#textdomain wesnoth [advanced_preference] field=compress_saves name= _ "Compress saved games" type=combo default=gzip [option] id=gzip name= _ "save_compression^Gzip" description= _ "save_compression_desc^Default compression, faster" [/option] [option] id=bzip2 name= _ "save_compression^Bzip2" description= _ "save_compression_desc^Best compression, slower" [/option] [option] id=none name= _ "save_compression^No" description= _ "save_compression_desc^Large plain text files" [/option] [/advanced_preference] [advanced_preference] field=ask_delete name= _ "Confirm deleting saves" type=boolean default=yes [/advanced_preference] [advanced_preference] field=mouse_scrolling name= _ "Mouse scrolling" type=boolean default=yes [/advanced_preference] [advanced_preference] field=middle_click_scrolls name= _ "Middle-click scrolling" type=boolean default=yes [/advanced_preference] [advanced_preference] field=scroll_when_mouse_outside name= _ "Keep scrolling when mouse leaves window" type=boolean default=yes [/advanced_preference] [advanced_preference] field=show_combat name= _ "Show combat" type=boolean default=yes [/advanced_preference] [advanced_preference] field=lobby_auto_open_whisper_windows name= _ "Auto-open whisper windows in lobby" type=boolean default=yes [/advanced_preference] [advanced_preference] field=lobby_playerlist_group_players name= _ "Group players in lobby" type=boolean default=yes [/advanced_preference] [advanced_preference] field=scroll_to_action name= _ "Follow unit actions" description= _ "Choose whether the map view should scroll to a unit when an action or move is animated" type=boolean default=yes [/advanced_preference] #[advanced_preference] # field=dummy_slider # name="Dummy Slider" # type=int # default=42 # min=0 # max=50 #[/advanced_preference] [advanced_preference] field=chat_message_aging name= _ "Chat message aging" description= _ "Number of minutes to wait before clearing an ingame chat message. Set to 0 to disable." type=int default=20 min=0 max=60 step=1 [/advanced_preference] [advanced_preference] field=use_twelve_hour_clock_format name= _ "Use 12-hour clock format" type=boolean default=no [/advanced_preference] [advanced_preference] field=confirm_load_save_from_different_version name= _ "Confirm loading saves from a different version" type=boolean default=yes [/advanced_preference] [advanced_preference] field=show_all_units_in_help name= _ "Show all unit types in help" description= _ "Show all unit types in the help (requires restart). If unset, only units that have been encountered will be shown." type=boolean default=no [/advanced_preference] [advanced_preference] field=editor_max_recent_files name= _ "Editor recent files limit" description= _ "The maximum number of items to display on the Recent Files menu in the editor" type=int default=10 min=1 max=64 step=1 [/advanced_preference] [advanced_preference] field=color_cursors name= _ "Show color cursors" description= _ "Use colored mouse cursors" type=boolean default=yes [/advanced_preference] [advanced_preference] field=advanced_graphic_options name= _ "Graphics scaling options" type=custom [/advanced_preference] [advanced_preference] field=orb_color name= _ "Customize orb colors" type=custom [/advanced_preference] [advanced_preference] field=logging name= _ "Logging" type=custom [/advanced_preference] [advanced_preference] field=damage_prediction_allow_monte_carlo_simulation name= _ "Allow damage calculation with Monte Carlo simulation" description= _ "Allow the damage calculation window to simulate fights instead of using exact probability calculations" type=boolean default=yes [/advanced_preference] [advanced_preference] field=show_halos name= _ "Show haloing effects" description= _ "Show special unit graphical effects" type=boolean default=yes [/advanced_preference] [advanced_preference] field=show_deprecation name= _ "Show deprecation messages in-game" description= _ "Show warnings about deprecated API in the in-game chat area. These messages will still be shown in the log, even if this is disabled. In addition, the deprecation log-domain controls how many messages are printed." type=boolean default=no [/advanced_preference] [advanced_preference] field=use_prng name= _ "Use experimental PRNG combat" description= _ "Enables more determinstic chance-to-hit calculations. This is an experimental feature designed to bring the observed hit/miss rate more in line with the displayed percentages. Note: this option only affects singleplayer, and the ‘Save random seed’ option must also be enabled when creating a game for this to work." type=boolean default=no [/advanced_preference] #ifdef __UNUSED__ #endif