--[========[Config Manipulation Functions]========] print("Loading WML module...") local function ensure_config(cfg) if type(cfg) == 'table' then return wml.valid(cfg) end if type(cfg) == 'userdata' then if getmetatable(cfg) == 'wml object' then return true end error("Expected a table or wml object but got " .. getmetatable(cfg), 3) else error("Expected a table or wml object but got " .. type(cfg), 3) end return false end --! Returns the first subtag of @a cfg with the given @a name. --! If @a id is not nil, the "id" attribute of the subtag has to match too. --! The function also returns the index of the subtag in the array. --! Returns nil if no matching subtag is found function wml.get_child(cfg, name, id) ensure_config(cfg) for i,v in ipairs(cfg) do if v[1] == name then local w = v[2] if not id or w.id == id then return w, i end end end end --! Returns the nth subtag of @a cfg with the given @a name. --! (Indices start at 1, as always with Lua.) --! The function also returns the index of the subtag in the array. --! Returns nil if no matching subtag is found function wml.get_nth_child(cfg, name, n) ensure_config(cfg) for i,v in ipairs(cfg) do if v[1] == name then n = n - 1 if n == 0 then return v[2], i end end end end --! Returns the first subtag of @a cfg with the given @a name that matches the @a filter. --! If @a name is omitted, any subtag can match regardless of its name. --! The function also returns the index of the subtag in the array. --! Returns nil if no matching subtag is found function wml.find_child(cfg, name, filter) ensure_config(cfg) if filter == nil then filter = name name = nil end for i,v in ipairs(cfg) do if name == nil or v[1] == name then local w = v[2] if wml.matches_filter(w, filter) then return w, i end end end end --! Returns the number of attributes of the config function wml.attribute_count(cfg) ensure_config(cfg) local count = 0 for k,v in pairs(cfg) do if type(k) == 'string' then count = count + 1 end end return count end --! Returns the number of subtags of @a with the given @a name. function wml.child_count(cfg, name) ensure_config(cfg) local n = 0 for i,v in ipairs(cfg) do if v[1] == name then n = n + 1 end end return n end --! Returns an iterator over all the subtags of @a cfg with the given @a name. function wml.child_range(cfg, tag) ensure_config(cfg) local iter, state, i = ipairs(cfg) local function f(s) local c repeat i,c = iter(s,i) if not c then return end until c[1] == tag return c[2] end return f, state end --! Returns an array from the subtags of @a cfg with the given @a name function wml.child_array(cfg, tag) ensure_config(cfg) local result = {} for val in wml.child_range(cfg, tag) do table.insert(result, val) end return result end --! Removes the first matching child tag from @a cfg function wml.remove_child(cfg, tag) ensure_config(cfg) for i,v in ipairs(cfg) do if v[1] == tag then table.remove(cfg, i) return end end end --! Removes all matching child tags from @a cfg function wml.remove_children(cfg, ...) for i = #cfg, 1, -1 do for j = 1, select('#', ...) do if cfg[i] and cfg[i][1] == select(j, ...) then table.remove(cfg, i) end end end end --[========[WML Tag Creation Table]========] local create_tag_mt = { __metatable = "WML tag builder", __index = function(self, n) return function(cfg) return { n, cfg } end end } wml.tag = setmetatable({}, create_tag_mt) --[========[Config / Vconfig Unified Handling]========] -- These are slated to be moved to game kernel only function wml.literal(cfg) if type(cfg) == "userdata" then return cfg.__literal else return cfg or {} end end function wml.parsed(cfg) if type(cfg) == "userdata" then return cfg.__parsed else return cfg or {} end end function wml.shallow_literal(cfg) if type(cfg) == "userdata" then return cfg.__shallow_literal else return cfg or {} end end function wml.shallow_parsed(cfg) if type(cfg) == "userdata" then return cfg.