# most stuff should be implemented so far, what is not working so far: # * some other smaller stuff # * nice INSTALL howto # * Detect Python and install Python tools # * Rewrite the po4a-update # * Test everything # * install .desktop files taking binary prefix and suffix into account # set minimum version cmake_minimum_required(VERSION 2.6.0) if(COMMAND cmake_policy) cmake_policy(SET CMP0005 OLD) endif(COMMAND cmake_policy) set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true) # use our own version of FindBoost.cmake and other Find* scripts set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake) find_package(SDL 1.2.7 REQUIRED) find_package(Boost 1.35 REQUIRED COMPONENTS iostreams regex) # yes, gettext is *required* even when NLS is deactivated (this is to compile # src/gettext.cpp since it includes libintl.h) find_package(Gettext REQUIRED) find_package(X11) if(NOT MSVC) #needed to get some SDL defines in... (as of rev31694 -D_GNU_SOURCE=1 is required!) set(SDL_CONFIG "sdl-config" CACHE STRING "Path to sdl-config script") exec_program(${SDL_CONFIG} ARGS "--cflags" OUTPUT_VARIABLE SDL_CFLAGS) add_definitions(${SDL_CFLAGS}) endif(NOT MSVC) #check for some compiler/arch specific things and export defines accordingly... include(SearchForStuff) # # Options # #Path options set(BINDIR "bin" CACHE STRING "Where to install binaries") set(MANDIR "man" CACHE STRING "Where to install manpages") set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location") set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.") set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data") set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}" CACHE STRING "change the dir where binaries are placed right at compile time") set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name") set(PREFERENCES_DIR "" CACHE STRING "Use a non-default preferences directory (.wesnoth on unix)") #Game options option(ENABLE_FRIBIDI "Enable FriBIDi support" ON) set(GUI "normal" CACHE STRING "Set for GUI reductions for resolutions down to 320x240 (PDAs) (normal|tiny)") #server options set(SERVER_UID "" CACHE STRING "User id of the user who runs wesnothd") set(SERVER_GID "" CACHE STRING "Group id of the user who runs wesnothd") set(FIFO_DIR "/var/run/wesnothd" CACHE STRING "Directory for the wesnothd fifo socket file") #build options option(ENABLE_GAME "Enable compilation of the game" ON) option(ENABLE_CAMPAIGN_SERVER "Enable compilation of campaign server") option(ENABLE_SERVER "Enable compilation of server" ON) option(ENABLE_EDITOR "Enable compilation of the new map editor into the game executable" ON) option(ENABLE_TOOLS "Enable building and installation of tools for artists and WML maintainers") option(ENABLE_TESTS "Build unit tests") option(ENABLE_NLS "Enable building of translations" ON) option(ENABLE_POOL_ALLOC "Enable custom pool malloc" OFF) option(ENABLE_LOW_MEM "Reduce memory usage by removing extra functionality" OFF) if(UNIX AND NOT APPLE AND NOT CYGWIN) option(ENABLE_DESKTOP_ENTRY "enable installation of desktop entry files" ON) set(ICONDIR "${DATAROOTDIR}/pixmaps" CACHE STRING "Sets the icon directory for desktop entry to a non-default location.") set(DESKTOPDIR "${DATAROOTDIR}/applications/" CACHE STRING "Sets the desktop file directory for desktop entry to a non-default location.") endif(UNIX AND NOT APPLE AND NOT CYGWIN) option(ENABLE_STRICT_COMPILATION "Sets the strict compilation mode" ON) option(ENABLE_DEBUG_WINDOW_LAYOUT "Add the debug option to allow the generation of debug layout files in dot format" OFF) option ( USE_ANA_NETWORK "Compile network module using ana" ON ) #misc options if(NOT MSVC) # Pot updates don't work at Windows so no reason to even try option(ENABLE_POT_UPDATE_TARGET "Enables the tools to update the pot files and manuals. This target has extra dependencies." OFF) endif(NOT MSVC) if(UNIX AND NOT APPLE AND NOT CYGWIN) option(ENABLE_NOTIFICATIONS "Enable Window manager notification messages" ON) endif(UNIX AND NOT APPLE AND NOT CYGWIN) set(BINARY_SUFFIX "" CACHE STRING "Suffix behind all binaries") set(BINARY_PREFIX "" CACHE STRING "Prefix in front of all binaries") # # Handle options (set paths/definitions/etc...) # if(CMAKE_COMPILER_IS_GNUCXX) # Set our own default flags at first run. if(NOT CONFIGURED) if(ENABLE_STRICT_COMPILATION) # The current networking code breaks strict aliasing in g++ 4.5. # Once the code is converted to boost::asio it might be reenabled. set(STRICT_FLAGS "-Werror -Wno-strict-aliasing") else(ENABLE_STRICT_COMPILATION) set(STRICT_FLAGS "") endif(ENABLE_STRICT_COMPILATION) # Strict compilation for C files is disabled until somebody wants to clean them. set(CMAKE_C_FLAGS "-O2 -W -Wall -ansi $ENV{CFLAGS}" CACHE STRING "Flags used by the C compiler during normal builds." FORCE) set(CMAKE_C_FLAGS_DEBUG "-O0 -DDEBUG -ggdb3 -W -Wall -ansi $ENV{CFLAGS}" CACHE STRING "Flags used by the C compiler during debug builds." FORCE) set(CMAKE_C_FLAGS_RELEASE "-O3 -DNDEBUG -W -Wall -ansi $ENV{CFLAGS} -Wno-unused" CACHE STRING "Flags used by the C compiler during release builds." FORCE) set(CMAKE_CXX_FLAGS "-O2 -W -Wall -std=c++98 ${STRICT_FLAGS} $ENV{CXXFLAGS}" CACHE STRING "Flags used by the CXX compiler during normal builds." FORCE) set(CMAKE_CXX_FLAGS_DEBUG "-O0 -DDEBUG -ggdb3 -W -Wall -std=c++98 ${STRICT_FLAGS} $ENV{CXXFLAGS}" CACHE STRING "Flags used by the CXX compiler during debug builds." FORCE) set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -W -Wall -std=c++98 ${STRICT_FLAGS} $ENV{CXXFLAGS} -Wno-unused" CACHE STRING "Flags used by the CXX compiler during release builds." FORCE) endif(NOT CONFIGURED) endif(CMAKE_COMPILER_IS_GNUCXX) # compose datadir path of datarootdir and datadirname set(DATADIR ${DATAROOTDIR}/${DATADIRNAME}) if(NOT WIN32) add_definitions(-DWESNOTH_PATH=\\\"${DATADIR}\\\") endif(NOT WIN32) if(NOT ENABLE_POOL_ALLOC OR WIN32) add_definitions(-DDISABLE_POOL_ALLOC) endif(NOT ENABLE_POOL_ALLOC OR WIN32) if(NOT ENABLE_EDITOR) add_definitions(-DDISABLE_EDITOR) endif(NOT ENABLE_EDITOR) if(X11_FOUND) add_definitions(-D_X11) endif(X11_FOUND) add_definitions(-DHAS_RELATIVE_LOCALEDIR=1) add_definitions(-DLOCALEDIR=\\\"${LOCALEDIR}\\\") set(LOCALE_INSTALL ${DATADIR}/${LOCALEDIR}) add_definitions(-DFIFODIR=\\\"${FIFO_DIR}\\\") if(PREFERENCES_DIR) add_definitions(-DPREFERENCES_DIR=\\\"${PREFERENCES_DIR}\\\") endif(PREFERENCES_DIR) if(GUI STREQUAL "tiny") add_definitions(-DUSE_TINY_GUI) endif(GUI STREQUAL "tiny") if(ENABLE_LOW_MEM) add_definitions(-DLOW_MEM) endif(ENABLE_LOW_MEM) if(ENABLE_DEBUG_WINDOW_LAYOUT) add_definitions(-DDEBUG_WINDOW_LAYOUT_GRAPHS) endif(ENABLE_DEBUG_WINDOW_LAYOUT) # # Libraries that are only required by some targets # if(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS) find_package( SDL_image 1.2 REQUIRED ) endif(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS) if(ENABLE_GAME OR ENABLE_TESTS) find_package( SDL_mixer 1.2 REQUIRED ) find_package( SDL_ttf 2.0.8 REQUIRED ) endif(ENABLE_GAME OR ENABLE_TESTS) if(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS) find_package( SDL_net REQUIRED ) endif(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS) if(ENABLE_TOOLS) find_package( ZLIB REQUIRED ) find_package( PNG REQUIRED ) endif(ENABLE_TOOLS) if(ENABLE_TESTS) find_package( Boost 1.35 REQUIRED COMPONENTS unit_test_framework ) endif(ENABLE_TESTS) if(ENABLE_GAME) if(NOT MSVC) find_package( PkgConfig REQUIRED ) pkg_check_modules( PANGOCAIRO REQUIRED pangocairo>=1.14.8 ) pkg_check_modules( FONTCONFIG REQUIRED fontconfig>=2.4.1 ) endif(NOT MSVC) find_package( FriBiDi ) if(ENABLE_FRIBIDI AND FRIBIDI_LIBRARIES) add_definitions(-DHAVE_FRIBIDI) elseif(ENABLE_FRIBIDI AND NOT FRIBIDI_LIBRARIES) message("Could not find FriBiDi. Disabling FriBiDi support.") endif() if(ENABLE_NOTIFICATIONS) pkg_check_modules(LIBDBUS dbus-1) if(LIBDBUS_FOUND) add_definitions(-DHAVE_LIBDBUS) else(LIBDBUS_FOUND) message("Could not find dbus-1, Disabling notification support.") endif(LIBDBUS_FOUND) endif(ENABLE_NOTIFICATIONS) endif(ENABLE_GAME) if(USE_ANA_NETWORK) find_package( Boost 1.35 REQUIRED COMPONENTS system ) endif(USE_ANA_NETWORK) if(ENABLE_POT_UPDATE_TARGET) find_package(TranslationTools REQUIRED) endif(ENABLE_POT_UPDATE_TARGET) # get languages file(READ po/LINGUAS LINGUAS) string(REPLACE "\n" "" LINGUAS ${LINGUAS}) separate_arguments(LINGUAS) # # Include