msgid "" msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2008-04-24 21:06+0200\n" "PO-Revision-Date: 2008-02-19 21:22+0100\n" "Last-Translator: Leandro Regueiro \n" "Language-Team: none\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9 msgid "Son of the Black-Eye" msgstr "Fillo de Ollo Negro" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:10 msgid "SotBE" msgstr "FdON" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "Grunt" msgstr "Roñón" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "(Nightmare)" msgstr "(Pesadelo)" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "(Challenging)" msgstr "(Esixente)" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "Warlord" msgstr "Señor da Guerra" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "Warrior" msgstr "Guerreiro" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16 msgid "(Difficult)" msgstr "(Difícil)" #. [campaign] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:20 #, fuzzy msgid "" "Your father Karun Black-Eye was the greatest orcish leader that ever lived. " "Now, as his son, it's up to you to thwart the selfish designs of the humans " "who have broken the old agreements with the orcs and are bent upon taking " "your lands. Unite the warring orcish tribes, bring together the Orcish " "Council and call up the Great Horde to send the human-worms and their tree-" "shagger allies to the land of the dead!\n" "\n" "(Expert level, 18 scenarios.)" msgstr "" "O teu pai Karun Ollo Negro foi o maior líder orco que nunca existiu. Agora " "ti, o seu fillo, que romperon os vellos acordos cos orcos " "e !\n" "\n" "(Nivel experto, 18 escenarios.)" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:25 #, fuzzy msgid "Conception and Original Design" msgstr "Concepción e Deseño Orixinal" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:31 msgid "Prose, Grammatical and WML Assistance" msgstr "" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:37 #, fuzzy msgid "Completion and Maintenance" msgstr "Agocharse e Buscar" #. [about] #: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:43 msgid "Artwork and Graphics" msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:4 msgid "End Of Peace" msgstr "Fin da Paz" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:19 msgid "Defeat Albert and his troops" msgstr "Derrota a Albert e ás súas tropas" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:344 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:189 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:230 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:22 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:104 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:272 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:22 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:518 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:44 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:120 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:125 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:23 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:22 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:31 msgid "Death of Kapou'e" msgstr "Morte de Kapou'e" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:43 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:37 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:280 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:30 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:526 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:52 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:137 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:30 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:39 msgid "Turns run out" msgstr "Os turnos se esgoten" #. [side]: type=Orcish Leader #. [side]: type=Orcish Warlord #. [side]: type=Orcish Slayer #. [side]: type=General #. [side] #. [side]: type=Troll #. [side]: type=Orcish Warrior #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:57 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:63 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:42 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:48 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:45 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:51 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:110 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:18 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:24 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:36 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:48 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:87 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:44 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:44 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:44 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:50 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:43 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:49 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:64 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:79 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:126 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:34 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:39 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:45 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:116 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:122 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:137 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:152 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:65 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:71 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:98 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:39 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:45 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:58 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:88 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:61 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:67 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:129 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:133 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:139 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:145 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:151 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:52 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:39 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:45 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:58 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:73 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:47 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:53 msgid "Kapou'e" msgstr "Kapou'e" #. [side]: type=Lieutenant #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:66 msgid "Albert" msgstr "Albert" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:93 msgid "" "Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy " "orcs during the 4th year of his leadership. He ended a 15-year war with " "Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the " "Alliance and the orcs settled their territorial disputes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:98 msgid "" "So impressed was Rahul with the intelligence, prowess and leadership of " "Black-Eye Karun that he invited him to bcome a Lord Companion of the " "Northern Alliance. After much deliberation Black-Eye Karun decided to accept " "the offer. However, on the way to the city of Dwarven Doors - the " "headquarters of the Northern Alliance - Karun and his small group of " "bodyguards were attacked and slain to the last man. There were no survivors " "to confirm the incident, but it soon became believed among the orcs that the " "Northern Alliance had deliberately set up this ambush in order to break the " "unity of the orcs by slaying their paramount leader." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:103 msgid "" "The peace treaty still held however, partially because the treaty - although " "arranged by the Northern Alliance - was between the local earldoms and " "didn't have any direct connection with the Northern Alliance. The other - " "and perhaps main - reason why the treaty held was that with the death of " "Black Eye Karun, the unity of the orcs was shattered and they once again " "descended into inner squabbling. Thus the years that followed were " "relatively peaceful and prosperous - for the humans anyway." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:108 msgid "" "In the thirteenth year of Howgarth III - the successor of Rahul I - tension " "began to rise between orcish tribes and the northern humans. Famine led " "humans to colonize some orcish lands and push orcs into desolated hill " "country. The few orcish tribes who had remained part of the Alliance, " "feeling the pressure, either left Alliance territory or revolted and were " "destroyed." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:113 msgid "" "Retailiating, the orcs systematically slaughtered human colonies and " "villages on their lands. Then, Earl Lanbec'h - the most powerful human " "warlord of the North - determined to abolish the orcish menace raised an " "army and conferred leadership of it to his son-in-law Baron Albert." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:118 msgid "" "Baron Albert personally led a small vanguard with the mission to establish a " "base inside orcish lands." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:123 msgid "" "By nightfall his troops reached a mountainous region under the authority of " "orcish leader Kapou'e, the son of the Black-Eye." msgstr "" #. [message]: speaker=Albert #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:145 msgid "" "Look, companions! Those orcs don't imagine they are living their last day. " "Let's slay them all and give this land back to our people!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:149 msgid "Who is this unlicked whelp? Grunts - kill him and bring me his head!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:160 msgid "Argh! I die! But other humans will come to slay you, filthy orcs!" msgstr "" #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:176 #, fuzzy msgid "Hurrah! Victory!" msgstr "Cara a victoria!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:181 #, fuzzy msgid "Die, human-worm." msgstr "Morre, escoura de Wesfolk!" #. [unit]: type=Wolf Rider #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:193 #, fuzzy msgid "Vrag" msgstr "Braga" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:203 #, fuzzy msgid " *pant* Chief! Chief!" msgstr "Estou aquí, xefe!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:208 msgid "Speak, rider." msgstr "Fala, xinete." #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:213 msgid "" "There is a huge human army marching on us! They can't be more then one or " "two days march from here." msgstr "" #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:218 #, fuzzy msgid "Uh oh! What should we do, Chief?" msgstr "Pero que ten iso que ver comigo?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:223 msgid "" "Don't be afraid. If any more human-worms come we'll deal with them the way " "we did the last batch!" msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:228 msgid "" "Uh Chief, with all respect that army is huge! Not only that, but the bulk of " "them are well-armed and seasoned veterans. It would be foolish to confront " "them with the forces we have on hand." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:233 msgid "Hmmm..." msgstr "Hmmm..." #. [option]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:236 msgid "" "If what you say is true, then there is no way our tribe can face such an " "army alone." msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:241 msgid "" "Wise decision, Kapou'e. By the size of that army, this is no mere raid - it " "seems to me that the humans have decided to declare war on us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:246 msgid "If they want war, then they shall get war!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:251 msgid "" "Let us go to Barag Gór in the lands of the free tribes and ask the Great " "Council for assistance. With their help, we can raise troops from the free " "tribes and crush these humans." msgstr "" #. [message]: role=second #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:256 msgid "" "But the free tribes are beyond the Mountains of Haag. These mountains are " "infested with dwarves and wild trolls." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:261 msgid "" "Don't be afraid, $name.name. The trolls have been our allies in the past--" "maybe they will help us. And what true orc has ever feared dwarvish stinky-" "midgets? Hurry up, we must leave as soon as possible." msgstr "" #. [option]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:274 msgid "How can those human-worms be any sort of match for us!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:279 msgid "" "Prepare for battle, my grunts! We shall show these humans what happens when " "you try to steal from Kapou'e, Son of the Black-Eye!" msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:4 #, fuzzy msgid "The Human Army" msgstr "O Teu Exército" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:19 msgid "Defeat Lanbec'h" msgstr "Derrota a Lanbec'h" #. [side]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:52 msgid "Lanbec'h" msgstr "Lanbec'h" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:67 msgid "" "Refusing to yield to fear, Kapou'e rallied his warriors in preparation for " "the upcoming battle." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:72 msgid "" "He was not disappointed. A few days later the main body of the human army " "arrived. Driven to a hungry rage due to the death of his son-in-law, Earl " "Lanbec'h led the army himself." msgstr "" #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:92 msgid "So this is the bold orc who has dared kill my son-in-law." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:96 msgid "" "And this is that stupid human who dares march against Kapou'e - Son of the " "Black-Eye!