[unit] id=Outlaw name= _ "Outlaw" race=human gender=male,female image="neutral-outlaw.png" image_defensive="neutral-outlaw-defend.png" hitpoints=40 movement_type=elusivefoot movement=7 experience=500 level=2 alignment=chaotic advanceto=null cost=40 usage=mixed fighter unit_description= _ "Outlaws fight better at night." get_hit_sound=groan.wav [attack] name=mace type=impact range=short damage=7 number=2 [frame] begin=-100 end=100 image="neutral-outlaw-attack.png" [/frame] [sound] time=-100 sound=mace.wav [/sound] [/attack] [attack] name=sling type=impact range=long damage=6 number=3 [sound] time=-100 sound=firearrow.wav [/sound] # # [sound] # time=0 # sound=arrow-hit.wav # sound_miss=arrow-miss.wav # [/sound] [frame] begin=-250 end=-50 image="neutral-outlaw-attack1.png" [/frame] [frame] begin=-50 end=50 image="neutral-outlaw-attack2.png" [/frame] [missile_frame] begin=-100 end=0 image="projectiles/stone.png" image_diagonal="projectiles/stone.png" [/missile_frame] [/attack] [female] id=Outlaw name= _ "female^Outlaw" race=human gender=female image="neutral-outlaw+female.png" image_defensive="neutral-outlaw+female-defend.png" hitpoints=40 movement_type=elusivefoot movement=7 experience=500 level=2 alignment=chaotic advanceto=null cost=40 usage=mixed fighter unit_description= _ "Outlaws fight better at night. Female Outlaws look good while doing it." get_hit_sound=female-hit.wav [attack] name=mace type=impact range=short damage=7 number=2 icon=attacks/mace.png [frame] begin=-100 end=100 image="neutral-outlaw+female-attack.png" [/frame] [sound] time=-100 sound=mace.wav [/sound] [/attack] [attack] name=sling type=impact range=long damage=6 number=3 icon=attacks/sling.png [sound] time=-100 sound=firearrow.wav [/sound] [frame] begin=-250 end=-50 image="neutral-outlaw+female-attack1.png" [/frame] [frame] begin=-50 end=50 image="neutral-outlaw+female-attack2.png" [/frame] [missile_frame] begin=-100 end=0 image="projectiles/stone.png" image_diagonal="projectiles/stone.png" [/missile_frame] [/attack] [/female] [/unit]