539caca
Corrected capitalization and converted apostrophes...
...
...to the proper characters in the Khalifate names.
2011-05-06 15:44:34 +00:00
Lari Nieminen
7011083379
Sort of fixed bug #17527 (Feeding ability doubles) WML-side.
...
The fix doesn't work in every imaginable situation though (the
exceptions should be very rare), so a proper engine-side fix is still
wanted eventually.
2011-05-06 07:36:41 +00:00
Ignacio R. Morelle
1856724288
Move Khalifate unit names to data/core/macros/names.cfg
2011-05-05 00:20:22 +00:00
Eric S. Raymond
2afb4a71f4
Clean up things so all macros are argument-typechecked again.
2011-03-15 02:45:11 +00:00
Anonymissimus
af4a01db8c
Mute some warning messages in {FORCE_CHANCE_TO_HIT }.
2011-03-13 21:46:43 +00:00
Steven Panek
0e9a0cf325
Applied patch #1883 with slight modifications.
2011-03-08 00:22:02 +00:00
Steven Panek
595cd77286
Added TAKE_IT_STRING and LEAVE_IT_STRING arguments...
...
...to PICKUPPABLE_ITEM to ensure the possibility of accurate
translatability.
2011-03-06 22:45:43 +00:00
Steven Panek
2a19b08421
Added serial commas.
2011-02-20 23:28:55 +00:00
Anonymissimus
0278e8b181
Fixed array index out-of-bounds problem and uncleared variables...
...
...in SCATTER_IMAGE and improved its code.
2011-02-11 18:26:10 +00:00
Alexander van Gessel
93776cb5ac
Merge pathfind branch
2011-02-06 15:54:27 +01:00
Steven Panek
b397cbd473
Reworded it again.
2011-01-26 20:44:27 +00:00
Steven Panek
83f12d1d02
Reworded a string to avoid a grammatical error.
2011-01-26 20:41:19 +00:00
Iurii Chernyi
3043de6617
Fix bug #15861 : fix passive_leader and passive_leader_shares_keep.
...
Patch by Grimling
2011-01-02 15:37:57 +00:00
Nils Kneuper
bc1d7ec1a5
create textdomain wesnoth-help (part3)
...
load the textdomain ingame
change the textdomain for some relevant files
2010-12-22 11:36:22 +00:00
Lari Nieminen
0a19a2fe66
Clarified the comments for ON_SIGHTING.
2010-12-08 18:27:21 +00:00
Steven Panek
03a3d3b552
Converted remaining instances of 'add -'.
2010-12-05 23:45:04 +00:00
Lari Nieminen
7c6a553b7b
Applied patch #2236 : Make submerge ability work...
...
...in tropical and gray deep water.
2010-12-05 09:47:24 +00:00
Steven Panek
cc5198da7c
Deprecated REDRAW.
2010-11-28 11:22:44 +00:00
Steven Panek
9aa2403897
Deprecated ITM_GLOWING_BRAZIER.
2010-11-28 09:51:24 +00:00
Fabian Müller
47ed3148f6
Rewrote the ADVANCE_UNIT macro.
2010-11-25 22:12:30 +00:00
Steven Panek
c7098011d3
Expanded external macros in TIMED_ACTIONS.
2010-11-25 11:10:11 +00:00
Steven Panek
55214bc67f
Deprecated RECALL_OR_CREATE_UNIT and RECALL_OR_CREATE.
2010-11-25 10:22:11 +00:00
Steven Panek
8dfad246d7
Deprecated ITM_BOOK1 and ITM_TREE1.
2010-11-25 10:13:05 +00:00
Steven Panek
9936b58d27
Ran wmlindent.
2010-11-25 10:06:26 +00:00
Steven Panek
f105dbd5d1
Deprecated AMLA_TOUGH.
2010-11-25 10:04:52 +00:00
Steven Panek
8230629fa1
Deprecated SIDE_PLAYER and SIDE_COMPUTER.
2010-11-25 10:02:22 +00:00
Steven Panek
6874d8807f
Deprecated ON_EVENT, ON_PRESTART, ON_START, ON_SIDETURN,
...
...ON_TURN, ON_VICTORY, ON_DEFEAT, ALLOW_UNDO, and ON_TILE_ONCE.
2010-11-25 09:51:10 +00:00
Steven Panek
67c76d2a76
Expanded macro calls in the deprecated macros;...
...
...core macros should not rely on macros from other files.
2010-11-25 09:32:40 +00:00