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:100 #, fuzzy msgid "The battle begun." msgstr "machada de batalla" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:110 msgid "" "As Kapou'e saw the hardened troops pour out of the human camp, he began to " "have second thoughts." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:116 msgid "That is many troops. I am not sure if we can handle them." msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:121 #, fuzzy msgid "I told you so!" msgstr "Así que que propós?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:126 msgid "" "I have learned my lesson. I will no longer ignore the advice of my " "supporters. But what should we do now?" msgstr "" #. [message]: speaker=Vrag #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:131 msgid "We must flee! There is no way we can stand up against such a force." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:136 msgid "" "The Son of the Black-Eye will never 'flee'. But making a 'strategic " "withdrawal' is another matter." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:141 msgid "" "My father often spoke of the shamans of the Great Council who live in Barag " "Gór in the lands of the free tribes. We shall go ask them for assistance. " "With their help, perhaps we can unite the orcish tribes and crush these " "humans." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:159 msgid " $stored_helper.name|!" msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:164 #, fuzzy msgid "Yeah Chief?" msgstr "Estou aquí, xefe!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:169 msgid "" "You, gather up our people and assemble them on the road some distance north " "of here. We will hold back the humans here until you are finished." msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:174 msgid "Ok." msgstr "Vale." #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:185 msgid "Resist until your people are ready to go" msgstr "Resiste ata que a túa xente estea preparada para irse" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:215 msgid "Chief, we have all our people ready to go. Come on, this way." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:220 msgid "Took you long enough. Let's go!" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:226 #, fuzzy msgid "Move Kapou'e to the signpost in the Northeast" msgstr "Move a Konrad ó indicador do noroeste" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:254 msgid "We'll be back, foul mud-sucking humans!" msgstr "" #. [message]: speaker=Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:259 msgid "Ha ha! Run, you cowardly orcs! This land now belongs to humans!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:264 msgid "" "In your dreams, human-worms. When the time comes you will pay for all this " "with your life!" msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:4 #, fuzzy msgid "Toward Mountains of Haag" msgstr "Montañas Desérticas Infranqueables" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:268 msgid "Move Kapou'e to the end of the mountains" msgstr "Leva a Kapou'e ó final das montañas" #. [side]: type=Dwarvish Lord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:81 msgid "Kwili" msgstr "Kwili" #. [side]: type=Dwarvish Lord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:90 msgid "Dwarves" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:131 msgid "" "We have almost crossed the mountains. The lands of the free tribes must be " "near now. So far so good." msgstr "" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:135 #, fuzzy msgid "Halt! Who goes there?" msgstr "Alto! Quen vai aí?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:140 msgid "It is I, Kapou'e, son of the Black-Eye Karun. What do you want, dwarf?" msgstr "Son eu, Kapou'e, fillo de Karun Ollo Negro. Que queres, anano?" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:145 msgid "" "Oh, so it's another group o' foul orcs, eh. Begone, or we shall stain our " "axes wi' yer blood." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:150 msgid "" "Look, stinky-midget, we aren't out to kill you so why don't you just scamper " "away and hide in a cave or something. We'll be through here in a few hours." msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:155 msgid " *snicker*" msgstr "" #. [message]: speaker=Kwili #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:160 msgid "" "You orcs think you are so tough, don't you? Well we'll show you. Dwarves, " "let no orc pass this way alive!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:165 msgid "It looks like we might have to fight them after all." msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:170 msgid "" "Hey Chief, I was thinking - since all dwarves are pretty slow why don't we " "just bypass them?" msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:175 msgid "I mean, we could defeat them easily but it would just slow us down." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:180 msgid "" "We could, but then again, if we do defeat them then we will have an " "opportunity to uh... 'collect taxes' from the locals. I am sure the gold " "would be useful in the future." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:185 msgid "" "Whatever else happens, we have to pass through these mountains and I dislike " "leaving enemies in our rear. Stab, smite, and slay!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:199 msgid "" "I've never pushed so far. We are crossing the border of the Black-Eye lands." msgstr "" #. [unit]: type=Troll Warrior #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:207 msgid "Blemaker" msgstr "Blemaker" #. [unit]: type=Troll Hero #. [side]: type=Troll #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:216 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:83 msgid "Grüü" msgstr "Grüü" #. [unit]: type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:226 msgid "Toughkon" msgstr "Toughkon" #. [unit]: type=Troll Whelp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:235 msgid "Pe" msgstr "Pe" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:245 msgid "Look! Dwarves are fighting against orcs!" msgstr "Mirade! Os ananos están loitando contra os orcos!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:249 msgid "Father, we should help them. Orcs are our allies." msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:253 msgid "" "I don't know if we should do that. Orcs have been our allies in the past, " "but they have always treated us as fools." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:257 msgid "" "But, Father, we don't know what they are seeking there, maybe this is a good " "occasion to get rid of these dwarves." msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:261 msgid "" "You are right, my son. We will help our orcish friends. But take care of " "you ... I would be desperate if something would happen to you." msgstr "" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:38 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:348 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:29 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:107 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:276 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:522 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:48 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:124 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:129 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:34 msgid "Death of Grüü" msgstr "Morte de Grüü" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:159 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:836 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:400 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:292 #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:80 msgid "Argh! I'm done. My people are doomed!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:306 #, fuzzy msgid "Father! Oh no!" msgstr "Ouh non, derrotáronme." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:310 msgid "Filthy dwarves! Now I'm to kill you to the last!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:321 msgid "Oh no, I'm defeated." msgstr "Ouh non, derrotáronme." #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:330 msgid "" "My son! I should have never brought him to this fight. Now we are to return " "to our caverns, and we will never return." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:339 msgid "" "Our troll friends are done. We will desperately need their help in the " "coming battles. Without them there is no hope." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:353 msgid "Argh! I die!" msgstr "Argh! Morro!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:363 msgid "" "You were warned, dwarf. Riders, spread out of the area and collect tax from " "each of these houses. If anyone refuses to pay, tie them up and plunder " "them. Let them know that it is only due to my benevolence that they are " "still alive. The main body along with myself shall continue on to Barag Gór. " "Catch up to us when your task is completed." msgstr "" #. [message]: role=doggie #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:373 msgid "Sounds like fun. Alright boys, let's go!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:425 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:448 msgid "" "We've succeeded! We've passed through the Mountains of Haag! Look at these " "green hills! The land of the free tribes is near now. I can see the walls of " "Barag Gór in the distance." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:429 msgid "" "Blemaker, many thanks for your help in this fight. Would you like to join us " "in our journey with your son? Your help would be very appreciated!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:434 msgid "Father, I'd like to join them. Would you mind it?" msgstr "" #. [message]: speaker=Blemaker #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:438 msgid "" "My son, you're old enough to discover the world. Me, I have to stay here. " "But take care, there are plenty of creatures that seek our end, like elves " "or humans. They are clever and merciless." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:442 msgid "Thanks, father. Don't worry, I'll take care of myself." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:452 msgid "" "Grüü, many thanks for your help in this fight. I'm sorry for your father. " "Would you like to join us in our journey? Your help would be very " "appreciated!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:456 msgid "" "My father would have come to help you. I would insult his memory not to help " "you. I come!" msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:4 #, fuzzy msgid "The Siege Of Barag Gór" msgstr "Rompe o Asedio de Barag Gór" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:21 msgid "Break the Siege of Barag Gór" msgstr "Rompe o Asedio de Barag Gór" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:33 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:31 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:352 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:30 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:133 msgid "Death of a Shaman" msgstr "Morte dun Xamán" #. [side]: type=Elvish Marshal #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:59 msgid "Etheliel" msgstr "Etheliel" #. [side]: type=Elvish Marshal #. [side]: type=Elvish Shyde #. [side]: type=Elvish Captain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:62 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:129 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:165 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:201 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:92 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:108 msgid "Elves" msgstr "" #. [side]: type=Orcish Slayer #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:107 msgid "Rugh" msgstr "Rugh" #. [side]: type=Elvish Marshal #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:126 msgid "Hida'tul" msgstr "Hida'tul" #. [side]: type=Elvish Marshal #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:162 msgid "Ammon" msgstr "Ammon" #. [side]: type=Elvish Marshal #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:198 msgid "Sammual" msgstr "Sammual" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:281 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:443 msgid "Pirk" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:282 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:444 msgid "Gork" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:283 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:445 #, fuzzy msgid "Vraurk" msgstr "Vrag" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:330 msgid "" "When the party finally reached Barag Gór, they were met with a most " "startling sight." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:336 msgid "" "What the...! Barag Gór is besieged by elves. I knew the elves have always " "been jealous of our manly strength, but what reason do they have to attack " "us just now?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:340 msgid "What can you expect, Chief, they're elves after all." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:344 msgid "Hmmm, $scout.name go find out what they are up to." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:349 msgid "Sure." msgstr "Seguro." #. [message]: speaker=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:387 msgid "" "One more step and you are dead, flea-bag. Better run if you value your life." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:392 msgid "" "Quit your boasting, tree-shagger. The chief wants to know why you are here, " "instead of cowering in your dung-spattered forests." msgstr "" #. [message]: speaker=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:397 msgid "" "Watch your mouth around your betters, goblin! And you can tell your chief to " "hand the shamans over to us if he wants to be alive by sundown." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:402 msgid "What business do you high-and-mighty elves have with our shamans?" msgstr "" #. [message]: speaker=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:407 msgid "Our business with them is none of your concern." