msgid "" msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2009-11-09 18:26+0100\n" "PO-Revision-Date: 2007-05-07 14:40+0200\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:11 msgid "Descent Into Darkness" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:12 msgid "DID" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:16 msgid "(Normal)" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:16 msgid "Neophyte" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:17 msgid "(Challenging)" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:17 msgid "Evoker" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:18 msgid "(Difficult)" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:18 msgid "Summoner" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:21 msgid "" "Learn the dark arts of necromancy in order to save your people from an " "orcish incursion.\n" "\n" msgstr "" #. [campaign]: id=Descent_Into_Darkness #: data/campaigns/Descent_Into_Darkness/_main.cfg:22 msgid "(Intermediate level, 11 scenarios.)\n" msgstr "" #. [about] #: data/campaigns/Descent_Into_Darkness/_main.cfg:26 msgid "Campaign Design" msgstr "" #. [about] #: data/campaigns/Descent_Into_Darkness/_main.cfg:32 msgid "Campaign Maintenance" msgstr "" #. [about] #: data/campaigns/Descent_Into_Darkness/_main.cfg:41 msgid "Artwork and Graphics Design" msgstr "" #. [scenario]: id=Descent_into_Darkness, id=Mal Keshar #. [editor_group]: id=did #: data/campaigns/Descent_Into_Darkness/_main.cfg:75 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:6 msgid "Descent into Darkness" msgstr "" #. [scenario]: id=Saving_Parthyn #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:6 msgid "Saving Parthyn" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21 msgid "" "Malin Keshar was born ten years after the death of Haldric IV. He grew up in " "the northern border town of Parthyn, the second child and eldest son of the " "baron of the city. Every summer when the mountain passes became clear, orcs " "came down from the north to prove themselves in battle. Every year Parthyn's " "guards repelled the raids, though some of the townsfolk were always lost. " "Malin's father led raiding parties to disrupt the orc encampments and send " "the orcs back to the north." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26 msgid "" "When Malin was 10, a mage who passed through the town sensed strong magical " "abilities in the boy. His parents, seeing a chance for him to live away from " "the constant battles with the orcs, arranged for him to be sent to the mage " "community on the Isle of Alduin. There he studied for eight years, while " "back at home the orc raids increased in their frequency and ferocity. Before " "Malin could finish his training, however, he was expelled." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32 msgid "" "Malin returned to Parthyn just as summer began only to encounter more " "misfortune. Even as he arrived, an early, unexpected orc raid was being " "conducted against Parthyn. Malin watched as his father took an arrow in the " "chest and fell lifeless to the ground." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37 msgid "" "Shaken by the loss of their commander, the human defense began to falter. As " "the orcs roared in anticipation of victory, skeleton warriors poured out of " "the woods to the orcs' rear. The soldiers watched in amazement as the " "skeletons cut down orc after orc and then melted back into the forest." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49 msgid "" "Shortly a man dressed in the robes of a necromancer emerged from the trees. " "'Allow me to introduce myself. I am Darken Volk. While I know your kingdom " "does not love my kind, I think it vital that we put aside our differences " "for the moment. The orc menace grows in the North, and I misdoubt any of the " "border towns can stand without some assistance. For now, I ask only to rest " "in your town for a few days.'" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54 msgid "" "Drogan, the captain of the guard, replied, 'Surely you know that the penalty " "for necromancy is death. For your aid we will promise you rest and safety. " "Upon your departure, however, you are banished from these lands, not to " "return on pain of death. We thank you for your help, but need no alliances " "with those who deal only in dark magic.'" msgstr "" #. [side]: type=General, id=Taylor #. [side]: type=Apprentice Mage, id=Malin Keshar #. [side]: type=Sergeant, id=Drogan #. [side] #. [side]: type=Frontier Baroness, id=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68 #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:43 msgid "Defenders" msgstr "" #. [side]: type=Apprentice Mage, id=Malin Keshar #. [unit]: id=Malin Keshar, type=Dark Mage #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71 #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:50 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:38 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:51 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:26 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:25 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:43 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:50 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:169 msgid "Malin Keshar" msgstr "" #. [side]: type=Orcish Warlord, id=Gron'r Hronk #. [side]: type=Orcish Warlord, id=K'rrlar Oban #. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr #. [side]: type=Orcish Warlord, id=Borth #. [side]: type=Orcish Slurbow, id=P'Gareth #. [side]: type=Orcish Warlord, id=K'Vark #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:96 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:126 msgid "Orcs" msgstr "" #. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87 msgid "Kreg'a'shar Trr" msgstr "" #. [side]: type=Sergeant, id=Drogan #. [side]: type=Lieutenant, id=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77 msgid "Drogan" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140 msgid "Defend the river fort for two nights" msgstr "" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144 msgid "Orcs break through the river fort defenses" msgstr "" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148 #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:166 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:134 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:318 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:119 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:65 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:411 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:84 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:303 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:355 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:131 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:500 msgid "Death of Malin Keshar" msgstr "" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152 msgid "Death of Drogan" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179 msgid "" "Malin, troubled by his father's death, argues to no avail that Darken Volk " "be allowed to stay to help defend the town. The necromancer leaves Parthyn " "without incident." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184 msgid "Several weeks pass..." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189 msgid "" "Although I dislike sending a raiding party out so early, they should clear " "out the orc encampments and leave us a relatively quiet summer." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193 msgid "So much for quiet, Drogan. Orcs mass north of the river!" msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197 msgid "" "Curse them! You must hold the river fort, Malin, or they shall surely " "overrun the town. I will bring what soldiers remain to your aid. The raiding " "party is due to return in two days, and the orcs will not dare fight with " "such a force attacking from behind." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211 msgid "What in blazes is that thing? Has the necromancer returned?" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215 msgid "" "No, Drogan. I raised this corpse with the skills Darken Volk taught to me " "before he left. While I have no love for it, without the help of the dead we " "consign ourselves and our families to orcish stewpots! Surely you can see " "that!" msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219 msgid "" "No benefit is worth the price of defiling the bodies of our dead! You have " "been very close-mouthed about why the mages sent you home from Alduin; if it " "was for dabbling in such arts, it is no wonder they cast you out!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223 msgid "" "No! No...it was nothing like that...but I will not stand by and allow the " "orcs to destroy my home while I have the skills to prevent it!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237 msgid "Welcome to Parthyn" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251 msgid "" "Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. " "Hate leads to suffering." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266 msgid "The orcs have broken through our line. Parthyn is open to attack!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282 msgid "Who will be left to defend Parthyn?" msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303 msgid "" "By all rights, I should have you executed on the spot, Malin. I certainly " "should have not given the necromancer the chance to corrupt you. Since I " "showed him mercy, however, I will give the same to you. You are hereby " "banished from Parthyn and all the Kingdom of Wesnoth." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307 msgid "" "Would you rather have let the orcs overrun the town and seen us both dead?" msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311 msgid "" "Aye, better that than to even dabble in dark magic. People would have " "rebuilt the town, just as they always have in the past. Would that the mages " "had taught you more sense." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315 msgid "" "The mages taught me enough. You won't truly banish me, will you, Drogan?" msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319 msgid "" "Begone, now. I've no wish to be forced to send the soldiers after you. Your " "father would be ashamed to see the end to which you've come." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325 msgid "" "That was bravely done, lad, holding the orcs off by yourself. The mages " "taught you well. But there is grave news from the village; your sister Dela " "was wounded in the attack. Healers attend her, but she may not live out the " "hour." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329 msgid "" "Orcs. Foul, pestilent creatures. The wide green world would be a better " "place with them all dead. Dead!" msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333 msgid "" "Perhaps, but if kings and great mages have not abolished them neither you " "nor I are ever likely to." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337 msgid "" "Perhaps I cannot kill them all...but I see the back-trail of this band we " "defeated, and there will be more orcs at the other end of it. I shall pursue " "them." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341 msgid "And leave your sister?" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345 msgid "My hands were never apt for healing. But revenge I can give her." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349 msgid "" "No! We need every man who can fight here, not lost in doomed attempt to " "harry the orcs in their own country!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353 msgid "I am resolved." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357 msgid "" "You'll go without my blessing or my men, then. I won't spare any on such an " "errand." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383 msgid "" "The raiding party returns, and the orcs flee in the face of a superior force." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396 msgid "The orcs are broken, dead or fled." msgstr "" #. [scenario]: id=Peaceful_Valley #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:6 msgid "Peaceful Valley" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:23 msgid "" "Fighting tears and rage, Malin follows the back-trail of the orcish band. He " "curses the elder mages for sending him from the Isle of Alduin half-" "prepared, only to be thrust into conflict. He curses Drogan for lacking the " "courage to see what must be done. Most fiercely, he curses the orcs for " "ravaging his family and home through their ceaseless attacks." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:28 msgid "" "Three days' travel outside Parthyn, Malin meets Darken Volk, the same " "necromancer who had saved Parthyn and taught Malin to raise the dead not " "long ago. The necromancer takes pity on Malin in his friendless state, and " "asks Malin to travel with him. As the weeks pass, he teaches Malin more dark " "magic." msgstr "" #. [side]: type=Goblin Knight, id=T'shar Lggi #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:58 msgid "T'shar Lggi" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:80 msgid "Occupy all of the goblin villages" msgstr "" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:88 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:123 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:120 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:170 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:123 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:69 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:415 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:88 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:307 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:359 msgid "Death of Darken Volk" msgstr "" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:92 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:127 #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:124 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:174 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:127 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:419 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:92 msgid "Time runs out" msgstr "" #. [unit]: id=Darken Volk, type=Dark Sorcerer DiD #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:104 msgid "Darken Volk" msgstr "" #. [trait]: id=loyal #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:112 msgid "loyal" msgstr "" #. [trait]: id=loyal #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:113 msgid "to himself" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:128 msgid "" "In truth, I share your hatred for the orcs. The northlands have been my... " "home... for many years, and the orcs have been a growing infestation in " "them. They despoil the beauty of the land wherever they go. If you are " "interested, I would be happy to take you on as my apprentice so that you " "can... aid me in the fight against them." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:132 msgid "Yes! I thirst for revenge on those creatures!" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:136 msgid "" "Who knows? Perhaps removing the threat of orc raids will persuade the people " "of Parthyn to... welcome you home." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:140 msgid "" "Perhaps. Even Drogan would have to be thankful for a summer without orc " "raids." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:144 msgid "" "A goblin village lies in this valley, just ahead. They are a bastard race " "born of the orcs, and help them in their wars against humans and dwarves. " "These do not know of our coming. Subduing them will give us souls upon which " "to call in our fight against the orcs." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:148 msgid "It will be a worthwhile test of your new skills." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:207 msgid "Beware the goblin guards in the villages." msgstr "" #. [then] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:220 msgid "Villager" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:240 msgid "" "Ahhh... I did not realize there was a swamp near this village. Malin, I " "believe it would be beneficial for your training if you and I were to " "investigate the swamp." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:263 msgid "Rise, rise from the realms of death and decay!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:284 msgid "What are those things?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:288 msgid "" "They are ghouls. Once, they were... evil men... murderers and outlaws. " "Through magic they have been transformed so their outsides match the spirits " "within. Those that outlive their masters gravitate towards the swamps and " "bogs, drawn by the natural decay there." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:292 msgid "It seems cruel to turn men into such a hideous form." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:296 msgid "" "In their present form they can best serve the greater good. Even now they " "will aid you in defeating this goblin rabble. Besides, as I said, these were " "men of great evil. No punishment is too great for their kind." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:300 msgid "I suppose so..." msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:310 msgid "Shaun" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:311 msgid "Ed" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:312 msgid "Any zombies out there?" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:313 msgid "Don't say that!" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:314 #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316 msgid "What?" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:315 msgid "That!" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:317 msgid "The 'zed' word. Don't say it!" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:318 msgid "Why not?" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:319 msgid "Because it's ridiculous!" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:320 msgid "Well... are there any?" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:321 msgid "I don't see any. Maybe it's not as bad as all that." msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:322 msgid "Oh, no, wait, there they are." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:352 msgid "" "Sacking goblin villages is all well and good, but walking corpses and bats " "won't stand up to full orcish warriors." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:356 msgid "" "Your training is just beginning, Malin. With the souls from these goblins " "now available for our use, you will see your forces grow quickly." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:360 msgid "Excellent. I'm eager to move on to the real foes." msgstr "" #. [scenario]: id=A_Haunting_in_Winter #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:6 msgid "A Haunting in Winter" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:18 msgid "" "Malin and Darken Volk spend the summer and fall traveling up and down the " "lower Northlands. They attack small goblin villages and orc camps when they " "find them. Malin's power grows considerably under the constant tutelage of " "the necromancer." msgstr "" #. [side]: type=Dwarvish Steelclad, id=Dap Horner #. [side]: type=Bandit, id=Gorak Cole #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:53 #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:73 msgid "Outlaws" msgstr "" #. [side]: type=Dwarvish Steelclad, id=Dap Horner #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:56 msgid "Dap Horner" msgstr "" #. [side]: type=Bandit, id=Gorak Cole #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:76 msgid "Gorak Cole" msgstr "" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:91 msgid "Free Undead" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:115 msgid "Clear the cave of enemies" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:147 msgid "Watchman" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:167 msgid "" "Winter comes on fast, and we need a sheltered place to spend it. This cave " "looks promising, but from the tracks in and out several bands of outlaws " "already inhabit it. You should clear them out so we may use it safely." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:183 msgid "" "Be careful when imprisoning a soul and use all your might to retain control " "over it or it might attempt to break free and destroy you!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:187 msgid "I... I will try." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:208 msgid "" "Dwarves! They have often been our allies against the orc hordes. Surely they " "will allow us to winter with them." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:217 msgid "" "Two necromancers are at the cave entrance! Up yer axes, boys, if ye dinna' " "want tae be a walking pile o' bones." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:221 msgid "Or not. Why do they hate us so much?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:225 msgid "" "People fear that which they don't understand, and death, after all, is the " "greatest mystery. Those who dare to investigate that mystery are bound to " "invoke fear and distrust. Worry not, your people will again warm to you once " "you deal with the orc threat at its source. For now, the cave-dwellers give " "us no choice." msgstr "" #. [event]: type=Ghost side 4} #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:252 msgid "Tortured Soul" msgstr "" #. [message] #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:258 msgid "" "Free! Your foul spells cannot enslave me any longer, Malin the Damned. You " "shall pay for keeping me from my final rest!" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:262 msgid "" "Fool boy! Your will must be stronger or you will never be able to control " "your soldiers well enough to face the orcs. Many are the young necromancers " "who have died when their servants turned on them. He will attack you " "relentlessly." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:266 msgid "But why are they attacking me? And what should I do?!?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:270 msgid "" "Destroy the rebel quickly and all will be well. Wait, and he will begin to " "turn the rest of your forces against you." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:305 msgid "" "I think I've got the rest of them under control now. That was a close call." msgstr "" #. [scenario]: id=Beginning_of_the_Revenge #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:6 msgid "Beginning of the Revenge" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:24 msgid "" "Burning inside with a desire to take his revenge against the orcs and push " "them further north, Malin spends the winter learning as much from Darken " "Volk as he can. His years of study with the mages serve him well, and his " "power grows quickly." