#!/usr/bin/env python3 # encoding: utf-8 # A script for adding source files to the Battle for Wesnoth project. # known issues: # xcode - if a file already exists in 'wesnoth' target, then it incorrectly thinks it also exists in the 'tests' target even though the tests build will fail import sys import inspect import pathlib try: import pbxproj except: print('\n'.join(( 'This script requires the "pbxproj" module.', 'Install it using "pip install pbxproj"', ))) exit(1) USAGE = f"""USAGE: {sys.argv[0]} <file> [target ...] Adds <file> to the specified build targets. Valid build targets are: * "wesnoth" - the main game * "wesnothd" - the wesnoth server * "campaignd" * "lua" * "tests" - boost unit tests If no build target is specified, "wesnoth" is assumed. The file will be added to: * the lists used by CMake and SCons in "source_lists" * the Xcode project * The Code::Blocks project This only supports files inside the "src" directory. """ #=========# # Globals # #=========# # Either the executable directory or the current working directory # should be the wesnoth root directory rootdir = pathlib.Path(inspect.getsourcefile(lambda:0)) if not rootdir.joinpath("projectfiles").exists(): rootdir = pathlib.Path() if not rootdir.joinpath("projectfiles").exists(): raise Exception("Could not find project file directory") # the names of the targets in the Xcode project xcode_target_translations = { "wesnoth": "The Battle for Wesnoth", "wesnothd": "wesnothd", "campaignd": "campaignd", "lua": "liblua", "tests": "unit_tests", } # the names of the targets in source_lists source_list_target_translations = { "wesnoth": "wesnoth", "wesnothd": "wesnothd", "campaignd": "campaignd", "lua": "lua", "tests": "boost_unit_tests", } # the names of the targets in Code::Blocks code_blocks_target_translations = { "wesnoth": "wesnoth", "wesnothd": "wesnothd", "campaignd": "campaignd", "lua": "liblua", "tests": "tests", } #=======# # XCode # #=======# def add_to_xcode(filename, targets): """Add the given file to the specified targets. """ projectfile = rootdir.joinpath( "projectfiles", "Xcode", "The Battle for Wesnoth.xcodeproj", "project.pbxproj", ) project = pbxproj.XcodeProject.load(projectfile) translated_targets = [xcode_target_translations[t] for t in targets] print(" xcode targets:", translated_targets) for tname in translated_targets: if not project.get_target_by_name(tname): raise Exception( f"Could not find target '{tname}' in Xcode project file") # groups are organized by directory structure under "src" src_groups = project.get_groups_by_name("src") if len(src_groups) != 1: raise Exception("problem finding 'src' group in xcode project") src_group = src_groups[0] parent_group = src_group for d in filename.parts[:-1]: found_groups = project.get_groups_by_name(d, parent=parent_group) if len(found_groups) != 1: groupname = parent_group.get_name() raise Exception(f"problem finding '{d}' group in '{groupname}'") parent_group = found_groups[0] # if the group already has an entry with the same filename, loudly skip. # note: this doesn't allow adding to targets one at a time. # a new file should be added to all targets at once... # or maybe targets could be checked somehow, # or maybe the file could simply be completely removed and readded. if project.get_files_by_name(filename.name, parent=parent_group): print(" '"+filename.name+"' already found in Xcode project '"+",".join(translated_targets)+"', skipping") return # force is True here because otherwise a duplicate filename in # a different place will block addition of the new file. # the rest is just to match existing project file structure. project.add_file(filename.name, force=True, tree="<group>", parent=parent_group, target_name=translated_targets, ) # that's done, save the file project.save() return #==============# # source_lists # #==============# def add_to_source_list(filename, source_list): source_list_file = rootdir.joinpath("source_lists", source_list) sl_lines = open(source_list_file).readlines() file_line = filename.as_posix() + '\n' # we only need source files in the source_lists, not header files if filename.suffix != "cpp": return # if the target already has an entry with the same filename, loudly skip if file_line in sl_lines: print(f" '{filename}' already found in '{source_list}', skipping") return sl_lines.append(file_line) sl_lines.sort() open(source_list_file, 'w').writelines(sl_lines) def add_to_source_lists(filename, target): translated_targets = [source_list_target_translations[t] for t in targets] print(" source_list targets:", translated_targets) for t in translated_targets: add_to_source_list(filename, t) #==============# # Code::Blocks # #==============# def add_to_code_blocks_target(filename, target): cbp_file = rootdir.joinpath( "projectfiles", "CodeBlocks", f"{target}.cbp", ) cbp_lines = open(cbp_file).readlines() filename_for_cbp = pathlib.PurePath( "..", "..", "src", filename ).as_posix() elem = f"\t\t<Unit filename=\"{filename_for_cbp}\" />\n" # if the target already has an entry with the same filename, loudly skip if elem in cbp_lines: print(f" '{filename}' already found in '{target}.cbp', skipping") return # find an appropriate line to add before/after index = 0 for line in cbp_lines: if line.startswith("\t\t<Unit "): if elem < line: break elif line.startswith("\t\t<Extensions>"): # we must be the last entry, as this comes after the Unit section break index += 1 cbp_lines.insert(index, elem) open(cbp_file, 'w').writelines(cbp_lines) def add_to_code_blocks(filename, targets): translated_targets = [code_blocks_target_translations[t] for t in targets] print(" code::blocks targets:", translated_targets) for t in translated_targets: add_to_code_blocks_target(filename, t) # if there's also an .hpp file, add that too hpp = filename.with_suffix(".hpp") if rootdir.joinpath("src", hpp).exists(): add_to_code_blocks_target(hpp, t) #======# # main # #======# if __name__ == "__main__": # a file argument is mandatory if len(sys.argv) < 2: print(USAGE) exit(1) filename = pathlib.PurePath(sys.argv[1]) targets = sys.argv[2:] # the default target is "wesnoth" if not targets: targets = ["wesnoth"] # this only works on files in "src/". # if it started with "src/", remove it. parts = filename.parts if parts[0] == "src": filename = pathlib.PurePath(*parts[1:]) # note: this does not currently check whether or not the file exists, # and does not currently work with file paths relative to elsewhere. # it could be made to do that. print(f"adding '{filename}' to targets: {targets}") add_to_xcode(filename, targets) add_to_source_lists(filename, targets) add_to_code_blocks(filename, targets)