wesnoth/data/units/Lieutenant.cfg
2004-08-22 13:40:20 +00:00

68 lines
1.2 KiB
INI

[unit]
id=Lieutenant
name= _ "Lieutenant"
race=human
image=human-lieutenant.png
image_leading=human-lieutenant-leading.png
image_defensive=human-lieutenant-defend.png
hitpoints=48
movement_type=smallfoot
movement=6
experience=80
level=2
alignment=lawful
advanceto=General
cost=35
ability=leadership
usage=fighter
unit_description= _ "Trained at swords and crossbows, Lieutenants lead small groups of human soldiers, coordinating their attacks and increasing the fighting ability of those of lower rank around them."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=6
number=3
[frame]
begin=-100
end=100
image=human-lieutenant-attack-sword.png
[/frame]
[sound]
time=-250
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=crossbow
type=pierce
range=long
damage=5
number=3
[frame]
begin=-150
end=100
image=human-lieutenant-attack-crossbow.png
[/frame]
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/missile-n.png
image_diagonal=projectiles/missile-ne.png
[/missile_frame]
[/attack]
[/unit]