{themes/} {core/} #The editor needs the multiplayer included since the random maps are defined there {multiplayer/} #ifdef EDITOR #else {campaigns/} {scenario-test.cfg} #endif [binary_path] path=data/core [/binary_path] [advanced_preference] field=compress_saves name=_"Binary Saves" type=boolean default=yes [/advanced_preference] [advanced_preference] field=show_combat name=_"Show Combat" type=boolean default=yes [/advanced_preference] [advanced_preference] field=mouse_scrolling name=_"Mouse Scrolling" type=boolean default=yes [/advanced_preference] [game_config] [server] name=_"Official Wesnoth Server" address=server.wesnoth.org:14998 [/server] [server] name=_"Alternate Wesnoth Server" address=games.tuxfamily.org:14998 [/server] base_income=2 village_income=1 poison_amount=8 rest_heal_amount=2 recall_cost=20 kill_experience=8 title="maps/wesnoth.png" logo="misc/logo.png" icon="wesnoth-icon.png" title_music="main_menu_new.ogg" anonymous_music="main_menu_new.ogg" victory_music="victory.ogg" defeat_music="defeat.ogg" buttons_x=760 buttons_y=330 buttons_padding=20 tinygui_buttons_padding=4 logo_x=292 logo_y=120 tip_x=100 tip_y=500 tip_width=495 tip_padding=20 tinygui_tip_padding=4 lobby_refresh=2000 map_image="maps/wesnoth.png" sidebar_image="misc/rightside.png" sidebar_image_bottom="misc/rightside-bottom.png" energy_image="misc/bar-energy.png" moved_ball_image="misc/ball-moved.png" unmoved_ball_image="misc/ball-unmoved.png" partmoved_ball_image="misc/ball-partmoved.png" enemy_ball_image="misc/ball-enemy.png" ally_ball_image="misc/ball-ally.png" flag_image="flags/flag-1.png:150,flags/flag-2.png:150,flags/flag-3.png:150,flags/flag-4.png:150" flag_icon_image="flags/flag-icon.png" flag_rgb=green defense_color_scale="ff0500,ff3700,ff6900,ff9b00,ffcd00,ffff00,cdff00,9bff00,69ff00,37ff00,05ff00" cross_image="misc/cross.png" dot_image="misc/dot.png" footprint_left_nw=misc/foot-left-nw.png,misc/foot-left-nw-slow.png footprint_left_n=misc/foot-left-n.png,misc/foot-left-n-slow.png footprint_right_nw=misc/foot-right-nw.png,misc/foot-right-nw-slow.png footprint_right_n=misc/foot-right-n.png,misc/foot-right-n-slow.png missile_n_image=projectiles/missile-n.png missile_ne_image=projectiles/missile-ne.png terrain_mask_image="terrain/alphamask.png" grid_image="terrain/grid.png" unreachable_image="terrain/darken.png" void_image="terrain/void.png" fog_image="terrain/fog.png" observer_image="misc/eye.png" tod_bright_image="misc/tod-bright.png" download_campaign_image="" level_image="misc/icon-advance.png" ellipsis_image="misc/icon-ellipsis.png" {core/team-colors.cfg} [/game_config] [textdomain] name="wesnoth" [/textdomain] [textdomain] name="wesnoth-lib" [/textdomain] [textdomain] name="wesnoth-editor" [/textdomain] [textdomain] name="wesnoth-tutorial" [/textdomain] #ifdef TUTORIAL [binary_path] path=data/campaigns/tutorial [/binary_path] [+units] {campaigns/tutorial/units} [/units] {campaigns/tutorial/scenarios} #endif