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upstream/wesnoth
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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-12 12:14:11 +00:00
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wesnoth/data
History
Steven Panek 02c4a7c99e Made a bunch of strings in the test scenario untranslatable;...
...moved 'sword', 'bow', and 'longbow' out of the wesnoth domain.
2012-09-04 21:26:20 +00:00
..
ai
LuaAI: wesnoth.debug_ai() slightly refactored,
2012-08-14 07:26:58 +00:00
campaigns
Removed a duplicate word
2012-09-04 08:34:16 +00:00
core
Updated bumbadadabum's entry in the credits.
2012-09-02 18:08:43 +00:00
gui
Implemented a dialog for editing the map labels in the editor.
2012-07-22 16:29:09 +00:00
hardwired
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languages
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lua
Moved [store_villages] from C++ to Lua
2012-07-21 10:03:31 +00:00
multiplayer
Use campfire terrain in TSG instead of {ANIMATED_CAMPFIRE} macro
2012-08-25 10:10:06 +00:00
test
applied utils/wesnoth-optipng:
2012-08-25 08:18:19 +00:00
themes
Implemented the village ownership editor tool.
2012-07-27 13:34:00 +00:00
tools
Add CIA commit hook to created repositories
2012-09-04 00:22:51 +01:00
_main.cfg
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advanced_preferences.cfg
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COPYING.txt
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english.cfg
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game_config.cfg
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lan_server.cfg
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scenario-formula-recruitment.cfg
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scenario-formula.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
Removing a doubled #textdomain line and converting tabs to spaces.
2012-09-02 13:27:04 +00:00
scenario-poisoning.cfg
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scenario-test.cfg
Made a bunch of strings in the test scenario untranslatable;...
2012-09-04 21:26:20 +00:00
schema-gui.cfg
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schema.cfg
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