// // WMLScenarioDetails.h // Wesnoth Scenario Editor // // Created by Marcus Phillips on Mon Apr 05 2004. // Copyright (c) 2004 __MyCompanyName__. All rights reserved. // #import @interface WMLScenarioDetails : NSObject { int noTurns; int victoryScenarioIndex; int continueScenarioIndex; } - (WMLScenarioDetails *)init; - (void)dealloc; -(void)encodeWithCoder: (NSCoder *)coder; - (id)initWithCoder:(NSCoder *)coder; - (void)setNoTurns: (int)newTurns; - (int)getNoTurns; - (void)setVictoryScenarioIndex: (int)newIndex; - (int)getVictoryScenarioIndex; - (void)setContinueScenarioIndex: (int)newIndex; - (int)getContinueScenarioIndex; @end