/* $Id$ */ /* Copyright (C) 2003 by David White Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. See the COPYING file for more details. */ #include "slider.hpp" #include #include namespace gui { slider::slider(display& disp, SDL_Rect& rect, double value) : disp_(disp), image_(disp.getImage("buttons/slider.png",display::UNSCALED)), selectedImage_(disp.getImage("buttons/slider-selected.png",display::UNSCALED)), area_(rect), buffer_(NULL), value_(value), drawn_(false), clicked_(true), dragging_(false), highlight_(false) { background_changed(); if(selectedImage_ == NULL) { std::cerr << "defaulting to normal image\n"; selectedImage_ = image_; } } int slider::height(display& disp) { SDL_Surface* const image = disp.getImage("buttons/slider.png", display::UNSCALED); if(image != NULL) return image->h; else return 0; } void slider::draw() { drawn_ = true; SDL_Surface* const image = highlight_ ? selectedImage_ : image_; if(image == NULL || buffer_.get() == NULL) return; const int hpadding = image->w/2; if(hpadding*2 >= area_.w) return; SDL_Surface* const screen = disp_.video().getSurface(); SDL_BlitSurface(buffer_,NULL,screen,&area_); display::Pixel* const pixels = reinterpret_cast(screen->pixels); display::Pixel* const line_dest = pixels + screen->w*(area_.y+area_.h/3) + area_.x + hpadding; std::fill(line_dest,line_dest+area_.w-hpadding*2,0xFFFF); SDL_Rect slider = slider_area(); disp_.blit_surface(slider.x,slider.y,image); disp_.update_rect(area_); } double slider::process(int mousex, int mousey, bool button) { if(image_ == NULL) return 0.0; bool should_draw = !drawn_; const SDL_Rect& hit_area = slider_area(); //std::cerr << mousex << ", " << mousey << ": " << hit_area.x << "-" << (hit_area.x+hit_area.w) << "," << hit_area.y << "-" << (hit_area.y+hit_area.h) << "\n"; const bool on = mousex > hit_area.x && mousex <= hit_area.x+hit_area.w && mousey > hit_area.y && mousey <= hit_area.y+hit_area.h; if(on != highlight_) { highlight_ = on; should_draw = true; } const bool new_click = button && !clicked_; if(new_click && on) { dragging_ = true; } if(!button) { dragging_ = false; } clicked_ = button; double new_value = value_; if(dragging_) { new_value = double(mousex - (area_.x + image_->w/2))/ double(area_.w - image_->w); if(new_value < 0.0) new_value = 0.0; if(new_value > 1.0) new_value = 1.0; } if(should_draw || new_value != value_) draw(); if(new_value != value_) { value_ = new_value; return value_; } else { return -1.0; } } SDL_Rect slider::slider_area() const { static const SDL_Rect default_value = {0,0,0,0}; if(image_ == NULL) return default_value; const int hpadding = image_->w/2; if(hpadding*2 >= area_.w) return default_value; const int position = int(value_*double(area_.w - hpadding*2)); const int xpos = area_.x + position; SDL_Rect res = {xpos,area_.y,image_->w,image_->h}; return res; } void slider::background_changed() { if(image_ != NULL) { area_.h = image_->h; buffer_.assign(get_surface_portion(disp_.video().getSurface(),area_)); } } }