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:29 msgid "" "When spring comes, the two head north to a mountain pass known to Darken " "Volk. In the higher reaches the snow is just beginning to melt, making the " "passage treacherous. The elder necromancer insists that they press on. He " "says that he hopes to catch the orc fighters unprepared by arriving early in " "the year, thereby inflicting as much damage as possible." msgstr "" #. [side]: type=Orcish Warlord, id=Gron'r Hronk #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:61 msgid "Gron'r Hronk" msgstr "" #. [side]: type=Orcish Warlord, id=K'rrlar Oban #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:85 msgid "K'rrlar Oban" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:108 msgid "Move Malin to the end of the mountain pass" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:112 #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:162 msgid "Kill the orc leaders" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:148 msgid "" "Orcs block the way out of the mountain pass. Destroy them, and we will move " "on to bigger targets." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:152 msgid "" "With the might of the undead at my command, many orcs will die this day. " "They shall pay for getting me banished from Parthyn." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:166 msgid "Feel my wrath, vile creature!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:187 msgid "The ice doesn't look very thick..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:244 msgid "" "The weak ice gives way beneath the undead creature, who becomes mired in the " "thick mud at the lake's bottom." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:252 msgid "" "The weak ice gives way beneath the heavy warrior, who drowns in the frigid " "mountain waters." msgstr "" #. [scenario]: id=Orc_war #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:6 msgid "Orc War" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:23 msgid "" "All through the summer and fall, the necromancer and his apprentice travel " "through orc-held lands. At night, they cause skeletons and ghosts to emerge " "from the forests to terrorize and kill entire camps of orcs and their goblin " "minions. Word spreads among the orcish towns, which begin to post guards and " "leave torches burning all night. These measures do little to help them." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:28 msgid "" "Word spreads to the south as well, of the many battles won against the orc " "tribes, as Darken Volk tells Malin. As spring rolls around, a number of dark " "adepts, eager to aid in the fight, travel northwards and join the pair. " "'They are quite useful in battle,' the necromancer says to Malin, 'but none " "of them have even a tenth of your potential power.'" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:33 msgid "" "The damage inflicted by Malin and Darken Volk over the past year forces the " "usually fractious local chieftains to unite in opposition. Eventually, at a " "narrow place in the river men call the Longlier and Elves call the Arkan-" "thoria, they manage to surround the humans and force a fight." msgstr "" #. [scenario]: id=Orc_war #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:43 msgid "River Longlier" msgstr "" #. [side]: type=Orcish Warlord, id=Borth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:69 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:54 msgid "Borth" msgstr "" #. [side]: type=Orcish Slurbow, id=P'Gareth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:99 msgid "P'Gareth" msgstr "" #. [side]: type=Orcish Warlord, id=K'Vark #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:129 msgid "K'Vark" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:192 msgid "" "Since the very founding of Wesnoth you have hounded humans at every turn. " "You have raided my home at every opportunity. You have trampled our fields, " "slaughtered our livestock. You have brought war to a place of peace, and " "death to a place of life. You have killed without remorse, and despoiled " "that which was once beautiful. You have murdered my father and caused " "endless trouble to me. Now I shall have my revenge on you. Expect no mercy " "from me, because you have long since lost the right to it. I will crush you " "into the dust. The attacks on Parthyn will stop here and now. When I bring " "word of your demise the town will cheer my triumphant return." msgstr "" #. [message]: speaker=Borth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:196 msgid "" "Stop your silly talk, foul necromancer. You have caused enough trouble. It " "is time for you to die." msgstr "" #. [message]: speaker=P'Gareth #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:200 msgid "Ummm... unless... you are already dead, like the skeletons?" msgstr "" #. [message]: speaker=K'Vark #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:204 msgid "Then, it will be time for you to die again!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:308 msgid "The last chieftain... he's escaping! The coward!" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:312 msgid "" "Coward, yes. You must hunt him down before he can take word to the orcish " "council. A single chieftain, even after he gathers the survivors from this " "battle, should pose no problem for you, even on your own." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:316 msgid "On my own? Is my apprenticeship over?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:320 msgid "" "... Almost. The growth of your power has been truly impressive to watch. " "There is, however, a small favor I will ask of you. That will constitute the " "last part of your training. Now there are merely some... tasks... to which I " "must attend. They need not concern you. I will meet up with you to the west " "in a few weeks. In the meantime, do not let the last chieftain escape " "justice." msgstr "" #. [scenario]: id=Return_to_Parthyn, id=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:6 msgid "Return to Parthyn" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:18 msgid "" "Two days travel south of the previous battle, Malin loses the trail of the " "regrouped orcish warriors, but soon picks it up again. The trail moves " "unfailingly south for several days. As soon as it crosses the Great River it " "immediately turns west." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:23 msgid "Within a few days, Malin recognizes some familiar surroundings..." msgstr "" #. [side]: type=Lieutenant, id=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:74 msgid "Guardsmen" msgstr "" #. [unit]: type=Frontier Baroness, id=Dela Keshar #. [side]: type=Frontier Baroness, id=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:96 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:441 msgid "Dela Keshar" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:126 msgid "Remove the traitor Drogan" msgstr "" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:130 msgid "Kill any people from Parthyn but Drogan" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:177 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:178 #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:179 msgid "River fort guard" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:188 msgid "I bring word of a great victory against the orcs, Drogan." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:192 msgid "" "I had hoped you would never return, Malin. You have been banished, and now " "return. You give me no choice but to order my soldiers to attack you." msgstr "" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:196 msgid "" "Master, do not listen to the lies he tells. There is always a choice, and he " "chooses to attack you. He jeopardizes the safety of Parthyn!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:200 msgid "Silence from you." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:204 msgid "" "I have eliminated two orc chieftains. I doubt that we will see any orc raids " "this summer. The beasts will be too busy trying to regroup." msgstr "" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:208 msgid "You are mistaken, brother. Even now the orcs camp north of the river." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:212 msgid "" "I have been tracking that band since they fled the field at my great " "victory! But how did they get north of the river? Let my forces be and I " "will deal with them." msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:216 msgid "" "A nice story. I find it more likely that you brought your orcish allies here " "with you to take your revenge upon the city. If we stand down your undead " "will no doubt kill us where we stand. Watching you grow up, I never could " "have believed you would turn into a traitor." msgstr "" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:220 msgid "Master, he threatens the safety of the city by standing in your way." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:224 msgid "" "Then you are the traitor, Drogan, for preventing me from protecting the " "city. I will defend Parthyn, and if you stand in my way I will cut you down " "for the treason you commit." msgstr "" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:254 msgid "" "I am defeated but not dead, foul thing that was once my brother. Watch your " "back, because I will be coming for you..." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:274 msgid "Now the people of Parthyn will never accept me back!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:295 msgid "See what your traitorous ways have won you, Drogan?" msgstr "" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:299 msgid "" "You will pay for Drogan's death. Now that I have seen the true evil to which " "you have come, I will commit every guardsman to your demise. It pains me to " "think that you were once my brother." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:303 msgid "" "Even with my new power, I cannot fight the entire town as well as the orcs. " "I must flee to the west to find Darken Volk!" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:314 msgid "Escape to the northwest" msgstr "" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:333 msgid "" "While our forces must stay here to fight off your pet orcs, when we are done " "I shall come after you. You are my brother no longer." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:338 msgid "" "Gods of Darkness, how did it come to this? My own sister determined on my " "death. Nothing has gone right since...since that day the fat toad Zephrin " "mocked my up-country accent and I lost my temper and cursed him with boils. " "'A life curse goes beyond a joke,' they said. 'Poor judgment,' they said, " "and expelled me from the Academy. " msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:342 msgid "" "Now the only being who still wants to keep me alive is a necromancer. Curse " "them all! Live or die, I'll have my revenge on those that have wronged me." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:366 msgid "See how you die when you spurn the help of Malin Keshar!" msgstr "" #. [scenario]: id=A_Small_Favor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:6 msgid "A Small Favor" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:19 msgid "" "Fleeing from the city of his birth, Malin heads to the west. Soon he " "reunites with his teacher." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:24 msgid "" "'For your final test as my apprentice, you will aid me in retrieving a " "book,' the necromancer says. 'The book was... stolen from me long ago. Since " "it has personal value to me, think of the task as a small favor. I should " "warn you that it will require you to act against your countrymen of Wesnoth, " "since it was one of them who stole it from me.'" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:29 msgid "" "Malin replies, 'They are no longer countrymen of mine, since they have " "rejected me twice now.'" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:34 msgid "" "Darken Volk continues, 'Excellent. We travel, then, to the city of Tath. " "There is a lord of that city by the name of Karres. He was trained as a mage " "in his youth, and now uses his wealth to support a large number of mages in " "their studies. Among his library is the book we seek. We will need to break " "into his manor and seek the book inside.'" msgstr "" #. [side]: type=Apprentice Mage, id=Malin Keshar #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:48 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:23 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:22 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:55 msgid "Intruders" msgstr "" #. [side]: type=General, id=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:69 msgid "Taylor" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:115 msgid "Malin and Darken Volk enter the Mage Lord's manor" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:163 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:164 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:165 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:166 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:171 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:172 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:173 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:174 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:175 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:179 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:180 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:185 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:186 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:192 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:193 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:194 msgid "Night Watchman" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:167 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:168 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:169 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:170 msgid "Gate Guard" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:181 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:188 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:195 msgid "Head Trainer" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:187 msgid "Townperson" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:220 msgid "" "The stolen book lies within Lord Karres's manor on the north end of the " "city. We cannot defeat the entire city guard, so we must stay hidden as long " "as possible. The cover of the night and this fog will aid us. Once we are " "seen by the night watchmen, we will have to make a run for it. Our forces " "are not strong enough to take the whole city." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:224 msgid "" "Note: Only the units you recruit now will be available to you once inside." msgstr "" #. [message] #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:251 msgid "" "Sir! Undead creatures are coming out of the forest! Wake the guard " "immediately!" msgstr "" #. [message]: speaker=Taylor #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:255 msgid "To arms, men!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:296 msgid "Ooouuuh! It burns... burrrrnnns..." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:300 msgid "What in the name of all demons of hell was this thing?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:304 msgid "" "This was the impact of what is known as holy water among common people. It " "is brewed in a complicated and mysterious procedure only known to a few " "priests and often used to fight resurrected creatures." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:346 #: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:375 msgid "Here is the entrance! Hurry!" msgstr "" #. [scenario]: id=A_Small_Favor2 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:6 msgid "A Small Favor - Part 2" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:61 msgid "Find the mage Lord Karres" msgstr "" #. [unit]: type=Arch Mage, type=Great Mage, id=Lord Karres #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:138 msgid "Lord Karres" msgstr "" #. [do] #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:148 #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:206 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:136 msgid "Guard" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:375 msgid "" "Malin and Darken Volk enter the mage lord's manor, quickly closing the heavy " "gates behind them." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:380 msgid "" "That gate won't hold back the soldiers for more than a few hours. We'd " "better hurry." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:400 msgid "" "I feel the breaking of an illusion spell. The book must be in the great " "hall, in the northwest corner of the manor. Let us move quickly now!" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:407 msgid "Move through the passageway in the northwest leading to the great hall" msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:437 msgid "I think I have found the passage to the great hall. Follow me quickly!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:455 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:428 msgid "" "As dawn breaks, the city guards force their way into the manor and capture " "the two necromancers." msgstr "" #. [scenario]: id=A_Small_Favor3 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:6 msgid "A Small Favor - Part 3" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:80 msgid "Find the book" msgstr "" #. [event] #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:112 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:113 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:114 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:141 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:142 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:143 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:144 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:145 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:146 msgid "Guardian" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:220 msgid "I feel the book is very close, somewhere to the northwest." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:286 #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:370 msgid "We've got the book, but now how do we get out of here?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:290 msgid "" "There's a small tunnel in the cellar to the northeast. It will lead us far " "enough out of the city that we can escape pursuit." msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:299 msgid "Escape via the tunnel in the northeast cellar" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:318 msgid "Phew! Let's get out of here" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:351 msgid "Escape the manor" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:377 msgid "Wait, you aren't leaving me behind, are you?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:388 msgid "You have served me well, my apprentice." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:392 msgid "" "As he heads into the tunnel Darken Volk collapses its entrance, leaving " "Malin to be captured and executed by the city guards." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:407 msgid "Phew! Let's get out of here." msgstr "" #. [scenario]: id=Alone_at_Last, id=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:6 msgid "Alone at Last" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:23 msgid "" "As he enters the tunnel underneath Lord Karres's manor, Darken Volk turns " "and, with a word and gesture causes the entrance to collapse. The two " "necromancers turn and begin walking down the pitch-black tunnel, temporarily " "safe from pursuit." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:28 msgid "" "They continue walking through the damp, cold air all through the morning and " "day, finally emerging as the last rays of sun sink below the horizon." msgstr "" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:77 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:102 msgid "Wesnothians" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:127 msgid "Take the book back from Darken Volk" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:199 msgid "" "Well, we made it out. We got your precious book. What's in it, anyway? And " "what do we do now?" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:203 msgid "We? WE do nothing. You are no longer my apprentice." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:217 msgid "Now give the book to me." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:221 msgid "" "Darken Volk grabs the mysterious book from Malin's hands and stalks away." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:226 #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:237 msgid "You can't just leave me here!" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:233 msgid "Now go your own way, and I will go mine." msgstr "" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:261 msgid "Master, do you not see? He has merely been using you to get that book!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:265 msgid "What do you mean?" msgstr "" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:269 msgid "" "He cares not about your noble quest to push back the orcs. He needed your " "help to fight the mages! The book is rightfully yours!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:273 msgid "Wait!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:277 msgid "" "All of the training you gave me, that was just so I would help you get that " "book! Return it to me now, or I will take it by force." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:281 msgid "You are even more of a fool than I thought." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:311 msgid "" "You let me believe Parthyn would accept me back so when they didn't I would " "be willing to attack my own countrymen!" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:315 msgid "" "What you let yourself believe is no fault of mine. Cease your foolish " "prattle. I gave you more power than you could have possibly dreamed. Use it " "to fight the orcs that annoy you so, not me." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:319 msgid "" "So it is true! You took my home away from me. You took Drogan away. Now that " "all of that is gone, I will at least keep the fruits of my labors." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:323 msgid "Hardly. I will crush you easily." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:327 msgid "Perhaps, but I have nothing left to lose." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:342 msgid "Now you shall pay for what you have done to me." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:346 msgid "" "Done? I have done nothing but give you an opportunity. You have chosen your " "own path. Now leave me alone!" msgstr "" #. [unit]: type=Paladin, id=Sir Cadaeus #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:377 msgid "Sir Cadaeus" msgstr "" #. [message]: speaker=Sir Cadaeus #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:403 msgid "" "Your travels in this region have not gone unnoticed, foul necromancers! We " "have been tracking you for weeks, with our purpose renewed this morning upon " "hearing of the disaster you wreaked upon the goodly city of Tath." msgstr "" #. [message]: speaker=Sir Cadaeus #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:407 msgid "" "Do not even think of running away - my horsemen can easily catch you. Yes, " "on this day you shall have to answer for your innumerable crimes." msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:411 msgid "" "We'll see how well your pompous words protect you from the blades of the " "undead once I have finished this upstart." msgstr "" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:465 msgid "" "I told you, Malin, that I would find you again, and I have kept my word. I " "will not suffer you to bring any further harm to my people, and so you will " "not live to see another sunset." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:469 msgid "" "You wrong me, sister. I have only tried to help. Have you not seen fewer " "orcs this past summer?" msgstr "" #. [message]: speaker=Dela Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:473 msgid "I will not listen to any more of your lies. Men, attack!" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:485 msgid "With my dying breath I curse you, Malin the Damned!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:489 msgid "Now I've just got to get that book out of the battleground!" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:496 msgid "Bring the book back to Malin's castle" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:508 msgid "" "Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the " "book." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:553 msgid "I have the book." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:574 msgid "I am sorry master, that is too heavy for me." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:602 msgid "" "The paladins will not be able to pursue me through the mountains, and Dela " "will not dare take the soldiers too far from Parthyn." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:18 msgid "'To become a lich, one must first die.'" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:23 msgid "" "So reads the book that Malin has reclaimed. 'The spells of necromancy bind " "the spirit, but only once it has been unbound from the body. To become a " "lich, the mage must make the necessary incantations with his dying breaths. " "He thus binds his own spirit in much the same way necromancers bind the " "spirits of others. Because he retains his own will, however, the lich can " "call upon the awesome powers of the spirit world.'" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:28 msgid "" "The words, and the idea, stick in the back of his mind. With all of Wesnoth " "forbidden to him, Malin finds refuge in a nameless frontier village where " "few questions are asked. When word filters to the town that Parthyn has been " "overrun by orcs, it rekindles hatred within him. With renewed purpose, he " "raises his undead minions and travels northward." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:33 msgid "" "Malin soon finds the track of an enormous orc army, and follows them until " "he reaches their camp. As he sees the number of orcs, the enormity of his " "quest begins to dawn on him. He attacks the camp anyway but is quickly " "driven back, and badly injured by a thrown orcish dagger as he retreats. He " "finds refuge in a small cave." msgstr "" #. [side] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:65 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:90 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:108 msgid "Trolls" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:145 msgid "Become a Lich" msgstr "" #. [unit]: type=Ancient Wose, id=Dumdumbadoom #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:251 msgid "Dumdumbadoom" msgstr "" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:266 msgid "Master, you are gravely injured!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:270 msgid "" "I won't go down like this, felled by an orc's blade. I won't see them defeat " "me!" msgstr "" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:274 msgid "There is another way, master. Remember the book..." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:278 msgid "" "Yes... yes. The orcs are too strong for me now, but once I have undergone " "the transformation they'll begin to fall before me. And I will continue to " "hound them until the last one falls!" msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:282 msgid "Leave me now while I prepare." msgstr "" #. [message]: role=advisor #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:286 msgid "Yes, master." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:293 msgid "" "With his last bits of strength, Malin assembles an altar as the book " "instructs." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:317 msgid "I pray that I am strong enough to complete the spell." msgstr "" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:321 msgid "I'm ready. Do it." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:357 msgid "There is darkness..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:362 msgid "and peace..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:367 msgid "for a moment." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:373 msgid "" "Then they are replaced by a pulling, a pain too strong to resist, and then..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:378 msgid "by emptiness." msgstr "" #. [side]: type=Lich, id=Mal Keshar #. [unit]: type=Lich DiD, id=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:389 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:32 msgid "Mal Keshar" msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:405 msgid "AAAAAAAAAAaaaaaaaiiiiiiiiiggggggggghhhhhh!!!!!!!" msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:410 msgid "The cold, it burns!" msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:414 msgid "I need warmth... life... I sense some here!" msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:452 msgid "Regain your strength" msgstr "" #. [objective]: condition=lose #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:456 #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:554 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:76 msgid "Destruction of Mal Keshar" msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:494 msgid "Yes! I can draw energy even from these insignificant creatures." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:522 msgid "" "There, in along this old road, I sense a place worthy of being my home. From " "there I will build by armies. But I am still too weak to clear the vermin " "from it. I must finish regaining my strength." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:526 msgid "" "I will need a castle from which to call upon my soldiers. I sense one nearby." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:543 msgid "Yes, this will do until I can take my new home." msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:550 msgid "Clear your new home of trolls" msgstr "" #. [message]: speaker=Dumdumbadoom #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:626 msgid "" "Who has awoken me from my slumber? Undead? I shall not suffer the existence " "of such foul creatures." msgstr "" #. [message] #: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:644 msgid "AAAAAAAaaaaaaaggggggghhhhhhh!!!!...... . . . ." msgstr "" #. [scenario]: id=Endless_Night #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:6 msgid "Endless Night" msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:14 msgid "" "Years pass. Every summer when the mountain passes become clear, the lich " "sends his soldiers to attack the orcs, removing any human, elven, or " "dwarvish patrols that get in the way. Every year the undead inflict some " "damage before being repelled and retreating to the caves." msgstr "" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:19 msgid "" "Rumors circulate of a lich that preys on scouting patrols. A hero, gathering " "his loyal troops to him, decides to put an end to the evil." msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:72 msgid "Defeat the foolish hero" msgstr "" #. [unit]: type=Royal Guard, id=Foolish Hero #. [unit]: type=Assassin, id=Foolish Hero #. [unit]: type=Elvish Marshal, id=Foolish Hero #. [unit]: type=Dwarvish Lord, id=Foolish Hero #. [unit]: type=Orcish Warlord, id=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:130 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:153 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:171 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:194 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:217 msgid "Foolish Hero" msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:275 msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:279 msgid "" "The only doom at hand is yours, if you do not leave now. Go back to your " "manors and taverns, and do not trouble me further." msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:291 msgid "" "You have preyed on too many of my boys. I have come here to end this, once " "and for all." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:295 msgid "Not even real soldiers. I will sweep you aside." msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:307 msgid "" "Your kind is an abomination. I am here to see that you inflict no more harm " "on the spirits that have passed on." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:311 msgid "" "Fool! By leaving your forests and coming into my domain, you have sacrificed " "your own spirits." msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:323 msgid "" "I've been itching for a chance to break some bones with my hammer, and now " "you've given me cause. Goodness knows you've got plenty of bones over there." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:327 msgid "" "Go back to your tunnels and your mines, and do not trouble me unless you " "want your hammers to work for me once you are dead." msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:331 msgid "" "Hear that boys, he's threatening us! It's time he learned what real dwarves " "are made of." msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:343 msgid "" "So, I've finally found your lair, lich. You, who have been attacking the " "orcs for years and have destroyed many of our tribes." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:347 msgid "" "Orcs? It is you who have forced me to choose the dark path, and it is you " "who ended my mortal life and made me turn into a lich. I am actually " "grateful to you for coming here, foolish hero. My hatred toward your race " "makes me stronger and I again get a chance to kill orcs!" msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:351 msgid "" "Nothing will stop me from taking revenge for my father who died at your hand " "and for the rest of my people you and your minions have killed, lich. Orcs, " "attack! The one who brings me his skull gets a bag of gold." msgstr "" #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:365 msgid "" "Is there an endless supply of foolish heroes with death wishes? Honestly, " "where do you all come from?" msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:401 msgid "Well, that is the end of his evil ways." msgstr "" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:405 msgid "" "I wonder who he was in life, before falling into the evil ways that led him " "to today." msgstr "" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:409 msgid "" "Once he chose this unlife for himself and his soldiers, he forfeited any " "claim to our compassion. Does it even matter who he was?" msgstr "" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:413 msgid "No, I suppose it does not." msgstr "" #. [unit_type]: id=Apprentice Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:4 msgid "Apprentice Mage" msgstr "" #. [unit_type]: id=Apprentice Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:19 msgid "" "Trained in swordsmanship as a boy and the magical arts as a young man, Malin " "Keshar is talented at both but an expert in neither." msgstr "" #. [attack]: type=blade #: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:24 #: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:23 #: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:23 msgid "short sword" msgstr "" #. [attack]: type=impact #: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:33 msgid "magic blast" msgstr "" #. [unit_type]: id=Apprentice Necromancer, race=human #: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:4 msgid "Apprentice Necromancer" msgstr "" #. [unit_type]: id=Apprentice Necromancer, race=human #: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:18 msgid "" "Despite his increased magical powers, Malin holds on to his short sword as " "his melee weapon of choice." msgstr "" #. [attack]: type=cold #: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:32 #: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:35 msgid "chill wave" msgstr "" #. [attack]: type=arcane #: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:44 #: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:47 msgid "shadow wave" msgstr "" #. [unit_type]: id=Dark Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:4 msgid "Dark Mage" msgstr "" #. [unit_type]: id=Dark Mage, race=human #: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:18 msgid "" "Although Malin's sword has grown rusty from lack of proper care, his " "increasing skill with magic more than compensates." msgstr "" #. [unit_type]: id=Frontier Baroness, race=human #: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:6 msgid "female^Frontier Baroness" msgstr "" #. [unit_type]: id=Frontier Baroness, race=human #: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:24 msgid "" "On the frontiers of Wesnoth, all able-bodied men and women must be able to " "defend the town at need. While the men are most often trained in the use of " "sword or bow, the women learn the use of staff and sling. The most " "proficient are more than a match for any orcs foolish enough to engage them " "in combat." msgstr "" #. [attack]: type=impact #: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:93 msgid "staff" msgstr "" #. [attack]: type=impact #: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:102 msgid "sling" msgstr "" #. [unit_type]: id=Ghast, race=undead #: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:4 msgid "Ghast" msgstr "" #. [unit_type]: id=Ghast, race=undead #: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:21 msgid "" "The ghast is a creature taken from humankind's most primal nightmares. " "Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient " "enough to wait for their victim to die from poison before consuming the " "body. They attack directly with their enormous mouths, trying to rip the " "flesh straight from their foes. Once their enemy is defeated, they eat the " "rest of the body, gaining strength in the process." msgstr "" #. [attack]: type=blade #: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:39 #: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:23 msgid "bite" msgstr "" #. [unit_type]: id=Giant Rat, race=monster #: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:4 msgid "Giant Rat" msgstr "" #. [unit_type]: id=Giant Rat, race=monster #: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:18 msgid "" "Given an adequate supply of food, some rats can grow to truly impressive " "sizes. They can also grow quite aggressive." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:12 msgid "I'm not ready to die..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:28 msgid "" "Fool boy! You have allowed my death, and now none in this world will aid you." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:44 msgid "No! I will not fall this close to achieving the goal of so many years!" msgstr "" #. [message]: speaker=Darken Volk #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:57 msgid "" "Your incompetence at this simple task is appalling. You will never grow " "strong enough to be of use to me." msgstr "" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:73 msgid "Then my battle against the orcs is lost!" msgstr "" #. [terrain_type]: id=door #: data/campaigns/Descent_Into_Darkness/utils/terrain.cfg:7 msgid "Door" msgstr ""