-- a minimal users table, if not using a phpbb3 installation -- create table users -- ( -- USER_ID INT(10) UNSIGNED NOT NULL AUTO_INCREMENT, -- USER_TYPE TINYINT(2) NOT NULL DEFAULT 0, -- USERNAME VARCHAR(255) COLLATE utf8_bin NOT NULL DEFAULT '', -- USER_PASSWORD VARCHAR(255) COLLATE utf8_bin NOT NULL DEFAULT '', -- USER_EMAIL VARCHAR(100) COLLATE utf8_bin NOT NULL DEFAULT '', -- PRIMARY KEY (USER_ID), -- KEY USER_TYPE (USER_TYPE) -- ) ENGINE=InnoDB AUTO_INCREMENT=50 DEFAULT CHARSET=utf8 COLLATE=utf8_bin; -- a minimal groups table, if not using a phpbb3 installation -- create table user_groups -- ( -- GROUP_ID MEDIUMINT(8) UNSIGNED NOT NULL, -- USER_ID MEDIUMINT(8) UNSIGNED NOT NULL, -- PRIMARY KEY (USER_ID, GROUP_ID) -- ) ENGINE=InnoDB; -- table which the forum inserts bans into, which wesnothd checks during login -- create table ban -- ( -- BAN_USERID INT(10) UNSIGNED NOT NULL, -- BAN_END INT(10) UNSIGNED NOT NULL DEFAULT 0, -- BAN_IP VARCHAR(100) DEFAULT NULL, -- BAN_EMAIL VARCHAR(100) DEFAULT NULL, -- BAN_EXCLUDE INT(10) UNSIGNED NOT NULL DEFAULT 0, -- PRIMARY KEY (BAN_USERID) -- ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; ------ -- extra information as necessary per user -- USERNAME: who this information is about -- USER_LASTVISIT: used by the phpbb extension displaying the last time the user logged in to the MP server -- USER_IS_MODERATOR: determines people who have the abilities granted to MP Moderators create table extra ( USERNAME VARCHAR(100) NOT NULL, USER_LASTVISIT INT(10) UNSIGNED NOT NULL DEFAULT 0, USER_IS_MODERATOR TINYINT(1) NOT NULL DEFAULT 0, PRIMARY KEY (USERNAME) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; -- information about a single game -- INSTANCE_UUID: retrieved from the UUID() function on wesnothd start up -- GAME_ID: a sequential id wesnoth generates, resets on restart -- INSTANCE_VERSION: the version of the server -- GAME_NAME: the game's displayed title in the lobby -- START_TIME: when the players enter the game and begin playing -- END_TIME: when the game ends, for any particular reason -- MAP_NAME: the mp_scenario attribute value -- ERA_NAME: the mp_era attribute value -- REPLAY_NAME: the file name of the replay create when the game is ended -- OOS: Y/N flag of whether the game encountered an OOS error create table game_info ( INSTANCE_UUID CHAR(36) NOT NULL, GAME_ID INT UNSIGNED NOT NULL, INSTANCE_VERSION VARCHAR(255) NOT NULL, GAME_NAME VARCHAR(255) NOT NULL, START_TIME TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, END_TIME TIMESTAMP NULL DEFAULT NULL, MAP_NAME VARCHAR(255) NOT NULL, ERA_NAME VARCHAR(255) NOT NULL, REPLAY_NAME VARCHAR(255), OOS BIT(1) NOT NULL DEFAULT 0, RELOAD BIT(1) NOT NULL, OBSERVERS BIT(1) NOT NULL, PASSWORD BIT(1) NOT NULL, PUBLIC BIT(1) NOT NULL, PRIMARY KEY (INSTANCE_UUID, GAME_ID) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; -- information about the players in a particular game present in game_info -- this is accurate at the start of the game, but is not currently updated if a side changes owners, someone disconnects, etc -- USER_ID: the ID of the player, taken from the USERS table -- SIDE_NUMBER: the side controlled by USER_ID -- IS_HOST: if USER_ID is the game's host -- FACTION: the faction being played by this side -- STATUS: the status of the side, currently only updated at game end -- CLIENT_VERSION: the version of the wesnoth client used to connect -- CLIENT_SOURCE: where the wesnoth client was downloaded from - SourceForge, Steam, etc create table game_player_info ( INSTANCE_UUID CHAR(36) NOT NULL, GAME_ID INT UNSIGNED NOT NULL, USER_ID INT NOT NULL, SIDE_NUMBER SMALLINT UNSIGNED NOT NULL, IS_HOST BIT(1) NOT NULL, FACTION VARCHAR(255) NOT NULL, CLIENT_VERSION VARCHAR(255) NOT NULL DEFAULT '', CLIENT_SOURCE VARCHAR(255) NOT NULL DEFAULT '', USER_NAME VARCHAR(255) NOT NULL DEFAULT '', PRIMARY KEY (INSTANCE_UUID, GAME_ID, SIDE_NUMBER) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; -- information about any modifications that the game present in game_info has enabled create table game_modification_info ( INSTANCE_UUID CHAR(36) NOT NULL, GAME_ID INT UNSIGNED NOT NULL, MODIFICATION_NAME VARCHAR(255) NOT NULL, PRIMARY KEY (INSTANCE_UUID, GAME_ID, MODIFICATION_NAME) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;