韦诺之战
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Patrick Parker 01fecd15ee this change in 2008-01-24T20:52:29Z!benoit.timbert@free.fr appears to be incorrect so I am reverting it.
if there is a reason why this was changed from an entity_location to a
plain gamemap::location (which disallows the intelligent filtering
that prevents events from firing for disappeared units) then please
provide that reason in the code comments or in the commit log. Thanks.

I have not tested to see if this reintroduces bug #10801.
2008-01-26 00:40:36 +00:00
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The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
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Wesnoth User and Developer Forums (with over 100,000 posts from more
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For extensive documentation about all aspects of the game, see the
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    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>