__shallow_parsed else return cfg or {} end end if wesnoth.kernel_type() == "Game Lua Kernel" then --[========[WML error helper]========] --! Interrupts the current execution and displays a chat message that looks like a WML error. function wml.error(m) error("~wml:" .. m, 0) end --- Calling wml.fire isn't the same as calling wesnoth.wml_actions[name] due to the passed vconfig userdata --- which also provides "constness" of the passed wml object from the point of view of the caller. --- So please don't remove since it's not deprecated. function wml.fire(name, cfg) wesnoth.wml_actions[name](wml.tovconfig(cfg or {})) end end if wesnoth.kernel_type() ~= "Application Lua Kernel" then --[========[Basic variable access]========] -- Get all variables via wml.all_variables (read-only) local get_all_vars_local = wml.get_all_vars setmetatable(wml, { __metatable = "WML module", __index = function(self, key) if key == 'all_variables' then return get_all_vars_local() end return rawget(self, key) end, __newindex = function(self, key, value) if key == 'all_variables' then error("all_variables is read-only") -- TODO Implement writing? end rawset(self, key, value) end }) local get_variable_local = wml.get_variable local set_variable_local = wml.set_variable or function() error("Variables are read-only during map generation", 3) end -- Get and set variables via wml.variables[variable_path] wml.variables = setmetatable({}, { __metatable = "WML variables", __index = function(_, key) return get_variable_local(key) end, __newindex = function(_, key, value) set_variable_local(key, value) end }) --[========[Variable Proxy Table]========] local variable_mt = { __metatable = "WML variable proxy" } local function get_variable_proxy(k) local v = wml.variables[k] if type(v) == "table" then v = setmetatable({ __varname = k }, variable_mt) end return v end local function set_variable_proxy(k, v) if getmetatable(v) == "WML variable proxy" then v = wml.variables[v.__varname] end wml.variables[k] = v end function variable_mt.__index(t, k) local i = tonumber(k) if i then k = t.__varname .. '[' .. i .. ']' else k = t.__varname .. '.' .. k end return get_variable_proxy(k) end function variable_mt.__newindex(t, k, v) local i = tonumber(k) if i then k = t.__varname .. '[' .. i .. ']' else k = t.__varname .. '.' .. k end set_variable_proxy(k, v) end local root_variable_mt = { __metatable = "WML variables proxy", __index = function(t, k) return get_variable_proxy(k) end, __newindex = function(t, k, v) if type(v) == "function" then -- User-friendliness when _G is overloaded early. -- FIXME: It should be disabled outside the "preload" event. rawset(t, k, v) else set_variable_proxy(k, v) end end } wml.variables_proxy = setmetatable({}, root_variable_mt) --[========[Variable Array Access]========] local function resolve_variable_context(ctx, err_hint) if ctx == nil then return {get = get_variable_local, set = set_variable_local} elseif type(ctx) == 'number' and ctx > 0 and ctx <= #wesnoth.sides then return resolve_variable_context(wesnoth.sides[ctx]) elseif type(ctx) == 'string' then -- Treat it as a namespace for a global (persistent) variable return { get = function(path) return wesnoth.experimental.wml.global_vars[ctx][path] end, set = function(path, val) wesnoth.experimental.wml.global_vars[ctx][path] = val end, } elseif getmetatable(ctx) == "unit" then return { get = function(path) return ctx.variables[path] end, set = function(path, val) ctx.variables[path] = val end, } elseif getmetatable(ctx) == "side" then return { get = function(path) return wesnoth.sides[ctx.side].variables[path] end, set = function(path, val) wesnoth.sides[ctx.side].variables[path] = val end, } elseif getmetatable(ctx) == "unit variables" or getmetatable(ctx) == "side variables" then return { get = function(path) return ctx[path] end, set = function(path, val) ctx[path] = val end, } end -- TODO: Once the global variables API is no longer experimental, add it as a supported context type in this error message. error(string.format("Invalid context for %s: expected nil, side, or unit", err_hint), 3) end wml.array_access = {} --! Fetches all the WML container variables with name @a var. --! @returns a table containing all the variables (starting at index 1). function wml.array_access.get(var, context) context = resolve_variable_context(context, "get_variable_array") local result = {} for i = 1, context.get(var .. ".length") do result[i] = context.get(string.format("%s[%d]", var, i - 1)) end return result end --! Puts all the elements of table @a t inside a WML container with name @a var. function wml.array_access.set(var, t, context) context = resolve_variable_context(context, "set_variable_array") context.set(var) for i, v in ipairs(t) do context.set(string.format("%s[%d]", var, i - 1), v) end end --! Creates proxies for all the WML container variables with name @a var. --! This is similar to wml.array_access.get, except that the elements --! can be used for writing too. --! @returns a table containing all the variable proxies (starting at index 