#textdomain wesnoth # These are clutter, scheduled to be removed. # ! in comments is used for generating HTML documentation, ignore it otherwise. #wmllint: markcheck off #define DEPRECATE MACRO_NAME VERSION_NAME # Tag macros for removal, the VERSION_NAME argument is the # release where the message is shown the first time. # The removal will be 2 versions later. [deprecated_message] message="Macro '" + {MACRO_NAME} + "' is scheduled for removal in Wesnoth " + {VERSION_NAME} + "." [/deprecated_message] #enddef #wmllint: markcheck on #define VICTORY_AND_DEFEAT_MUSIC # This macro was totally unnecessary. Remove in 1.5.7 # wmllint: local spelling VICTORY_AND_DEFEAT_MUSIC [deprecated_message] message=_ "VICTORY_AND_DEFEAT_MUSIC is unnecessary and can be removed." [/deprecated_message] #enddef # # Deprecate these in favor of the {NEW,OLD}_{JOURNEY,BATTLE,REST} maxros. # That way we can restyle the markers without breaking content. # wmllint does the up-conversion automatically # #define DOT X Y # Mark the specified map hex with a dot. {DEPRECATE DOT 1.5.5} [image] x,y={X},{Y} file=misc/dot.png delay=500 [/image] #enddef #define CROSS X Y # Mark the specified map hex with a cross. {DEPRECATE CROSS 1.5.5} [image] x,y={X},{Y} file=misc/cross.png delay=500 [/image] #enddef #define DOT_CENTERED X Y # A centered version of {DOT X Y} for easier application {DEPRECATE DOT_CENTERED 1.5.5} [image] x,y={X},{Y} file=misc/dot.png delay=500 centered=yes [/image] #enddef #define CROSS_CENTERED X Y # A centered version of {CROSS X Y} for easier application {DEPRECATE CROSS_CENTERED 1.5.5} [image] x,y={X},{Y} file=misc/cross.png delay=500 centered=yes [/image] #enddef #define DOT_WHITE_CENTERED X Y # A centered white dot representing the movement in the past scenarios {DEPRECATE DOT_WHITE_CENTERED 1.5.5} [image] x,y={X},{Y} file=misc/dot-white.png centered=yes [/image] #enddef #define CROSS_WHITE_CENTERED X Y # A centered white cross representing the past battles {DEPRECATE CROSS_WHITE_CENTERED 1.5.5} [image] x,y={X},{Y} file=misc/cross-white.png centered=yes [/image] #enddef #define FLAG_WHITE_CENTERED X Y # A centered white flag representing the past non-combat scenarios {DEPRECATE FLAG_WHITE_CENTERED 1.5.5} [image] x,y={X},{Y} file=misc/flag-white.png centered=yes [/image] #enddef #define FLAG_RED_CENTERED X Y # A centered red flag representing the non-combat scenarios {DEPRECATE FLAG_RED_CENTERED 1.5.5} [image] x,y={X},{Y} file=misc/flag-red.png delay=500 centered=yes [/image] #enddef #define TREMOR # Replaced by QUAKE, which has the sound as explicit argument. {DEPRECATE TREMOR 1.5.6} [sound] name="rumble.ogg" [/sound] [scroll] x=5 y=0 [/scroll] [scroll] x=-10 y=0 [/scroll] [scroll] x=5 y=5 [/scroll] [scroll] x=0 y=-10 [/scroll] [scroll] x=0 y=5 [/scroll] #enddef