// // HexUtils.h // Wesnoth Scenario Editor // // Created by Marcus on Fri Mar 26 2004. // Copyright (c) 2004 __MyCompanyName__. All rights reserved. // #import @interface HexUtils : NSObject { } +(void)initWithWidth: (int)width; +(NSPoint)hexFromX:(int)PixelX y:(int)PixelY; +(NSPoint)pixelFromHexX:(int)ArrayX y:(int)ArrayY; +(NSPoint)flatHexFromX:(int)PixelX y:(int)PixelY; +(NSPoint)pixelFromFlatHexX:(int)ArrayX y:(int)ArrayY; @end