1). function wml.array_access.get_proxy(var) local result = {} for i = 1, wml.variables[var .. ".length"] do result[i] = get_variable_proxy(string.format("%s[%d]", var, i - 1)) end return result end -- More convenient when accessing global variables wml.array_variables = setmetatable({}, { __metatable = "WML variables", __index = function(_, key) return wml.array_access.get(key) end, __newindex = function(_, key, value) wml.array_access.set(key, value) end }) --[========[Global persistent variables]========] local ns_key, global_temp = '$ns$', "lua_global_variable" local global_vars_ns = {} local global_vars_mt = { __metatable = 'global variables', __index = function(self, namespace) local ns = setmetatable({ __metatable = string.format('global variables[%s]', namespace) }, { __index = global_vars_ns }) return setmetatable({[ns_key] = namespace}, ns) end } function global_vars_ns.__index(self, name) local U = wesnoth.require "wml-utils" local var = U.scoped_var(global_temp) wesnoth.sync.run_unsynced(function() wesnoth.wml_actions.get_global_variable { namespace = self[ns_key], to_local = global_temp, from_global = name, immediate = true, } end) local res = var:get() if res == "" then return nil end return res end function global_vars_ns.__newindex(self, name, val) local U = wesnoth.require "wml-utils" local var = U.scoped_var(global_temp) var:set(val) wesnoth.sync.run_unsynced(function() wesnoth.wml_actions.set_global_variable { namespace = self[ns_key], from_local = global_temp, to_global = name, immediate = true, } end) end -- Make sure wesnoth.experimental.wml actually exists -- It's done this way so it doesn't break if we later need to add things here from C++ wesnoth.experimental = wesnoth.experimental or {} wesnoth.experimental.wml = wesnoth.experimental.wml or {} wesnoth.experimental.wml.global_vars = setmetatable({}, global_vars_mt) else --[========[Backwards compatibility for wml.tovconfig]========] local fake_vconfig_mt = { __index = function(self, key) if key == '__literal' or key == '__parsed' or key == '__shallow_literal' or key == '__shallow_parsed' then return self end return self[key] end } local function tovconfig_fake(cfg) ensure_config(cfg) return setmetatable(cfg, fake_vconfig_mt) end wesnoth.tovconfig = wesnoth.deprecate_api('wesnoth.tovconfig', 'wml.valid or wml.interpolate', 1, nil, tovconfig_fake, 'tovconfig is now deprecated in plugin or map generation contexts; if you need to check whether a table is valid as a WML object, use wml.valid instead, and use wml.interpolate if you need to substitute variables into a WML object.') wml.tovconfig = wesnoth.deprecate_api('wml.tovconfig', 'wml.valid', 1, nil, tovconfig_fake, 'tovconfig is now deprecated in plugin or map generation contexts; if you need to check whether a table is valid as a WML object, use wml.valid instead.') wml.literal = wesnoth.deprecate_api('wml.literal', '(no replacement)', 1, nil, wml.literal, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.') wml.parsed = wesnoth.deprecate_api('wml.parsed', '(no replacement)', 1, nil, wml.parsed, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.') wml.shallow_literal = wesnoth.deprecate_api('wml.shallow_literal', '(no replacement)', 1, nil, wml.shallow_literal, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.') wml.shallow_parsed = wesnoth.deprecate_api('wml.shallow_parsed', '(no replacement)', 1, nil, wml.shallow_parsed, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.') end wesnoth.tovconfig = wesnoth.deprecate_api('wesnoth.tovconfig', 'wml.tovconfig', 1, nil, wml.tovconfig) wesnoth.debug = wesnoth.deprecate_api('wesnoth.debug', 'wml.tostring', 1, nil, wml.tostring) wesnoth.wml_matches_filter = wesnoth.deprecate_api('wesnoth.wml_matches_filter', 'wml.matches_filter', 1, nil, wml.matches_filter) if wesnoth.kernel_type() ~= "Application Lua Kernel" then wesnoth.get_variable = wesnoth.deprecate_api('wesnoth.get_variable', 'wml.variables', 1, nil, wml.get_variable) wesnoth.get_all_vars = wesnoth.deprecate_api('wesnoth.get_all_vars', 'wml.all_variables', 1, nil, wml.get_all_vars) end if wesnoth.kernel_type() == "Game Lua Kernel" then wesnoth.set_variable = wesnoth.deprecate_api('wesnoth.set_variable', 'wml.variables', 1, nil, wml.set_variable) wesnoth.fire = wesnoth.deprecate_api('wesnoth.fire', 'wml.fire', 1, nil, wml.fire) wesnoth.eval_conditional = wesnoth.deprecate_api('wesnoth.eval_conditional', 'wml.eval_conditional', 1, nil, wml.eval_conditional) end