\chapter{Files for creating the window} This chapter like the previous one contains listings of files, this time for \cref{sec:creating_the_window}. About the same is true for these files, except we know the originals will change in the future. \lstinputlisting[style=C++ , caption={src/gui/dialogs/unit\_attack.hpp} , label=unit_attack.hpp] {gui2/unit_attack.hpp} \lstinputlisting[style=C++ , caption={src/gui/dialogs/unit\_attack.cpp} , label=unit_attack.cpp] {gui2/unit_attack.cpp} \lstinputlisting[style=WML , caption={src/gui/dialogs/unit\_attack.cfg} , label=unit_attack.cfg] {gui2/unit_attack.cfg}