wesnoth/data/multiplayer/scenarios/8p_Morituri.cfg
Eric S. Raymond 303a039679 Use cancrecruit={yes,no} rather than canrecruit={1,0} everywhere,
...because it's a good example mainline should set for UMC.
This change was done mechanically with a wmllint enhancement.
2008-03-01 08:42:40 +00:00

101 lines
2.2 KiB
INI

#textdomain wesnoth-multiplayer
[multiplayer]
id=multiplayer_8p_Morituri
name= _ "8p - Morituri"
map_data="{multiplayer/maps/8p_Morituri.map}"
description= _ "Teamwork and tactics are key to victory in this unusual battlefield, where eight armies fight to the finish." + _ " Recommended setting of 2 gold per village."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[side]
[ai]
villages_per_scout=32
[/ai]
side=1
team_name=Team 1
user_team_name= _ "teamname^Team 1"
canrecruit=yes
controller=human
fog=yes
[/side]
[side]
[ai]
villages_per_scout=32
[/ai]
side=2
team_name=Team 2
user_team_name= _ "teamname^Team 2"
canrecruit=yes
controller=human
fog=yes
[/side]
[side]
[ai]
villages_per_scout=32
[/ai]
side=3
team_name=Team 2
user_team_name= _ "teamname^Team 2"
canrecruit=yes
controller=human
fog=yes
[/side]
[side]
[ai]
villages_per_scout=32
[/ai]
side=4
team_name=Team 2
user_team_name= _ "teamname^Team 2"
canrecruit=yes
controller=human
fog=yes
[/side]
[side]
[ai]
villages_per_scout=32
[/ai]
side=5
team_name=Team 1
user_team_name= _ "teamname^Team 1"
canrecruit=yes
controller=human
fog=yes
[/side]
[side]
[ai]
villages_per_scout=32
[/ai]
side=6
team_name=Team 1
user_team_name= _ "teamname^Team 1"
canrecruit=yes
controller=human
fog=yes
[/side]
[side]
[ai]
villages_per_scout=32
[/ai]
side=7
team_name=Team 1
user_team_name= _ "teamname^Team 1"
canrecruit=yes
controller=human
fog=yes
[/side]
[side]
[ai]
villages_per_scout=32
[/ai]
side=8
team_name=Team 2
user_team_name= _ "teamname^Team 2"
canrecruit=yes
controller=human
fog=yes
[/side]
[/multiplayer]