wesnoth/data/units/Drake_Guard.cfg

72 lines
1.2 KiB
INI

[unit]
id=Drake Guard
name= _ "Drake Guard"
race=drake
image=drake-guard.png
image_defensive=drake-guard-defend.png
# should be less HP, but with the "shielding" ability
hitpoints=57
movement_type=drakefly
movement=5
experience=70
level=2
alignment=neutral
advanceto=null
#advanceto=Drake Highguard
cost=29
usage=fighter
#ability=shielding
#unit_description= _ ""
get_hit_sound=groan.wav
[attack]
name=spear
type=pierce
range=short
damage=9
number=3
[frame]
begin=-200
end=-50
image=drake-guard-attack-close1.png
[/frame]
[frame]
begin=-50
end=100
image=drake-guard-attack-close2.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=fire breath
icon=attacks/fireball.png
type=fire
range=long
damage=9
number=2
[frame]
begin=-300
end=-100
image=drake-guard-attack-ranged.png
halo=halo/fireball1.png,halo/fireball2.png,halo/fireball3.png,halo/fireball4.png,halo/fireball5.png,halo/fireball6.png
halo_x,halo_y=14,-14
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/fireball.png
halo=halo/fireball7.png
halo_x,halo_y=14,-14
[/missile_frame]
[/attack]
[/unit]