wesnoth/src/image_modifications.hpp
Charles Dang fc2a58f693 Use std::size_t everywhere instead of plain size_t
Excludes:
* spirit_po/
* xBRZ/
2018-03-19 11:56:04 +11:00

611 lines
13 KiB
C++

/*
Copyright (C) 2009 - 2018 by Iris Morelle <shadowm2006@gmail.com>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#pragma once
#include "color_range.hpp"
#include "lua_jailbreak_exception.hpp"
#include "sdl/surface.hpp"
#include "sdl/utils.hpp"
#include <functional>
#include <map>
#include <memory>
#include <queue>
namespace image {
class modification;
/// A modified priority queue used to order image modifications.
/// The priorities for this queue are to order modifications by priority(),
/// then by the order they are added to the queue.
class modification_queue
{
// Invariant for this class:
// At the beginning and end of each member function call, there
// are no empty vectors in priorities_.
public:
modification_queue()
: priorities_()
{
}
bool empty() const { return priorities_.empty(); }
void push(modification * mod);
void pop();
std::size_t size() const;
modification * top() const;
private:
/// Map from a mod's priority() to the mods having that priority.
typedef std::map<int, std::vector<std::shared_ptr<modification>>, std::greater<int>> map_type;
/// Map from a mod's priority() to the mods having that priority.
map_type priorities_;
};
/// Base abstract class for an image-path modification
class modification
{
public:
/** Exception thrown by the operator() when an error occurs. */
struct imod_exception
: public lua_jailbreak_exception
{
/**
* Constructor.
*
* @pre message_stream.str()[message_stream.str().size() - 1] == '\n'
*
* @param message_stream Stream with the error message regarding
* the failed operation.
*/
imod_exception(const std::stringstream& message_stream);
/**
* Constructor.
*
* @pre message[message.size() - 1] == '\n'
*
* @param message String with the error message regarding
* the failed operation.
*/
imod_exception(const std::string& message);
~imod_exception() noexcept {}
/** The error message regarding the failed operation. */
const std::string message;
private:
IMPLEMENT_LUA_JAILBREAK_EXCEPTION(imod_exception)
};
/// Decodes modifications from a modification string
static modification_queue decode(const std::string&);
virtual ~modification() {}
///Applies the image-path modification on the specified surface
virtual surface operator()(const surface& src) const = 0;
/// Specifies the priority of the modification
virtual int priority() const { return 0; }
};
/**
* Recolor (RC/TC/PAL) modification.
* It is used not only for color-range-based recoloring ("~RC(magenta>teal)")
* but also for team-color-based color range selection and recoloring
* ("~TC(3,magenta)") and palette switches ("~PAL(000000,005000 > FFFFFF,FF00FF)").
*/
class rc_modification : public modification
{
public:
/**
* Default constructor.
*/
rc_modification()
: rc_map_()
{}
/**
* RC-map based constructor.
* @param recolor_map The palette switch map.
*/
rc_modification(const color_range_map& recolor_map)
: rc_map_(recolor_map)
{}
virtual surface operator()(const surface& src) const;
// The rc modification has a higher priority
virtual int priority() const { return 1; }
bool no_op() const { return rc_map_.empty(); }
const color_range_map& map() const { return rc_map_;}
color_range_map& map() { return rc_map_;}
private:
color_range_map rc_map_;
};
/**
* Mirror (FL) modification.
*/
class fl_modification : public modification
{
public:
/**
* Constructor.
* @param horiz Horizontal mirror flag.
* @param vert Vertical mirror flag.
*/
fl_modification(bool horiz = false, bool vert = false)
: horiz_(horiz)
, vert_(vert)
{}
virtual surface operator()(const surface& src) const;
void set_horiz(bool val) { horiz_ = val; }
void set_vert(bool val) { vert_ = val; }
bool get_horiz() const { return horiz_; }
bool get_vert() const { return vert_; }
/** Toggle horizontal mirror flag.
* @return The new flag state after toggling. */
bool toggle_horiz() { return((horiz_ = !horiz_)); }
/** Toggle vertical mirror flag.
* @return The new flag state after toggling. */
bool toggle_vert() { return((vert_ = !vert_)); }
bool no_op() const { return ((!horiz_) && (!vert_)); }
private:
bool horiz_;
bool vert_;
};
/**
* Rotate (ROTATE) modification.
*/
class rotate_modification : public modification
{
public:
/**
* Constructor.
*
* @pre zoom >= offset Otherwise the result will have empty pixels.
* @pre offset > 0 Otherwise the procedure will not return.
*
* @param degrees Amount of rotation (in degrees).
* Positive values are clockwise; negative are counter-clockwise.
* @param zoom The zoom level to calculate the rotation from.
* Greater values result in better results and increased runtime.
* This parameter will be ignored if @a degrees is a multiple of 90.
* @param offset Determines the step size of the scanning of the zoomed source.
* Different offsets can produce better results, try them out.
* Greater values result in decreased runtime.
* This parameter will be ignored if @a degrees is a multiple of 90.
* If @a offset is greater than @a zoom the result will have empty pixels.
*/
rotate_modification(int degrees = 90, int zoom = 16, int offset = 8)
: degrees_(degrees), zoom_(zoom), offset_(offset)
{}
virtual surface operator()(const surface& src) const;
bool no_op() const { return degrees_ % 360 == 0; }
private:
int degrees_;
int zoom_;
int offset_;
};
/**
* Grayscale (GS) modification.
