[unit] id=Skeleton Archer name= _ "Skeleton Archer" race=undead image="units/undead-skeletal/archer.png" [defend] [frame] begin=-150 end=150 image="units/undead-skeletal/archer-defend.png" [/frame] [/defend] hitpoints=30 movement_type=undeadfoot movement=5 experience=35 level=1 alignment=chaotic advanceto=Bone Shooter cost=14 [abilities] {ABILITY_SUBMERGE} [/abilities] [resistance] blade=60 pierce=40 impact=120 [/resistance] unit_description= _ "A skeleton archer is little different from the 'skeletons' which often accompany it - it is a sin against nature, a warrior raised from the dead to fight once again. In their master's hands, these soldiers will do anything to achieve the tasks laid before them, for death holds no fear for one who is already dead." usage=archer get_hit_sound=skeleton-hit.wav die_sound=skeleton-die.ogg [attack] name=fist icon=attacks/fist-skeletal.png type=impact range=melee damage=3 number=2 [animation] hit=yes [frame] begin=-100 end=100 image="units/undead-skeletal/archer-attack.png" sound=fist-swish.wav [/frame] [/animation] [animation] hit=no [frame] begin=-100 end=100 image="units/undead-skeletal/archer-attack.png" sound=miss.wav [/frame] [/animation] [/attack] [attack] name=bow type=pierce range=ranged damage=6 number=3 [animation] hits=no [missile_frame] begin=-100 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [frame] begin=-400 end=-250 image="units/undead-skeletal/archer-attack1.png" [/frame] [frame] begin=-250 end=-100 image="units/undead-skeletal/archer-attack2.png" [/frame] [frame] sound=firearrow.wav begin=-100 end=0 image="units/undead-skeletal/archer-attack2.png" [/frame] [frame] sound=arrow-miss.wav begin=0 end=1 image="units/undead-skeletal/archer-attack2.png" [/frame] [/animation] [animation] hits=yes [missile_frame] begin=-100 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [frame] begin=-400 end=-250 image="units/undead-skeletal/archer-attack1.png" [/frame] [frame] begin=-250 end=-100 image="units/undead-skeletal/archer-attack2.png" [/frame] [frame] sound=firearrow.wav begin=-100 end=0 image="units/undead-skeletal/archer-attack2.png" [/frame] [frame] sound=arrow-hit.wav begin=0 end=1 image="units/undead-skeletal/archer-attack2.png" [/frame] [/animation] [/attack] [/unit]