[unit] id=Assassin name= _ "Assassin" race=human image=assassin.png image_defensive=assassin-defend.png hitpoints=42 movement_type=elusivefoot movement=6 experience=500 level=3 alignment=chaotic advanceto=null cost=50 usage=fighter ability=skirmisher unit_description= _ "Assassins are masters of the night. Like Rogues, they can backstab and ignore enemy zones of control. They can also throw poison-tipped knives at their enemies from long range." get_hit_sound=groan.wav [attack] name=dagger type=blade range=short damage=8 number=3 special=backstab [frame] begin=-100 end=100 image=assassin-attack.png [/frame] [sound] time=-250 sound=dagger-swish.wav [/sound] [frame] begin=-100 end=100 image=assassin-attack2.png [/frame] [sound] time=-100 sound=dagger-swish.wav [/sound] [/attack] [attack] name=knife type=blade range=long special=poison damage=5 number=3 [frame] begin=-150 end=0 image=assassin-throw-knife1.png [/frame] [frame] begin=0 end=150 image=assassin-throw-knife2.png [/frame] [missile_frame] begin=-150 end=0 image=projectiles/dagger-n.png image_diagonal=projectiles/dagger-ne.png [/missile_frame] [sound] time=-100 sound=knife.wav [/sound] [/attack] [/unit]