#textdomain wesnoth-lib ### ### Definition of the window to ask for the savegame filename ### [window] id = "game_save_overwrite" description = "Ask if an existing savefile should be overwritten." [resolution] definition = "default" automatic_placement = true vertical_placement = "center" horizontal_placement = "center" [tooltip] id = "tooltip" [/tooltip] [helptip] id = "tooltip" [/helptip] [grid] [row] grow_factor = 0 [column] grow_factor = 1 border = "all" border_size = 5 horizontal_alignment = "left" [label] id = "lblTitle" definition = "title" label = _ "Overwrite?" [/label] [/column] [/row] [row] grow_factor = 0 [column] grow_factor = 1 border = "all" border_size = 5 horizontal_alignment = "left" [label] id = "lblMessage" definition = "default" label = _ "Save already exists. Do you want to overwrite it?" [/label] [/column] [/row] [row] grow_factor = 0 [column] grow_factor = 1 horizontal_grow = true [grid] [row] grow_factor = 0 [column] [spacer] definition = "default" [/spacer] [/column] [column] border = "all" border_size = 5 horizontal_alignment = "right" [button] id = "ok" definition = "default" label = _ "Yes" [/button] [/column] [column] border = "all" border_size = 5 horizontal_alignment = "right" [button] id = "cancel" definition = "default" label = _ "No" [/button] [/column] [/row] [/grid] [/column] [/row] [/grid] [/resolution] [/window]