[terrain] image=void name=shroud char=" " [/terrain] [terrain] image=fog name=fog char="~" [/terrain] [terrain] image=ocean name=deep water char=s blue=150 submerge=0.5 unit_height_adjust=-3 [/terrain] [terrain] image=coast name=shallow water char=c blue=250 submerge=0.4 unit_height_adjust=-4 [/terrain] [terrain] image=pier name=pier adjacent_image=coast char=p red=104 green=63 aliasof=g #make this only overlay deep water, not shallow water no_overlay=true [/terrain] [terrain] image=swampwater,swampwater2,swampwater3 name=swamp water char=w submerge=0.4 unit_height_adjust=-3 [/terrain] [terrain] image=bridge-n-s name=bridge char=| green=150 red=150 aliasof=g [/terrain] [terrain] image=bridge-ne-sw name=bridgediag1 char=/ green=150 red=150 aliasof=g [/terrain] [terrain] image=bridge-se-nw name=bridgediag2 char=\ green=150 red=150 aliasof=g [/terrain] [terrain] image=desert,desert,desert,desert,desert,desert,desert-plant name=sand char=d red=200 green=200 light=true [/terrain] [terrain] image=road name=road char=R red=140 green=140 blue=140 aliasof=g [/terrain] [terrain] image=dirt name=dirt char=r red=104 green=63 aliasof=g [/terrain] #grassland should contain mostly plain grassland, but occasionally #a few rocks [terrain] image=grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland,grassland-flowers,grassland-flowers,grassland-rocks name=grassland char=g green=200 [/terrain] [terrain] image=flag-neutral name=village char=t red=200 green=200 blue=200 #make this not overlay nearby grassland (but will overlay other lower terrain) no_overlay=true [/terrain] [terrain] image=human-village name=human village char=v aliasof=t no_overlay=true adjacent_image=grassland light=true [/terrain] [terrain] image=flag-cave-neutral name=underground village char=D aliasof=t no_overlay=true [/terrain] [terrain] image=snow,snow,snow2 name=tundra char=S red=255 green=255 blue=255 light=true [/terrain] [terrain] image=flag-snow-neutral adjacent_image=snow name=snow village char=V aliasof=t no_overlay=true light=true [/terrain] [terrain] image=hills name=hills char=h red=100 green=170 [/terrain] [terrain] image=snow-hills name=hills char=H aliasof=h [/terrain] [terrain] image=mountains name=mountains char=m red=150 green=150 light=true [/terrain] [terrain] image=forest name=forest char=f green=100 [/terrain] [terrain] image=snow-forest name=forest aliasof=f char=F [/terrain] [terrain] image=castle name=castle char=C red=100 green=100 blue=100 unit_height_adjust=3 [/terrain] [terrain] image=keep name=keep char=K unit_height_adjust=8 aliasof=C light=true [/terrain] [terrain] image=cavewall name=cavewall char=W red=50 green=50 blue=20 light=true [/terrain] [terrain] image=cave name=cave char=u red=120 green=120 [/terrain]