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:412 msgid "" "Oh, yes, it is. The shamans keep our ancient knowledge and our sacred " "things; they are precious to us. If you want us to hand them over you'll " "have to tell us what you want with them." msgstr "" #. [message]: speaker=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:417 msgid "Well... the humans want to.... meet with them." msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:422 msgid "Oh, so they paid you to come and get them, have they?" msgstr "" #. [message]: speaker=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:427 msgid "Well..." msgstr "Ben..." #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:432 msgid "" "So the 'great and mighty' elves are now nothing but a bunch of mercenaries." msgstr "" #. [message]: speaker=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:437 msgid "KILL HIM!!!" msgstr "MATÁDEO!!!" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:460 #, fuzzy msgid "Hahahahaha! If you can!" msgstr "Se podo, axudareiche!" #. [message]: speaker=Etheliel #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:495 msgid "Blast it, he got away." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:505 msgid "So, what news do you bring $scout.name?" msgstr "" #. [message]: role=Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:510 msgid "" "The elves have been bribed by the humans to capture and deliver the shamans " "to them." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:515 msgid "" "Over my dead body! The shamans of the Great Council are the only people who " "can call up the Great Horde. If they are captured then all the orcs on this " "continent would surely be doomed." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:520 #, fuzzy msgid "I have a subtle plan, chief." msgstr "Gústame este plano, Xefe!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:524 #, fuzzy msgid "Which plan?" msgstr "Cal?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:529 msgid "We go and we kill all of them. What do you think?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:533 msgid "..." msgstr "..." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:537 msgid "" "Then, Kapou'e launched his desperate attack to break the siege of Barag Gór." msgstr "" #. [unit]: type=Orcish Assassin #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:557 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:686 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:702 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:722 msgid "Jetto" msgstr "Jetto" #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:575 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:739 msgid "" "Freedom! Many thanks, Son of the Black-Eye. I'm Jetto, master of assassins, " "now you can count on the assassins' guild to help you in your quest!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:580 msgid "Jetto, how did you get captured by the likes of these?" msgstr "" #. [message]: speaker=Jetto #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:585 msgid "" "The Barag Gór council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured. But now I am free and the elves shall feel my " "wrath!" msgstr "" #. [message]: speaker=Rugh #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:611 #, fuzzy msgid "Hurrah! Reinforcements at last!" msgstr "Por fin a cidadela está asegurada." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:616 msgid "" "That's right! Now let's drive those mincing tree-shaggers back into their " "forests!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:625 msgid "At last! The siege has been broken." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:630 msgid "" "Thank you, Son of the Black-Eye. If you hadn't arrived when you did, I don't " "know what would be our fate." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:635 msgid "No problem! It was fun, wasn't it, Grüü?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:640 msgid "Hahaha! Yeah!" msgstr "Hahaha! Sí!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:645 msgid "" "But, actually, we have come all the way from our lands to seek your help." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:650 #, fuzzy msgid "Why? What's wrong?" msgstr "Haldric! Que! Por que?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:655 msgid "" "Those insolent humans have massed a huge army and attacked us. We defeated " "their vanguard but in the end we were forced to retreat." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:660 msgid "" "Hmmmm, this situation is very serious. As you know by now, they have also " "hired these elves to attack us here." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:665 msgid "Yes. It seems to me that the humans are declaring all-out war on us." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:670 msgid "" "We must give this matter careful consideration. Come inside the city, and " "we'll discuss it." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:688 msgid "" "Son of the Black-Eye! Could I ask for my release from this blighted cage?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:693 msgid "How did you get captured by the likes of these?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:704 msgid "" "The Barag Gór council sent me to assassinate the elvish leaders. " "Unfortunately, I was captured." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:709 msgid "Fine, someone go release him." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:4 #, fuzzy msgid "To the harbour of Tirigaz" msgstr "Ás armas, homes!" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:121 msgid "Defeat all enemy leaders" msgstr "Derrota a tódolos líderes inimigos" #. [side]: type=Lich #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:159 msgid "Na-Mana" msgstr "Na-Mana" #. [side]: type=Lich #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:162 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:189 msgid "Undead" msgstr "" #. [side]: type=Lich #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:186 msgid "Ma-Rana" msgstr "Ma-Rana" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:202 msgid "" "Kapou'e and the shamans rested and discussed the matter for three days. It " "was finally decided that it might be necessary to call up the Great Horde to " "deal with this massive human incursion. However, in order to do that the " "entire Great Council would have to gather." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:207 msgid "" "Since it was now obvious that the humans were going to try their best to " "prevent that by capturing or killing the shamans, Kapou'e was requested to " "escort the shamans to the Harbor of Tirigaz where the rest of the council " "was residing." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:212 msgid "" "Leaving most of his people at Barag Gór, Kapou'e, accompinied by the shamans " "and his warriors set off to Tirigaz." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:273 msgid "" "A couple of days into their journey, the party halted to rest for the night." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:279 msgid "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:283 msgid "It is too quiet. Just plain boring." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:287 msgid "Shut up, I just heard something." msgstr "Cala, acabo de oir algo." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:291 msgid "" "You're right. I can see something is moving in these hills. Looks like there " "are undead there." msgstr "" "Tes razón. Podo ver algo movéndose nestes outeiros. Parece que hai non " "mortos alí." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:312 msgid "Excellent! It is time for exercise!" msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:317 msgid "Uh... I don't think so. Let's get out of here!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:322 msgid "No way! Grüü want to crush some undead." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:327 msgid "" "Grüü is right, friends. It is not wise to let these undead remain here " "cutting off our supply lines and path of retreat. In these days of turmoil, " "we don't know what lies ahead, so it is best not to leave any threats in our " "rear." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:332 msgid "But..." msgstr "Pero..." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:337 msgid "" "Hush, Vraurk, We must trust the Son of the Black-Eye in these matters, for " "he is far more versed in them then we are." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:342 msgid "That's right, lets go!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:356 msgid "Hmmm, what neat bottle! What is it?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:360 #, fuzzy msgid "It is written H.O.L.Y W.A.T.E.R" msgstr "Acabouse. Estou condenado..." #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:364 msgid "I'm thirsty ... *gulp* *gulp*" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:368 #, fuzzy msgid "Ahhh, that was yummy!" msgstr "Quen era ese idiota?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:383 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:400 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:417 msgid "The day is coming, these night creatures will soon return to the pit." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:387 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:404 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:421 msgid "Grüü, are you forgeting we are also night creatures?" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:391 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:408 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:425 #, fuzzy msgid "Err... well..." msgstr "Ben, supoño..." #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:26 #, fuzzy msgid "Black Flag" msgstr "Fillo de Ollo Negro" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:40 msgid "Defeat Slowhand and Harman" msgstr "Derrota a Slowhand e a Harman" #. [side]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:75 msgid "Slowhand" msgstr "Slowhand" #. [side]: type=General #. [side]: type=Transport Galleon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:78 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:98 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:111 #, fuzzy msgid "Humans" msgstr "Harman" #. [side]: type=Transport Galleon #. [unit]: type=Transport Galleon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:94 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:219 #, fuzzy msgid "Transport Galleon" msgstr "Galeón de Transporte" #. [side]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:108 msgid "Harman" msgstr "Harman" #. [unit]: type=Orcish Warrior #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:178 msgid "Affman" msgstr "Affman" #. [unit]: type=Transport Galleon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:221 msgid "Transport" msgstr "Transporte" #. [unit]: type=Transport Galleon #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:230 #, fuzzy msgid "Landing Galleon" msgstr "Galeón Pirata" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:239 msgid "So, here is Tirigaz. But what in the world is going on?" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:243 msgid "" "Looks like humans have attacked here too. You were right, Kapou'e, the " "humans have declared all-out war on us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:248 msgid "" "Listen, if we are going to meet with the rest of the Great Council, we have " "to repel this attack. You shamans hide here in the forest until we defeat " "them. It will be faster and easier for us if we don't have to worry about " "protecting you." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:252 msgid "This is a wise choice. Good luck, son of the Black-Eye." msgstr "" #. [message]: speaker=Slowhand #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:256 msgid "" "Haha! Our plan is going well, let's surround them on land while our allies " "attack them from sea!" msgstr "" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:287 msgid "Look, a party of our kind approaches from the North." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:292 #, fuzzy msgid "Greetings from Kapou'e, Son of the Black-Eye Karun." msgstr "Son eu, Kapou'e, fillo de Karun Ollo Negro. Que queres, anano?" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:297 msgid "Son of the great Black-Eye Karun?! You do us honor, Chief." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:302 msgid "Do not grovel, just tell me what's going on here." msgstr "" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:307 msgid "" "I don't really know, one day all was calm and peaceful and the next a fleet " "of human ships showed up and began spewing out human-worms. We tried to hold " "them off as best we could, but they captured the Northern keep. And then " "human reinforcements arrived from their settlements to the South." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:312 msgid "Are the shamans safe?" msgstr "Os xamáns están a salvo?" #. [message]: speaker=Affman #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:317 msgid "" "When we realized that there was no way we could hold the humans off, we sent " "them East to a place near the Mourned Hills along with most of our women and " "children. The rest of us remained here to buy them some time." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:322 msgid "" "Wise decision. We have actually come to speak to the shamans, but while we " "are here we must help our brothers in need. Grüü, help hold them while I run " "to the keep and organize our forces to counterattack. We can't defeat them " "by sea without naval forces, but we can destroy the foothold they have " "gained on the land." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:326 #, fuzzy msgid "I love this strategy, Chief!" msgstr "Gústame este plano, Xefe!" #. [unit]: type=Duelist #. [unit]: type=Fencer #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:415 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:355 msgid "J'rem" msgstr "J'rem" #. [message]: speaker=J'rem #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:408 msgid "Pillage! Let's plunder these orcs!