subdirectories # add_subdirectory(doc) if(GETTEXT_FOUND AND ENABLE_NLS) add_subdirectory(po) endif (GETTEXT_FOUND AND ENABLE_NLS) add_subdirectory(src) # # shrink images for tinygui # if(GUI STREQUAL "tiny") FIND_PACKAGE( ImageMagick REQUIRED ) if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) set(IMAGE_BUILD_DIR ${CMAKE_SOURCE_DIR}/tiny_images) else() set(IMAGE_BUILD_DIR ${CMAKE_BINARY_DIR}) endif() set(IMAGE_FILES data/*.jpg data/*.png images/*.jpg images/*.png) add_custom_target(shrink-images ALL COMMAND ${CMAKE_COMMAND} ARGS -DIMAGE_FILES="${IMAGE_FILES}" -DIMAGE_BUILD_DIR="${IMAGE_BUILD_DIR}" -DIMAGEMAGICK_IDENTIFY_EXECUTABLE="${IMAGEMAGICK_IDENTIFY_EXECUTABLE}" -DIMAGEMAGICK_CONVERT_EXECUTABLE="${IMAGEMAGICK_CONVERT_EXECUTABLE}" -P "${CMAKE_MODULE_PATH}/ShrinkImages.cmake" WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMENT "Creating resized images for tinygui.") # # Install files (exclude images from data-dir, we install them from our build dir) # # this is a workaround for a bug in 2.4-7 file(MAKE_DIRECTORY ${IMAGE_BUILD_DIR}/data ${IMAGE_BUILD_DIR}/images) install(DIRECTORY ${IMAGE_BUILD_DIR}/data ${IMAGE_BUILD_DIR}/images DESTINATION ${DATADIR} USE_SOURCE_PERMISSIONS) install(DIRECTORY data fonts sounds DESTINATION ${DATADIR} USE_SOURCE_PERMISSIONS PATTERN "*.png" EXCLUDE PATTERN "*.jpg" EXCLUDE PATTERN ".svn" EXCLUDE ) else(GUI STREQUAL "tiny") # # Install files # install(DIRECTORY data fonts images sounds DESTINATION ${DATADIR} USE_SOURCE_PERMISSIONS PATTERN ".svn" EXCLUDE ) endif(GUI STREQUAL "tiny") # # Install desktop file so wesnoth appears in the application start menu with an icon # TODO: string replacement to have the real binary name in does not work atm, because in the Categories= block semicolons are lost... # if(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME) # do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file) # file(READ icons/wesnoth.desktop wesnoth-desktop-orig) #string(REGEX REPLACE "(\nName.*=.*)\n" "\\1 (${BINARY_SUFFIX})\n" wesnoth-desktop-modified ${wesnoth-desktop-orig} ) # string(REPLACE "Exec=wesnoth" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}" wesnoth-desktop-modified ${wesnoth-desktop-orig} ) # file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop ${wesnoth-desktop-modified} ) #execute_process(COMMAND sed "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop ) #exec_program(sed ARGS "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop ) # install the generated .desktop file # install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} ) install(FILES icons/wesnoth.desktop DESTINATION ${DESKTOPDIR} ) install(FILES icons/wesnoth-icon.png DESTINATION ${ICONDIR} ) if(ENABLE_EDITOR) # do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file) # file(READ icons/wesnoth_editor.desktop wesnoth-editor-desktop-orig) # string(REPLACE "Exec=wesnoth -e" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX} -e" wesnoth-editor-desktop-modified ${wesnoth-editor-desktop-orig} ) # file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop ${wesnoth-editor-desktop-modified} ) # install the generated .desktop file # install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} ) install(FILES icons/wesnoth_editor.desktop DESTINATION ${DESKTOPDIR} ) install(FILES icons/wesnoth_editor-icon.png DESTINATION ${ICONDIR} ) endif(ENABLE_EDITOR) endif(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME) if(ENABLE_SERVER AND FIFO_DIR) install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory \$ENV{DESTDIR}/${FIFO_DIR})") if(SERVER_UID AND SERVER_GID) install(CODE "execute_process(COMMAND chown ${SERVER_UID}:${SERVER_GID} \$ENV{DESTDIR}/${FIFO_DIR})") endif() endif() # Index for checking states of localized images at runtime. install(FILES l10n-track DESTINATION ${DATADIR}) # # uninstall # configure_file( "${CMAKE_MODULE_PATH}/uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake" IMMEDIATE @ONLY ) add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake" ) # # Packaging stuff # include(CPack) set(CPACK_GENERATOR "TGZ") set(CPACK_SOURCE_GENERATOR "TGZ") set(CONFIGURED ON CACHE INTERNAL "")