[unit] id=Poacher name= _ "Poacher" race=human image="units/human-outlaws/poacher.png" hitpoints=32 movement_type=smallfoot movement=5 experience=29 level=1 alignment=chaotic advanceto=Trapper undead_variation=archer cost=14 usage=archer unit_description= _ "Poachers rely on their hunting experience and are most valuable at night and in forests and swamps." #Poachers are better than normal units at woods and swamps get_hit_sound={SOUND_LIST:HUMAN_HIT} die_sound={SOUND_LIST:HUMAN_DIE} [defend] [frame] begin=-150 end=150 image="units/human-outlaws/poacher-defend.png" [/frame] [/defend] [movement_costs] swamp_water=2 [/movement_costs] [defense] forest=40 swamp_water=50 [/defense] [attack] name=dagger icon=attacks/human-dagger.png type=blade range=melee damage=3 number=2 [animation] hits=no [frame] begin=-250 end=-150 image="units/human-outlaws/poacher.png" [/frame] [frame] begin=-150 end=50 image="units/human-outlaws/poacher-attack.png" sound={SOUND_LIST:MISS} [/frame] [frame] begin=50 end=150 image="units/human-outlaws/poacher.png" [/frame] [/animation] [animation] hits=yes [frame] begin=-250 end=-150 image="units/human-outlaws/poacher.png" [/frame] [frame] begin=-150 end=50 image="units/human-outlaws/poacher-attack.png" sound=dagger-swish.wav [/frame] [frame] begin=50 end=150 image="units/human-outlaws/poacher.png" [/frame] [/animation] [/attack] [attack] name=bow type=pierce range=ranged damage=4 number=4 [animation] hits=no [missile_frame] begin=-150 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [frame] begin=-400 end=-250 image="units/human-outlaws/poacher-attack1.png" sound=bow-miss.ogg [/frame] [frame] begin=-250 end=-50 image="units/human-outlaws/poacher-attack2.png" [/frame] [frame] begin=-50 end=0 image="units/human-outlaws/poacher-attack1.png" [/frame] [/animation] [animation] hits=yes [missile_frame] begin=-150 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [frame] begin=-400 end=-250 image="units/human-outlaws/poacher-attack1.png" sound=bow.ogg [/frame] [frame] begin=-250 end=-50 image="units/human-outlaws/poacher-attack2.png" [/frame] [frame] begin=-50 end=0 image="units/human-outlaws/poacher-attack1.png" [/frame] [/animation] [/attack] [/unit]