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:419 msgid "Aaaargh! I die!" msgstr "Aaaargh! Morro!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:423 msgid "Finally, you pay for what you did to my orc brothers!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:432 msgid "" "We are victorious at last. Someone go tell the shamans that they can come " "out now." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:454 msgid "" "Congratulations on your victory, Kapou'e. You do honor to the memory of your " "father." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:458 msgid "" "Thanks, but I have news. Since the forces here were certain they were going " "to be defeated, they sent the shamans to the Mourned Hills. If we want to " "meet them, we must go after them." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:462 msgid "" "Oh, great. That means we have to cross the Desert of Death which is full of " "poisonous giant scorpions and outlaws. And bypassing it would take ages! Not " "to mention after this desert, we'll have to cross the Silent Forest!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:466 msgid "" "Well, we have no choice ... I've never tasted scorpions but I am sure they " "are good. This journey promises to be fun." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:4 #, fuzzy msgid "The Desert of Death" msgstr "Morte de Erlornas" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:19 msgid "Reach the Oasis" msgstr "Chega ó Oasis" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:356 msgid "Time Runs Out" msgstr "Os turnos se esgoten" #. [side]: type=Assassin, type=Rogue #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:63 msgid "Ar Dant" msgstr "Ar Dant" #. [side]: type=General #. [side]: type=Lieutenant #. [side]: type=Grand Marshal #. [side]: type=Orcish Warlord #. [side]: type=Elvish Champion #. [side]: type=Dwarvish Steelclad #. [side]: type=Merman Warrior #. [side]: type=Assassin, type=Rogue #. [side]: type=Giant Scorpion #. [side]: type=Bandit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:87 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:120 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:60 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:133 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:160 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:187 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:202 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:66 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:91 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:94 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:111 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:167 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:102 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:115 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:128 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:142 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:220 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:242 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:86 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:99 msgid "Villains" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:103 msgid "" "Resting during the day and doing most of their marching by night, the party " "marched steadily through the sand for two days." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:108 msgid "" "The heat of the day and the chill of the night wore heavily on the orcs. " "Fortunately, they didn't encounter any giant scorpions, but neither did they " "discover any source of food or water." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:113 msgid "" "By the dawn of the third day the party was hungry, tired and weary, but " "according to their map, a good-sized oasis was not far away." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:118 msgid "" "Just then, however, a strong wind began to blow. It rapidly increased in " "fury, whipping hot sand up all around them. Visibility was reduced to zero " "and it began to seem they would be buried alive by smothering sand." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:152 msgid "Ack! This blasted sand!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:156 msgid "" "I'm hungry and we found no giant scorpion yet. I'm sure it would be tasty." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:160 msgid "" "I hope we won't find one! They are terrible armored beasts; your troll clubs " "would be useless against their heavy shells." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:164 msgid "" "I've been told the best way to defeat them is to attack their eyes with " "sharp blades, or pierce them with arrows. But I hope too we won't meet them." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:168 msgid "" "I wouldn't worry about the scorpions right now, I would worry about getting " "out of this sandstorm! These things can last for weeks, and if we aren't " "buried alive by all the sand we will die of hunger and thirst." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:172 msgid "Hurry then, break camp, we must get to the oasis!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:177 msgid "What!? Through all this chaos!?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:182 msgid "We don't have any other choice. If we remain here we will surely die." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:205 msgid "" "Finally we've done it! Now let's wait out this sandstorm, resupply and get " "some rest before we continue on our journey." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:217 msgid "There you go, Grüü, there is your giant scorpion!" msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:222 msgid "Oh great, perfect timing." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:227 msgid "Yeah, I am really hungry." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:232 msgid "That is not what I meant!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:249 msgid "Ahh, finally! Lunchtime!" msgstr "Ahh, por fin! Hora de comer!" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:254 msgid "You trolls are just sick!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:259 msgid "YUCK! Disgusting! These things taste horrible!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:277 msgid "" "I don't know if you should have eaten that Grüü, you don't look so good." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:282 msgid "Ugg... I feel sick." msgstr "Ugg... síntome mal." #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:287 msgid "Hmmm, it seems that scorpions are poisonous." msgstr "Hmmm, parece que os escorpións son velenosos." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:292 msgid "But what about Grüü?" msgstr "Pero que hai de Grüü?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:297 msgid "" "Ahh, he will be OK in a few minutes. He is a troll, after all. Right, Grüü?" msgstr "" "Ahh, estará ben nuns poucos minutos. El é un troll despois de todo. Estás " "ben, Grüü?" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:302 msgid " *puke*" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:314 msgid "" "Hold it right there! This oasis is ours! Begone or you all will be killed!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:319 msgid "" "Look, pal, we are in the middle of a sandstorm, and we are almost completely " "out of food and water. There is no way we can keep going without stopping at " "this oasis." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:324 msgid "I don't care, get lost!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:329 msgid "It's no use reasoning with them, Kapou'e, they aren't going to listen." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:334 msgid "" "Yeah, I can see that. Well, I guess we have to clean these rabble out of " "here. Stab, smite, slay!" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:340 msgid "Defeat Ar Dant" msgstr "Derrota a Ar Dant" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:367 msgid "...food..." msgstr "...comida..." #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:372 msgid "....water...." msgstr "....auga...." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:377 msgid "...Come... on .... people.... we have .... to .... keep.... going...." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:382 msgid ".... can't.... the .... heat.... is.... too..... much...." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:4 #, fuzzy msgid "Silent Forest" msgstr "Defende o Bosque" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:19 msgid "Defeat the elves" msgstr "Derrota ós elfos" #. [side]: type=Elvish Shyde #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:89 msgid "Lucile" msgstr "Lucile" #. [side]: type=Elvish Captain #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:105 msgid "Raceme" msgstr "Raceme" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:120 msgid "" "As soon as the sandstorm died down, Kapou'e and his men - eager to escape " "the searing heat - left the oasis and continued on their trek." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:125 msgid "" "It was with great relief that they finally spotted the silent forest on the " "evening of their second day. They quickly made camp in the hope of getting " "some much needed rest. However, as dawn approached, a thick fog rolled in " "and all the natural sounds of the forest died away - leaving everything " "deathly quiet." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:159 msgid "" "This fog and this silence is starting to unsettle me. What is the history " "behind this place, anyway?" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:163 msgid "" "It has not always been like this. A lot of hunters from tribes used to hunt " "there and fish in the Bork river. But that all changed a few years ago. Now, " "no one would enter there unless forced." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:167 msgid "What happened? Why did people stop coming here?" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:171 msgid "" "The fact is that few people entered this forest and returned home safe. I am " "not sure, but most likely, this forest is full of elvish renegades." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:175 msgid "" "What would elves be doing so far into orcish territory? Anyway, we need some " "rest. We are sufficiently armed to cope with a bunch of elvish poachers. If " "we meet any, we'll cut them to pieces." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:188 msgid "Elves! You were right, Pirk, this place is infested with tree-shaggers." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:193 msgid "Blast it, the orcs have discovered us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:198 msgid "What is your purpose for trespassing on orcish territory?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:203 msgid "Fool, do you really think we are going to tell you?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:208 msgid "" "Pah, men, capture one of these elves and interrogate him. I am sure that " "will get us some answers." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:220 #, fuzzy msgid "OK, buddy, we want some answers." msgstr "Miserable elfo, queremos respostas!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:225 msgid "You might as well go ahead and kill me, I'm not telling you anything." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:230 msgid "Very well then..." msgstr "Moi ben entón..." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:235 msgid "Some time later..." msgstr "Algún tempo despois..." #. [message]: speaker=seccond_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:241 msgid "So you elves have set up an enclave here have you. Why is that?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:246 msgid "" "We made an agreement with the humans some time ago. They were planning a " "major assault on you tree-burners, and we were pledged that if we assisted " "them they would give us a large chunk of your territory once the battle was " "over." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:251 msgid "" "Why would you elves want still more territory? You guys already have the " "undisputed rule of the whole elvish forest." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:256 msgid "" "Yes, but our prince has been banished from those lands for collaborating " "with humans. He now seeks to carve out an empire for himself." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:261 msgid "" "Hmmm, interesting. So you set up a base here to launch your attacks on us. " "Is that right?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:266 #, fuzzy msgid "Yes, that is correct." msgstr "Aah! Que é iso?!?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:271 msgid "" "Well folks, it looks like we have our work cut out for us. We must destroy " "this enclave." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:276 msgid "With pleasure. But what should I do with this guy?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:281 #, fuzzy msgid "Behead him." msgstr "MATÁDEO!!!" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:286 msgid "Ahhhhh!" msgstr "Ahhhhh!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:294 msgid "" "Good work, men, we've done it! Now we don't have to worry about these elves " "attacking us. Let's get some rest and continue our journey." msgstr "" #. [message]: speaker=Lucile #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:306 msgid "" "Ahhh! Flee; warn the prince that I have been slain and the enclave destroyed." msgstr "" #. [unit]: type=Elvish Scout #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:315 msgid "Linduilas" msgstr "Linduilas" #. [message]: speaker=Linduilas #: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:320 msgid "As you command, my lady." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:4 #, fuzzy msgid "Shan Taum The Smug" msgstr "Bos días, Shan Taum." #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:18 msgid "Survive the Shan Taum menace for 20 turns" msgstr "Sobrevive á ameaza de Shan Taum durante 20 turnos" #. [side]: type=Orcish Warlord #. [unit]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:106 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:55 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:173 msgid "Shan Taum" msgstr "Shan Taum" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:72 msgid "" "After clearing out the elves from the Silent Forest, Kapou'e and his party " "set out on the last leg of their journey. Within a few days they finally " "reached the city of Lmarig in the Mourned Hills, which was then ruled by " "Shan Taum the Smug." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:103 msgid "At last, here are the Mourned Hills! We can only hope for the best." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:107 msgid "Why?" msgstr "Por que?" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:111 msgid "" "You are a troll, so you don't know. These lands are ruled by Shan Taum the " "Smug, who was a rival of Black-Eye Karun." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:115 msgid "I doubt he would welcome the son of the Black-Eye." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:120 msgid "Who is that? Kapou'e! What are you doing in my lands you weakling runt?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:124 msgid "" "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our " "brothers and to deliberate about what we have to do." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:129 msgid "" "Bwahaha! You are nothing! Where is your land? You became a beggar. You are " "as pathetic as your father!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:133 msgid "" "How can you talk that way about my father, you miserable coward?! I'll make " "a mug with your skull!" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:138 msgid "Really? What would you drink with it? Mint cordial?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:142 msgid "" "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug." msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:148 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:223 msgid "Fabstep" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:149 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:224 msgid "Klebar" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:150 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:225 msgid "Echarp" msgstr "" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:156 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:231 msgid "" "What is this? Are you mad!? Humans are to besiege our fortress at Prestim " "and you are fighting each other!?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:160 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:235 #, fuzzy msgid "Well, ermmm..." msgstr "Ben, supoño..." #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:164 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:239 msgid "" "Kapou'e, rumors tell you made a long trip to seek assistance from us, and " "escorting Pirk, Gork and Vraurk. The council is grateful for that." msgstr "" #. [message]: speaker=Fabstep #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:168 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:243 msgid "I know what you want from us but I'm afraid we can't help you." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:172 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:247 msgid "Really? But my people..." msgstr "" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:176 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:251 msgid "" "You don't understand. Orcs have been divided for ages. The only one who gave " "us some unity was your father, Black-Eye Karun. Hearing rumors from your " "exploits, we understood you are a worthy son of your father." msgstr "" #. [message]: speaker=Vraurk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:180 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:255 msgid "" "This is true. Now we are pressured from all sides by humans and elves; we " "need a leader that can unite all banners. This one is YOU!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:184 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:259 msgid "Well, I'm not sure I deserve that..." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:188 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:263 msgid "Did you hear? There is a battle waiting for us at Prestim!" msgstr "" #. [message]: speaker=Echarp #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:192 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:267 msgid "" "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side " "of the river and your people won't be safe. You are the only one that can " "help us defend Prestim!" msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:196 msgid "" "Leave your people here Kapou'e - they are safe for the moment--and go defend " "Prestim. In the meantime, now that the council is complete again, we will " "decide. We may have to form the Great Horde again, and give you the " "leadership on it." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:220 msgid "Nooo! Don't kill me, I surrender to you little earthworm." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:271 msgid "" "Go defend Prestim Kapou'e. In the meantime, now that the council is complete " "again, we will decide. We may have to form the Great Horde again, and give " "you the leadership on it." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:97 #, fuzzy msgid "Saving Inarix" msgstr "Salvando Parthyn" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:116 msgid "" "In order to recruit saurians later on, bring Inarix and at least four " "saurians to the fort on River Gork" msgstr "" #. [side]: type=Elvish Champion #. [unit]: type=Elvish Champion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:117 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:110 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:207 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:180 msgid "Thelarion" msgstr "" #. [side]: type=Dwarvish Steelclad #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:143 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:228 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:81 msgid "Darstang" msgstr "" #. [unit]: type=Orcish Slayer #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:270 msgid "Plonk" msgstr "Plonk" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:317 msgid "" "Reinforcements, at last! Whoever you are, you are welcome in Prestim! The " "fortified bridge over the Gork river was taken this morning by a small " "commando of elves, we have already tried to assault it twice without success." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:321 msgid "Ah! They are no match against my hammer." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:325 msgid "" "There is worse; our scouts report that our saurian allies led by Inarix are " "still trapped on the other side of the river some miles away. They won't be " "able to cross the river." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:329 msgid "" "Elves and dwarves have joined humans against us and have set up camp nearby. " "Humans will arrive soon. We must destroy the southern bridge on the river." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:333 msgid "" "If Inarix falls prey to those humans then we won't be able to count on their " "help in this struggle. We must do something!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:337 msgid "I know what we must do. Kill elves and help Inarix cross." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:341 msgid "It won't be that easy! Our enemies are well entrenched." msgstr "" #. [message]: speaker=Plonk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:345 msgid "" "We will sabotage the southern bridge when the bulk of the Saurian army has " "crossed. Any warriors trapped on the bridge or on the other side of the " "river will perish!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:351 msgid "" "Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest " "have reinforced Prestim. It is time to avenge the death of our fallen kin my " "friends - get them!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:356 msgid "" "Ahhh, it's 'the Prince' from the Silent Forest. Unfortunately, I don't think " "we can deal with him now, we have to focus on saving Inarix." msgstr "" #. [unit]: type=Saurian Ambusher #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:379 msgid "Inarix" msgstr "Inarix" #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:400 msgid "" "Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we must " "hurry up." msgstr "" #. [message]: role=engineer #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:424 msgid "The Saurians are safe, Chief, should we blow the bridge?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:429 msgid "Ah...." msgstr "Ah...." #. [option]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:432 #, fuzzy msgid "Let her blow!" msgstr "Déixame ir!" #. [option]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:446 #, fuzzy msgid "Just wait a sec." msgstr "Agarda - oín algo..." #. [message]: role=engineer #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:450 msgid "Argh! Hurry up, let's get a move on this!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:455 msgid "Shut up, I'm in charge here not you!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:471 msgid "Hurry up! The southern bridge is going to explode! Retreat! " msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:486 #, fuzzy msgid "I hurry up!" msgstr "Fin" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:513 msgid "" "Blast it! The saurians have had too many casualties in order for them to be " "of any real help to us. We won't be able to recruit them in the future." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:546 msgid "" "This has taken too much time, we should send all of our troops and send " "these creatures back to hell." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:550 msgid "It won't be said that Elves were braver than us, everyone attack!" msgstr "" #. [side]: type=General #. [side]: type=Grand Marshal #. [unit]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:169 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:89 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:162 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:586 msgid "Earl Lanbec'h" msgstr "Earl Lanbec'h" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:600 msgid "At the saurians! Rip them to the last!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:604 msgid "It is too late, we are defeated." msgstr "É moi tarde, derrotáronnos." #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:4 msgid "Clash of Armies" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:23 msgid "Defend Prestim successfully for four days" msgstr "Defende Prestim durante catro días" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:27 msgid "Destruction of a tower of Prestim" msgstr "Destrucción dunha torre de Prestim" #. [side]: type=Merman Warrior #. [unit]: type=Merman Warrior #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:195 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:321 msgid "Plouf" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:242 msgid "Telamir" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:243 msgid "Angthur" msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:251 msgid "So here we are, and they are preparing to assault." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:256 msgid "Prestim's walls are rock-hard, they'll waste themselves on them." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:261 msgid "" "I'm not that sure. Every fortress has its own weakness. Prestim's walls are " "built on three towers. If one of them is destroyed, a breach will allow " "humans to enter Prestim... which would be the end for us." msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:266 msgid "" "We've received messengers from the Council, saying that they are gathering " "tribes into the Great Horde." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:271 msgid "Great! When do they arrive?" msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:276 msgid "In four days minimum. I fear it will be too late." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:281 msgid "I don't think so, there is still a way..." msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:286 msgid "Which one?" msgstr "Cal?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:291 msgid "" "Most of their forces will cross the river by the ford where the bridge " "previously stood. If we can hold that ford, we might still have a chance." msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:296 #, fuzzy msgid "And if we fail?" msgstr "E logo... derrotáronnos?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:301 msgid "" "Then, they will assault Prestim at five versus one. We'll just have to do " "the best we can." msgstr "" #. [message]: role=cannonfodder #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:306 #, fuzzy msgid "Great." msgstr "As Grandes Portas" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:311 msgid "Then, the battle for Prestim began." msgstr "" #. [message]: speaker=Plouf #. [message]: speaker=J'rem #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:330 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:421 msgid "We arrive to honor our alliance, Earl Lanbec'h." msgstr "Viñemos para honrar a nosa alianza, Earl Lanbec'h." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:335 msgid "Ahh shoot! They have mermen on their side." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:425 msgid "" "Reinforcements, at last. We don't have much time, the Orcish hordes are on " "their way. To the attack!" msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:449 msgid "Here we are! Hold on Prestim, we arrive to push them to the river!" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:454 msgid "They are too numerous now, RETREAT!" msgstr "Agora son demasiado numerosos, RETIRADA!