/* SDLMain.m - main entry point for our Cocoa-ized SDL app Initial Version: Darrell Walisser Non-NIB-Code & other changes: Max Horn Feel free to customize this file to suit your needs */ #import @interface SDLMain : NSObject - (IBAction)prefs: (id)sender; - (void)findWindows; - (IBAction)installUserCampaigns: (id)sender; - (IBAction)installUserCampaignsSkip: (id)sender; - (IBAction)installUserOverwrite: (id)sender; - (void)installEachDirFrom: (NSString *)FromDir to:(NSString *)ToDir overwrite:(BOOL)ow; - (void)ProcessMyOpenFile: (NSString *)FileToProcess mode:(int)mode overwrite:(BOOL)owMode; - (IBAction)revealMapsFolder: (id)sender; - (IBAction)revealDataFolder: (id)sender; - (IBAction)revealImagesFolder: (id)sender; - (IBAction)revealFontsFolder: (id)sender; - (IBAction)revealSoundsFolder: (id)sender; - (IBAction)revealMusicFolder: (id)sender; - (IBAction)revealPrefsFolder: (id)sender; - (IBAction)revealCampaignsFolder: (id)sender; - (IBAction)revealSaveFolder: (id)sender; - (IBAction)launchConsole: (id)sender; - (IBAction)launchEditor: (id)sender; - (IBAction)webForum: (id)sender; - (IBAction)webDownloads: (id)sender; - (IBAction)webMainSite: (id)sender; @end @interface InstallingDataWindow : NSWindowController { } @end