[unit] id=Elvish Hero name= _ "Elvish Hero" race=elf image="units/elves-wood/hero.png" image_long="units/elves-wood/hero-bow.png" flag_rgb=230,0,64,138,0,35,72,0,6,60,20,4,255,91,156,196,68,4,132,28,4,60,20,4 hitpoints=51 movement_type=woodland movement=5 {LESS_NIMBLE_ELF} experience=90 level=2 alignment=neutral advanceto=Elvish Champion cost=32 usage=fighter unit_description= _ "A relatively small amount of experience will turn an elf from a competent fighter into a master of combat. Those who are honored as heroes are strong with both sword and bow, skills that never fade for lack of practice." get_hit_sound=groan.wav die_sound=groan.wav [attack] name=sword icon=attacks/sword-elven.png type=blade range=melee damage=8 number=4 [animation] hits=no [frame] begin=-200 end=-175 image="units/elves-wood/hero.png" [/frame] [frame] begin=-175 end=-100 image="units/elves-wood/hero-melee-3.png" [/frame] [frame] begin=-100 end=50 image="units/elves-wood/hero-melee-1.png" sound={SOUND_LIST:MISS} [/frame] [frame] begin=50 end=200 image="units/elves-wood/hero-melee-2.png" [/frame] [frame] begin=200 end=225 image="units/elves-wood/hero-melee-3.png" [/frame] [/animation] [animation] hits=yes [frame] begin=-200 end=-175 image="units/elves-wood/hero.png" [/frame] [frame] begin=-175 end=-100 image="units/elves-wood/hero-melee-3.png" [/frame] [frame] begin=-100 end=50 image="units/elves-wood/hero-melee-1.png" sound={SOUND_LIST:SWORD_SWISH} [/frame] [frame] begin=50 end=200 image="units/elves-wood/hero-melee-2.png" [/frame] [frame] begin=200 end=225 image="units/elves-wood/hero-melee-3.png" [/frame] [/animation] [/attack] [attack] name=bow icon=attacks/bow-elven.png type=pierce range=ranged damage=6 number=3 [animation] hits=no [missile_frame] begin=-150 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [frame] begin=-600 end=-450 image="units/elves-wood/hero-bow.png" [/frame] [frame] begin=-450 end=-300 image="units/elves-wood/hero-bow-attack1.png" sound=bow-miss.ogg [/frame] [frame] begin=-300 end=-200 image="units/elves-wood/hero-bow-attack2.png" [/frame] [frame] begin=-200 end=0 image="units/elves-wood/hero-bow-attack3.png" [/frame] [frame] begin=0 end=100 image="units/elves-wood/hero-bow.png" [/frame] [/animation] [animation] hits=yes [missile_frame] begin=-150 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [frame] begin=-600 end=-450 image="units/elves-wood/hero-bow.png" [/frame] [frame] begin=-450 end=-300 image="units/elves-wood/hero-bow-attack1.png" sound=bow.ogg [/frame] [frame] begin=-300 end=-200 image="units/elves-wood/hero-bow-attack2.png" [/frame] [frame] begin=-200 end=0 image="units/elves-wood/hero-bow-attack3.png" [/frame] [frame] begin=0 end=100 image="units/elves-wood/hero-bow.png" [/frame] [/animation] [/attack] [defend] range=melee [frame] begin=-150 end=150 image="units/elves-wood/hero-defend.png" [/frame] [/defend] [defend] range=ranged [frame] begin=-150 end=150 image="units/elves-wood/hero-bow-defend.png" [/frame] [/defend] [/unit]