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:476 msgid "" "The Great Horde at last! I was beginning to think they would never come." msgstr "" #. [message]: speaker=Gork #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:481 msgid "" "Your defense of Prestim was heroic, facing such opposition surely undermined " "the morale of humans. Now they are retreating to their fortresses and will " "not venture out anytime soon." msgstr "" #. [message]: speaker=Pirk #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:486 msgid "" "It is now time to show them who we are and to lead the Great Horde in " "pursuit. We will not rest until we destroy Earl Lanbec'h. Smite, stab, slay!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:502 msgid "No! The walls of Prestim are destroyed, we are done!" msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:11 #, fuzzy msgid "Giving Some Back" msgstr "Volver ó comezo" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:25 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:18 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:514 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:18 msgid "Defeat All Enemy Leaders." msgstr "Derrota a tódolos líderes inimigos." #. [side]: type=Orcish Warlord #. [unit]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:56 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:59 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:132 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:53 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:198 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:355 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:53 msgid "Al'Brock" msgstr "Al'Brock" #. [side]: type=Orcish Warlord #. [unit]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:69 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:74 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:147 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:68 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:207 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:402 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:67 msgid "Flar'Tar" msgstr "Flar'Tar" #. [side]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:82 msgid "General Arthur" msgstr "Xeneral Arthur" #. [side]: type=Lieutenant #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:115 msgid "Lieutenant Hank" msgstr "Tenente Hank" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:132 msgid "" "With the arrival of the Great Horde, and the humans having retreated, the " "united orcish forces held a council of war." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:137 msgid "" "After a fair amount of squabbling - for some of the older warlords were " "reluctant to let this young upstart lead them - and a few consequent " "executions, the leadership of the horde was formally bestowed upon Kapou'e." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:142 msgid "" "Riders were dispatched in all directions to gather intelligence and to " "pinpoint the exact location of the hostile forces." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:147 msgid "" "The horde was then split into two forces. On the advice of the shamans, " "Kapou'e placed one force under the leadership of Shan Taum the Smug, who - " "despite his obnoxious nature - was a fierce and capable leader. He was sent " "to Bitok, the most southwestern orcish city, to cut off the humans already " "invading the harbor of Tirigaz, and to stop any further human incursion into " "orcish territory." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:152 msgid "" "He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just " "north of the Mourned Hills - to organize any remaining orcish forces as well " "as create a arms and supply depot." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:157 msgid "" "Kapou'e himself - desiring to settle this business once and for all - led " "his remaining forces to Dorset, the human city due south of Prestim, to " "which Earl Lanbec'h had retreated." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:179 msgid "" "Earl Lanbec'h, you slimy coward, come out and face me if you have the guts!" msgstr "" #. [message]: speaker=General Arthur #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:184 msgid "" "Sorry there, old chap. You're deemed too insignificant for the likes of the " "Earl to deal with. He's left that pleasure to me instead." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:189 msgid "" "Foolish human. Attack, men, I want that city to be orcish territory within " "the week. Smite, stab, and slay!" msgstr "" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:194 msgid "" "Easier said then done, Chief. There are many humans in that city. And they " "are well armed, too." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:199 msgid "No matter. Horde smash!" msgstr "" #. [message]: speaker=General Arthur #: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:211 msgid "" "The orcs are making headway. The city must not fall - call the reserves!" msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:4 #, fuzzy msgid "The Dwarvish Stand" msgstr "Anano Loitador" #. [side]: type=Bandit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:94 msgid "Sam" msgstr "Sam" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:106 msgid "" "After conquering and occupying Dorset, Kapou'e and his men set themselves to " "stabilizing the area and bringing it firmly under the iron-hard orcish rule." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:111 msgid "" "After a few weeks of putting down minor rebellions and clearing out the last " "human strongholds, the first snows of the long Northern winter began to " "fall. A few days after the first snowfall a goblin rider - half dead from " "exhaustion - raced into Dorset with the news that Borstep was under siege by " "a large force of dwarves, outlaws and elves." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:116 msgid "" "The orcish commanders were stunned. How had such a large enemy force " "penetrated so deep and so far into orcish territory, especially without " "their knowledge? How also had their enemies known to strike at Borstep, " "which was the rally point for orcish forces as well as their main arms and " "supply depot?" msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:121 msgid "" "Kapou'e suspected some sort of treachery. Under the assumption that human " "attacks would be minimal due to the harsh weather, he left only a small " "force to defend Dorset while he and the main horde of orcs sped to the aid " "of Borstep." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:126 msgid "" "Rushing to reach Borstep before the river froze up for the winter, the orcs " "sailed up the river Gork up to where it joined the Bork. Paddling day and " "night the horde barely managed to get through the Silent Forest before the " "river froze solid. Beaching their crafts, they marched the last leg of their " "journey through the deepening snow of the Mourned Hills." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:131 msgid "" "As they crested the last hill before the city, the sight before them cast " "them into gloom; there was nothing left of Borstep. The walls had been " "smashed, houses burnt and its inhabitants driven out or slaughtered. Of the " "orcish shamans there was no sign." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:136 msgid "" "With eyes burning with apprehension and rage, Kapou'e sent his riders out to " "scour the land in all directions for the culprits while he made camp with " "the rest of the horde. A few hours later a rider reported back that he had " "picked up a trail of a large body of dwarves, elves and humans heading east " "through the mountains." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:141 msgid "" "Breaking camp the following dusk, the horde set out in hot pursuit. By the " "third day, they caught up with their enemies." msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:186 msgid "Pelondras" msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:187 msgid "Trithalsul" msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:191 msgid "" "My my, look at this, two abandoned keeps. Probably built by those orcs in " "one of their pointless wars against each-other." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:230 msgid "Blast it, the orcs have caught up to us." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:235 msgid "" "Elf, our kind can move and fight far better and faster in these conditions " "then your kind can. Take the orcish prisoners and hurry to Melmog. The " "dwarves shall stop this orcish menace!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:240 msgid "" "Very well, but our human allies will also stay behind and help you. After " "all, we are dealing with the Son of the Black-Eye here." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:245 msgid "Pah, have it your way then. Now, hurry on your way elf." msgstr "" #. [message]: speaker=Darstang #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:260 msgid "" "Pah, cowardly little elves. No dwarf would have ever agreed to such a " "proposal. Good riddance too, those elves just get in the way. Come on men, " "it's time to show those Orcs our steel!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:265 msgid "Ahhh, nice. I finally get chance to squash dwarves again." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:270 msgid "Let's make them pay for what they did to our people. Blood and steel!" msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:4 #, fuzzy msgid "Back Home" msgstr "Fogar do Elfos do Norte" #. [side]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:97 msgid "General Telthys" msgstr "Xeneral Telthys" #. [side]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:123 msgid "General Fredrick" msgstr "Xeneral Fredrick" #. [side]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:136 msgid "General Georgy" msgstr "Xeneral Georgy" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:149 msgid "" "Having broken the dwarvish blockade, the horde continued on the mountain " "pass. Kapou'e began to recognize the lands about them and sure enough, they " "soon found themselves back in Kapoue's home country." msgstr "" #. [event] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:157 msgid "Valan" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:240 msgid "" "Well, look at this boys, we are home. I told you we would return one day." msgstr "" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:245 msgid "Boy, have they ever built this place up." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:250 msgid "" "Hearken, men. Our main objective is to rescue the shamans. It won't work to " "take the human-worms head-on while they sneak the shamans out the back door." msgstr "" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:255 msgid "What are you thinking, Chief?" msgstr "En que estás pensando, Xefe?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:260 msgid "" "My men know the land well. Flar'Tar and Al'Brock, both of you take a scout " "and circle around to the Northeast and Southeast respectively. Grüü, you " "take your trolls and circle around to the Northwest. If all goes well we " "shall surround them." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:265 msgid "I like this plan, Chief!" msgstr "Gústame este plano, Xefe!" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:270 msgid "You always like his plans, Grüü." msgstr "Sempre che gustan os seus planos, Grüü." #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:275 msgid "" "Of course. Squash elves, squash undead, squash dwarves, squash humans. " "Squash them all, Very good plan!" msgstr "" #. [message]: role=army #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:280 msgid "Well, he has the right idea, anyway." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:285 msgid "" "Good, everyone move out. I will begin the attack from here. I want everyone " "to be in position by first watch at the latest. Is that clear?" msgstr "" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:290 #, fuzzy msgid "Yeah, sure." msgstr "Hahaha! Sí!" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:295 msgid "Whatever." msgstr "" #. [message]: speaker=Al'Brock #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:376 msgid "I am in position, Chief." msgstr "Estou na miña posición, Xefe." #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:381 msgid "Excellent. Now, where are the others?" msgstr "Excelente. Agora, onde están os outros?" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:423 #, fuzzy msgid "We made it." msgstr "Fixémolo! Gañamos!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:428 msgid "Good, but where is Grüü?" msgstr "Ben, pero onde está Grüü?" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:433 msgid "Dumb trolls, you can never rely on them." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:483 msgid "I'm here, chief!" msgstr "Estou aquí, xefe!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:488 msgid "" "Blood and stone, Grüü! You were supposed to be in position by first watch. " "It is now dawn!" msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:493 msgid "Err, sorry, there were some humans in way. We squash, no problem." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:498 msgid "" "Better late then never. Now it's time to kill! Let nobody escape and " "everyone keep an eye out for the shamans." msgstr "" #. [message]: speaker=Flar'Tar #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:503 #, fuzzy msgid "Sounds simple enough." msgstr "Sons da Interface de Usuario" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:541 msgid "Miserable elf, we want some answers!" msgstr "Miserable elfo, queremos respostas!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:546 msgid "Ugh!" msgstr "Ugh!" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:551 msgid "SPEAK!" msgstr "FALA!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:556 msgid "....well, what do you want to know?" msgstr "...ben, que queredes saber?" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:561 msgid "You can start by telling us who told you to strike at Borstep." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:566 #, fuzzy msgid "Uh.... we have intelligence." msgstr "Estamos condenados..." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:571 msgid "Don't make me hurt you more." msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:576 msgid "" "OK OK, Shan Taum the Smug told us that that's where the shamans were, and " "that it was a rally point and weapons depot for you orcs." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:581 msgid "" "Pah, do not think you can break the unity of the horde with your stupid lies!" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:586 msgid "" "No really, it's true. He is jealous of some young upstart called Kapou'e. He " "says all the shamans 'suck up' to him just because his father had a black " "eye or something like that." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:591 msgid "" "Refer to Black-Eye Karun with respect, tree-shagger. Now, where are the " "shamans?" msgstr "" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:596 msgid "They're.... the humans killed them." msgstr "Están... os humanos matáronos." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:601 msgid "You lie!" msgstr "Mentes!" #. [message]: speaker=Thelarion #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:606 msgid "I do not. Their bodies are frozen in the lake just over there." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:611 msgid "You had better go check it out." msgstr "Será mellor que o vaias comprobar." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:616 msgid "OK, Chief." msgstr "Moi ben, Xefe." #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:621 msgid "A few minutes later..." msgstr "Uns poucos minutos despois..." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:627 msgid "Chief! It's true, the shamans have been murdered!" msgstr "Xefe! É certo, asasinaron ós xamáns!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:632 msgid "" "WHAT! The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! " "I want every human and elf in this area slaughtered! Show no mercy or " "quarter!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:637 #, fuzzy msgid "What should I do with this one?" msgstr "Pero que ten iso que ver comigo?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:642 msgid "Throw him in the lake. If he freezes to death, all the better." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:4 #, fuzzy msgid "Civil War" msgstr "As Mareas da Guerra" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:27 msgid "Defeat all rebel leaders and..." msgstr "Derrota a tódolos líderes rebeldes e..." #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:31 msgid "Move Kapou'e to the end of the signpost at the southwest" msgstr "" #. [side]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:74 msgid "Braga" msgstr "Braga" #. [side]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:80 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:94 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:108 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:69 msgid "Rebels" msgstr "" #. [side]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:88 msgid "Meato" msgstr "Meato" #. [side]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:102 msgid "Ragvan" msgstr "Ragvan" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:115 msgid "" "Infuriated by the murder of the shamans, the orcish horde massacred the " "humans and their allies. In their rage, they scoured the snow for hours " "looking for any survivors. Only when their rage was spent did the full " "implications of the shamans' deaths begin to sink in." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:120 msgid "" "With the Council broken, there was now nothing left to hold the orcish " "forces together. And if the orcish forces began to fight amongst themselves " "as they so often did, then the humans would eradicate them with ease." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:125 msgid "" "Kapou'e vowed that this would not happen. Events had the smell of a " "treacherous plot aimed at destroying the unity of the orcs. Furthermore, if " "the tree-shagger was to be trusted, then Shan Taum the Smug was behind it " "all. What an orc expected to gain from destroying his own race was beyond " "Kapou'e, but he decided to march to Bitok personally and confront the " "traitor. Bitok being on the far side of orcish territory, this would also " "give him a good chance to clobber the orcs together again - the old " "fashioned way." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:130 msgid "" "Furthermore, the troops who had been led by Kapou'e this far had grown to " "respect him as a wise and capable leader, and they proclaimed their loyalty " "to him. Delighted, Kapou'e sent detachments off in different directions to " "bring in the other tribes, by force if necessary. Al'Brock was sent west, " "along the route that Kapou'e had used to flee the human forces almost a year " "before. Flar'Tar was sent directly south to rally the tribes along the " "Mountains of Haag and the eastern Mourned Hills. Kapou'e himself made a " "direct southwest beeline towards Bitok. They were all to meet in Dorset that " "spring to repel the human attack that seemed certain to come." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:135 msgid "" "Having thus made his plans, Kapou'e set out for Bitok to get to the root of " "this treachery." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:148 msgid "" "If we are going to make it to Bitok, and then back to Dorset before spring " "we have to get a move on. Break camp as soon as possible. Destroy all " "opposition in your path, I want this area to be firmly under my control by " "the time we are through here." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:180 msgid "This rabble won't be a problem anymore." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:198 msgid "Got this tribe under control." msgstr "Controla esta tribo." #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:216 msgid "This is what you get for deserting the Son of the Black-Eye." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:4 msgid "The Coward" msgstr "" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:27 #, fuzzy msgid "Clear out the Traitors" msgstr "Os turnos se esgoten" #. [side]: type=Orcish Warlord #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:63 msgid "Orga" msgstr "Orga" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:135 msgid "" "Kapou'e and his followers made a grueling march across the frozen " "Northlands. For the orcs it was a constant nightmare of freezing, marching " "and fighting. Food was scarce, and the stores that they managed to seize " "from rebellious tribes had to be strictly rationed. Many of the weaker orcs " "who weren't killed in combat died from exhaustion, or fell behind and froze " "to death." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:140 msgid "" "Throughout this nightmare Kapou'e drove himself and his men ruthlessly. The " "spring thaw would soon be upon them and with it, the human army that Earl " "Lanbec'h was no doubt rallying. By that time the orcs had to be united one " "way or another, since if they were separated and scattered, they would " "surely be exterminated." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:145 msgid "" "And so they marched on, persevering in weather that would kill even the most " "hardened human, and through fierce bloody battles with belligerent tribes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:150 msgid "" "Finally, after over three months, Kapou'e and his exhausted but hardened " "army arrived at Bitok, just before the spring thaw." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:180 msgid "Good morning, Shan Taum." msgstr "Bos días, Shan Taum." #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:185 msgid "What... Kapou'e! What in the frozen northlands are you doing here." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:190 msgid "" "Oh, I just thought I would take a bracing winter stroll and visit my " "father's old friend. How could I not, given his impressive list of recent " "accomplishments." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:196 msgid "Accomplishments?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:201 msgid "" "Well let's see, first he betrays the trust of his sworn sovereign and " "becomes no less then a bootlicking spy for the humans. Then goes on to " "engineer the death of half of the Great Council and in doing so makes " "himself directly responsible for the deaths of hundreds of our brethren. And " "best of all, he is directly responsible for a bloody civil war right at the " "time when his people are on the edge of total extermination!" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:207 msgid "........" msgstr "........" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:212 msgid "" "Tell you what, you ungrateful backstabbing traitor, if you surrender right " "now I will just cut off your head instead of torturing you to death." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:218 msgid "LIES! THESE ARE ALL LIES!" msgstr "MENTIRAS! SON TODO MENTIRAS!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:223 msgid "Right..... So what will it be, beheading or torture?" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:229 msgid "" "How dare you accuse me of being a traitor, you turdlicker! Orga, kill this " "kid for me. I'll be in my keep." msgstr "" #. [message]: speaker=Orga #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:234 msgid "Yes sir!" msgstr "Sí señor!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:249 msgid "What! Fight like an orc, you gutless coward!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:260 msgid "Argh! I'm done. My people is doomed!" msgstr "" #. [message]: role=Helper #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:278 msgid "" "Hey Chief, it's pretty odd. Shan Taun doesn't seem to have to many of his " "men around. He was given control of half the Great Horde. Do you think they " "left him?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:283 msgid "" "I doubt it. Shan Taun knows how to dissemble. I'll bet he sent them out like " "we did to clobber the other tribes to his rule. In any case, it will be " "convenient for us." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:292 msgid "" "OK, we crushed this pocket of resistance too. Now where in the world did " "that coward Shan Taum run off to?" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:6 msgid "Hold it! What in the wide green world is going on here!" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:11 msgid " *groan* You guys always show up at the worst possible time." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:16 msgid "Just who do you think you are, human-worm?" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:21 msgid "I am Howgarth of the Northern Alliance, successor to the late Rahul I." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:26 msgid "" "This is a strictly territorial matter, Howgarth. The Northern Alliance has " "no right to intervene in this affair." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:31 msgid "" "The hell I don't, Earl Lanbec'h, the Northern Alliance was witness to a " "treaty some twenty seven years ago between your people and the orcs, which " "both of you are no doubt violating. It is our duty as the orchestrator and " "witness of this treaty to see that it is honored." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:36 msgid "" "Well, good for you. As a matter of fact, this land is clearly defined under " "your precious treaty as human territory. So if you are so keen on being all " "high and noble, then muster your men to help us push back this orcish menace." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:41 msgid "" "Cease your lies, Lanbec'h. We all know that you were the one who started " "this war. But enough, it is time for all this to end. I call for both sides " "to parley and we shall discuss this matter." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:46 msgid "" "Ha ha, very funny, human-worm. You think we are stupid enough to fall for " "that? We haven't forgotten what you people did to my father." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:51 #, fuzzy msgid "What in the world are you talking about?" msgstr "Segredo? Que segredo Delfador? De que estás falando?" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:56 msgid "" "I am Kapou'e, son of the Black-Eye Karun. Twenty-seven years ago you people " "assassinated my father after inviting him to join the Northern Alliance." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:61 msgid "" "What? We received word that he declined our invitation and that was the end " "of the matter. I know nothing of his assassination. As a matter of fact, I " "was there when the orcish messenger brought Rahul Karun's reply." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:66 msgid "Messenger, what messenger?" msgstr "Mensaxeiro, que mensaxeiro?" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:71 msgid "If I remember correctly, it was some orc named Shan Taum." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:76 msgid "Funny, that names sounds oddly familiar..." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:82 #, fuzzy msgid "The Human Attack" msgstr "ataque" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:100 #, fuzzy msgid "Hold off the Humans" msgstr "Derrotados, por humanos?" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:178 msgid "" "As Kapou'e expected, by the time his forces had been defeated Shan Taun was " "nowhere to be found. Gritting his teeth and vowing that he would yet make a " "mug out of the traitor's skull, Kapou'e gathered his men and headed for " "Dorset." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:183 msgid "" "Once there he found his generals, Al'Brock and Flar'Tar had already arrived " "along with hundreds of bloodthirsty orcs. The warriors of the tribes that " "Kapou'e had cowed into submission were also present. In addition, the " "remaining shamans of the Great Council were also present to help in whatever " "way they could to preserve the unity of the Horde." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:188 msgid "" "Their presence proved to be unnecessary. It came as a shock to Kapou'e to " "discover, after a few days, that his people held him in awe. News of " "Kapou'e's exploits had been widely circulated - from his rescue of the " "shamans at Barag Gór, to his forced march through the northern blizzards. " "Younger grunts especially worshiped him with such fervor that he found it " "almost frightening." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:193 msgid "" "Days passed, the snows melted and Kapou'e readied his defenses. A few weeks " "after Kapou'e's arrival, riders caught sight of Earl Lanbec'h's army." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:379 msgid "" "This is it, men! It is time to make these orcs pay for all that they have " "done to us. Attack and spare no orc! Let us take back this land which is " "rightfully ours!" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:384 msgid "Forward, men! Our wolves will feed well tonight!" msgstr "Adiante, homes! Os nosos lobos estarán ben alimentados esta noite!" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:389 msgid "Come here, human softlings. Grüü has a little present for you..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:412 msgid "As a fresh day dawned, more human forces arrived." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:508 msgid "At the dawn of the third day, still more human forces arrived." msgstr "" #. [message]: speaker=Bruce #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:691 msgid "We have arrived, my lord." msgstr "Chegamos, meu señor." #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:700 msgid "Ahhh, perfect, more reinforcements." msgstr "Ahhh, perfecto, máis reforzos." #. [side]: type=General #. [unit]: type=General #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:82 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:121 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:808 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:864 #: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:923 msgid "Howgarth III" msgstr "Howgarth III" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:4 #, fuzzy msgid "Northern Alliance" msgstr "Unha Alianza Élfica" #. [objective]: condition=win #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:22 msgid "Kill Shan Taum and Earl Lanbec'h" msgstr "Mata a Shan Taum e a Earl Lanbec'h" #. [objective]: condition=lose #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:34 msgid "Death of Howgarth III" msgstr "Morte de Howgarth III" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:135 msgid "" "Kapou'e agreed to meet Howgarth III. Not trusting the human however, Kapou'e " "brought along Grüü, as well as one of his most trusted solders. Earl " "Lanbec'h flatly refused to attend the parley." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:140 msgid "" "The human attack having stopped for the time being, both parties met in the " "middle of the battlefield. Howgarth III demanded that Kapou'e give Dorset " "back to the humans and return to their lands as defined in the treaty. " "Kapou'e refused to do so as long as the humans were attacking orcish lands. " "He demanded that the humans disperse their forces and return any land they " "had stolen from the orcs. Only then would he return Dorset and disperse the " "Horde." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:145 msgid "" "Howgarth III agreed and further added that, if Earl Lanbec'h continued in " "aggression, then under the dictates of the Northern Alliance, he himself " "would be forced to move against the Earl." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:150 msgid "" "That having being settled, Kapou'e began to inquire about the death of his " "father. Howgarth III repeated his story, that the last thing they heard from " "Black-Eye Kauran was the message declining their invitation to join the " "Northern Alliance, brought by none other then Shan Taum himself." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:155 msgid "" "As they were discussing the matter, a group of orcs charged from the " "surrounding trees and hills and surrounded the parley." msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:536 msgid "" "Now now now, what do we have here. Collaborating with the enemy again just " "like your disgusting father, are you?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:541 msgid "" "Collaborating with the humans, pfff. Look who is talking. What are you doing " "here, Shan Taum?" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:546 msgid "I am here to do to you what I did to your father." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:551 msgid "So you did kill my father then." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:556 msgid "What did I tell you, Kapou'e?" msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:561 msgid "" "Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want " "Dorset recaptured by sunset." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:566 msgid "" "Hold, Earl Lanbec'h. I have reached an agreement with these orcs. Since your " "army has been the aggressor, you must immediately disperse your army and " "withdraw from orcish territory. Once that is done then Kapou'e will give you " "back Dorset and call off the horde. I have had dealings with Kapou'e's " "father before and I believe his blood will be trustworthy. And if that isn't " "enough, then we are here to protect you in case he violates the pact." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:571 msgid "" "You and your damned compromises can go to hell. Your beloved Kapou'e will be " "joining you shortly." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:576 msgid "You leave us no choice but to take military action against you." msgstr "" #. [message]: speaker=Earl Lanbec'h #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:581 msgid "" "Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as " "soon as my orc friend here gives the order. And then your men will " "automatically assume that Kapou'e tricked and killed you." msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:586 msgid "Not today, my friend. *whistles*" msgstr "" #. [message]: speaker=Howgarth III #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:666 msgid "" "Kapou'e, it is essential that I make it back to my camp to bring news of our " "agreement and this treachery. One of my gryphon riders will take me. My " "bodyguards and the rest of my gryphons will help you fight free of this " "ambush. Once you get back to your camp, we will make a joint assault on " "these traitors. Once they are dead and dispersed, then I trust you will cary " "out your agreement." msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:671 msgid "Agreed. Let's get to it. BLOOD AND STEEL!" msgstr "" #. [message]: speaker=Shan Taum #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:690 msgid "" "Blast! The human has escaped. Men, kill this turd-licker Kapou'e and report " "back to me. I must get to my camp and assault the city." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:703 msgid "Shan Taum big coward. Never want to fight." msgstr "" #. [message]: speaker=Grüü #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:825 #, fuzzy msgid "YEAH!" msgstr "Hahaha! Sí!" #. [message]: speaker=second_unit #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:852 msgid "" "Yeah, we finally got the coward. What do you want us to do with him chief?" msgstr "" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:857 msgid "" "Stick his head at the end of a pike and let the buzzards pick it clean. I " "wasn't joking about making a mug from his skull." msgstr "" #. [scenario] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:4 msgid "Epilogue" msgstr "Epílogo" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:94 msgid "" "True to his word, once Earl Lanbec'h had been slain, Howgarth III dispersed " "the Earl's forces and withdrew them from Orcish territory. For his part " "Kapou'e withdrew from Dorset and dispersed the Great Horde. However, before " "the horde was dispersed he appointed three more shamans - with the unanimous " "consent of all - to make the Great Council complete again." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:99 msgid "" "As they did his father, Howgarth III issued an invitation to Kapou'e to join " "the Northern Alliance. Kapou'e declined. Instead he went back to Barag Gór " "and, making that his capital, established himself as sovereign over all the " "northern tribes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:104 msgid "" "Kapou'e ruled for many years, and those years were a time of unprecedented " "prosperity and unity for the orcs. Under the leadership of Kapou'e, the " "united orc forces thoroughly scoured their territory of any renegade bands " "of humans, dwaves, elves, and undead. Agreements were thrashed out to the " "effect that orcs desiring to trade would have free passage anywhere in " "orcish territory without hinderance from other tribes." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:109 msgid "" "During the eighth year of Kapou'e's reign, and then again in the fourteenth, " "the orcish territories were once again invaded, first from the elves, and " "then once again from the humans. Almost as a testament to the power of the " "orcs united - both attacks were quickly and decisively crushed, even before " "the Northern Alliance could intervene." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:114 msgid "" "In order to keep fighting between the tribes to a minimum, Kapou'e also " "maintained an enormous army, drawn from all corners of his empire. To offset " "the cost of maintaining such an army, he often hired out portions of it to " "act as mercenaries in foreign struggles. People of all races took advantage " "of this and, consequently, those orcs thirsting for battle got more then " "enough to keep them from attacking their nearest neighbors." msgstr "" #. [part] #: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:119 msgid "" "Grüü in particular took great delight in these excursions. The huge, " "cunning, and swift troll soon became even more well known than Kapou'e. " "Tales of his courage and cunning reached even as far as Wesnoth itself." msgstr "" #. [unit_type]: race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:4 #, fuzzy msgid "Novice Orcish Shaman" msgstr "Elfa Xamán" #. [unit_type]: race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:21 msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Novice Shamans are still young and vigorous, but their " "spell-casting ability still needs improvement." msgstr "" #. [attack]: type=impact #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:26 #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:27 #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:26 msgid "staff" msgstr "bastón" #. [attack]: type=pierce #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:35 #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:36 #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:35 msgid "curse" msgstr "maldición" #. [unit_type]: race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:4 #, fuzzy msgid "Old Orcish Shaman" msgstr "Elfa Xamán" #. [unit_type]: race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:22 msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life. Old Orcish Shamans are shamans that have mastered " "magic, although their physical strength has declined with age." msgstr "" #. [unit_type]: race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:4 msgid "Orcish Shaman" msgstr "Orco Xamán" #. [unit_type]: race=orc #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:21 msgid "" "Orcish Shamans are the guardians of orcish magic. Respected among orcish " "tribes, they form the Orcish Council, which makes important decisions for " "the whole Orcish community and arbitrates the many conflicts that arise " "between tribes of this argumentative race. Although physically weak (for " "Orcs), Orcish Shamans are good spell casters and can curse their enemies, " "draining their life." msgstr "" #. [unit_type]: race=mechanical #: data/campaigns/Son_Of_The_Black_Eye/units/Watch_Tower.cfg:4 #, fuzzy msgid "Watch Tower" msgstr "Primeira Garda" #. [unit_type]: race=mechanical #: data/campaigns/Son_Of_The_Black_Eye/units/Watch_Tower.cfg:33 msgid "" "Watch Towers are good places from which to spot enemies and then shoot " "miscellaneous items at them with ballistas." msgstr "" #. [attack]: type=pierce #: data/campaigns/Son_Of_The_Black_Eye/units/Watch_Tower.cfg:39 #, fuzzy msgid "ballista" msgstr "balista" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:16 #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:32 #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:48 #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:64 msgid "Ouch! This hurts!" msgstr "Ouch! Isto doe!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:20 #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:36 #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:52 #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:68 msgid "The Council will never be complete again. This is hopeless." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:92 msgid "Oh no, I am defeated." msgstr "Ouh non, derrotáronme." #. [message]: speaker=Inarix #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:104 msgid "Ahhh!" msgstr "Ahhh!" #. [message]: speaker=Kapou'e #: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:109 msgid "" "Blast it, without Inarix to lead his saurians, we can no longer count on " "their help." msgstr "" #. [unit]: type=Pirate Galleon #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:202 msgid "Pirate Galleon" msgstr "Galeón Pirata" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:380 msgid "The green earth will curse you for this...." msgstr "" #. [message]: speaker=unit #: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:392 msgid "Curse you, foul orc!" msgstr "" #~ msgid "Mkel" #~ msgstr "Mkel" #~ msgid "Oumph" #~ msgstr "Oumph"