[resolution] definition = "borderless" {GUI_WINDOW_FULLSCREEN} [linked_group] id = "tabs" fixed_width = "true" [/linked_group] [linked_group] id = "custom_options_labels" fixed_width = "true" [/linked_group] [tooltip] id = "tooltip" [/tooltip] [helptip] id = "tooltip" [/helptip] [grid] # Title [row] grow_factor = 0 [column] grow_factor = 1 border = "all" border_size = 5 horizontal_alignment = "left" [label] definition = "title" label = _ "Create Game" [/label] [/column] [/row] # Main area [row] grow_factor = 1 [column] grow_factor = 0 horizontal_grow = "true" vertical_grow = "true" [grid] [row] grow_factor = 1 # minimap [column] grow_factor = 1 horizontal_grow = "true" vertical_grow = "true" [grid] [row] grow_factor = 0 [column] grow_factor = 1 horizontal_grow = "true" {_GUI_MP_CREATE_MAP_OPTIONS} [/column] [/row] [row] grow_factor = 0 [column] horizontal_grow = "true" [grid] [row] [column] grow_factor = 0 border = "all" border_size = 5 horizontal_alignment = "left" [label] definition = "default" label = _ "Players:" [/label] [/column] [column] grow_factor = 1 border = "all" border_size = 5 horizontal_grow = "true" [label] id = "map_num_players" definition = "default" [/label] [/column] [/row] [/grid] [/column] [/row] [row] grow_factor = 0 [column] horizontal_grow = "true" [grid] [row] [column] grow_factor = 0 border = "all" border_size = 5 horizontal_alignment = "left" [label] definition = "default" label = _ "Map size:" [/label] [/column] [column] grow_factor = 1 border = "all" border_size = 5 horizontal_grow = "true" [label] id = "map_size" definition = "default" [/label] [/column] [/row] [/grid] [/column] [/row] [row] # last item needs to grow and align at top so the things won't get centered. grow_factor = 1 [column] grow_factor = 1 vertical_grow = "true" horizontal_grow = "true" border = "all" border_size = 5 [scroll_label] id = "description" definition = "default" horizontal_scrollbar_mode = "never" vertical_scrollbar_mode = "auto" [/scroll_label] [/column] [/row] [/grid] [/column] # map listbox [column] grow_factor = 0 horizontal_grow = "true" vertical_grow = "true" {_GUI_MP_CREATE_GAME_LIST} [/column] {GUI_VERTICAL_SPACER_LINE} # settings [column] grow_factor = 0 vertical_alignment = "top" horizontal_grow = "true" [grid] [row] [column] border = all border_size = 5 horizontal_alignment = "center" [horizontal_listbox] id = "tab_bar" [list_definition] [row] [column] {_GUI_MP_CREATE_TAB_BAR} [/column] [/row] [/list_definition] [/horizontal_listbox] [/column] [/row] [row] grow_factor = 1 [column] [spacer] height = 20 [/spacer] [/column] [/row] {_GUI_MP_CREATE_MAIN_OPTIONS} [row] grow_factor = 1 [column] [spacer] height = 20 [/spacer] [/column] [/row] [row] [column] grow_factor = 1 horizontal_grow = "true" [stacked_widget] id = "pager" definition = "default" [stack] [layer] {_GUI_MP_CREATE_GENERAL_PANEL} [/layer] [layer] {_GUI_MP_CREATE_OPTIONS_PANEL} [/layer] [layer] {_GUI_MP_CREATE_SETTING_PANEL} [/layer] [/stack] [/stacked_widget] [/column] [/row] [/grid] [/column] [/row] [/grid] [/column] [/row] # button bar [row] grow_factor = 0 [column] grow_factor = 1 horizontal_alignment = "right" [grid] [row] grow_factor = 0 [column] grow_factor = 1 border = "all" border_size = 5 horizontal_alignment = "right" [button] # We don't use id = 'ok' since we have a custom double click hook that handles # campaign difficulty and closes the dialog itself. id = "create_game" definition = "default" label = _ "Create Game" [/button] [/column] [column] grow_factor = 0 border = "all" border_size = 5 horizontal_alignment = "left" [button] id = "cancel" definition = "default" label = _ "Cancel" [/button] [/column] [/row] [/grid] [/column] [/row] [/grid] [/resolution]