*/
class gs_modification : public modification
{
public:
virtual surface operator()(const surface& src) const;
};
/**
* Black and white (BW) modification.
*/
class bw_modification : public modification
{
public:
bw_modification(int threshold): threshold_(threshold) {}
virtual surface operator()(const surface& src) const;
private:
int threshold_;
};
/**
* Give to the image a sepia tint (SEPIA)
*/
struct sepia_modification : modification
{
virtual surface operator()(const surface &src) const;
};
/**
* Make an image negative (NEG)
*/
class negative_modification : public modification
{
public:
negative_modification(int r, int g, int b): red_(r), green_(g), blue_(b) {}
virtual surface operator()(const surface &src) const;
private:
int red_, green_, blue_;
};
/**
* Plot Alpha (Alpha) modification
*/
class plot_alpha_modification : public modification
{
public:
virtual surface operator()(const surface& src) const;
};
/**
* Wipe Alpha (Wipe_Alpha) modification
*/
class wipe_alpha_modification : public modification
{
public:
virtual surface operator()(const surface& src) const;
};
/**
* Adjust Alpha (ADJUST_ALPHA) modification
*/
class adjust_alpha_modification : public modification
{
public:
adjust_alpha_modification(const std::string& formula)
: formula_(formula)
{}
virtual surface operator()(const surface& src) const;
private:
std::string formula_;
};
/**
* Adjust Channels (CHAN) modification
*/
class adjust_channels_modification : public modification
{
public:
adjust_channels_modification(const std::vector<std::string>& formulas)
: formulas_(formulas)
{
if(formulas_.empty()) {
formulas_.push_back("red");
}
if(formulas_.size() == 1) {
formulas_.push_back("green");
}
if(formulas_.size() == 2) {
formulas_.push_back("blue");
}
if(formulas_.size() == 3) {
formulas_.push_back("alpha");
}
}
virtual surface operator()(const surface& src) const;
private:
std::vector<std::string> formulas_;
};
/**
* Crop (CROP) modification.
*/
class crop_modification : public modification
{
public:
crop_modification(const SDL_Rect& slice)
: slice_(slice)
{}
virtual surface operator()(const surface& src) const;
const SDL_Rect& get_slice() const
{
return slice_;
}
private:
SDL_Rect slice_;
};
/**
* Scale (BLIT) modification.
*/
class blit_modification : public modification
{
public:
blit_modification(const surface& surf, int x, int y)
: surf_(surf), x_(x), y_(y)
{}
virtual surface operator()(const surface& src) const;
const surface& get_surface() const
{
return surf_;
}
int get_x() const
{
return x_;
}
int get_y() const
{
return y_;
}
private:
surface surf_;
int x_;
int y_;
};
/**
* Mask (MASK) modification.
*/
class mask_modification : public modification
{
public:
mask_modification(const surface& mask, int x, int y)
: mask_(mask), x_(x), y_(y)
{}
virtual surface operator()(const surface& src) const;
const surface& get_mask() const
{
return mask_;
}
int get_x() const
{
return x_;
}
int get_y() const
{
return y_;
}
private:
surface mask_;
int x_;
int y_;
};
/**
* LIGHT (L) modification.
*/
class light_modification : public modification
{
public:
light_modification(const surface& surf)
: surf_(surf)
{}
virtual surface operator()(const surface& src) const;
const surface& get_surface() const
{
return surf_;
}
private:
surface surf_;
};
/**
* Scaling modifications base class.
*/
class scale_modification : public modification
{
public:
scale_modification(int width, int height, const std::string& fn, bool use_nn)
: w_(width), h_(height), nn_(use_nn), fn_(fn)
{}
virtual surface operator()(const surface& src) const;
virtual std::pair<int,int> calculate_size(const surface& src) const = 0;
int get_w() const
{
return w_;
}
int get_h() const
{
return h_;
}
private:
int w_, h_;
bool nn_;
protected:
const std::string fn_;
};
/**
* Scale exact modification. (SCALE, SCALE_SHARP)
*/
class scale_exact_modification : public scale_modification
{
public:
scale_exact_modification(int width, int height, const std::string& fn, bool use_nn)
: scale_modification(width, height, fn, use_nn)
{}
virtual std::pair<int,int> calculate_size(const surface& src) const;
};
/**
* Scale into (SCALE_INTO) modification. (SCALE_INTO, SCALE_INTO_SHARP)
* Preserves aspect ratio.
*/
class scale_into_modification : public scale_modification
{
public:
scale_into_modification(int width, int height, const std::string& fn, bool use_nn)
: scale_modification(width, height, fn, use_nn)
{}
virtual std::pair<int,int> calculate_size(const surface& src) const;
};
/**
* xBRZ scale (xBRZ) modification
*/
class xbrz_modification : public modification
{
public:
xbrz_modification(int z)
: z_(z)
{}
virtual surface operator()(const surface& src) const;
private:
int z_;
};
/**
* Opacity (O) modification
*/
class o_modification : public modification
{
public:
o_modification(float opacity)
: opacity_(opacity)
{}
virtual surface operator()(const surface& src) const;
float get_opacity() const
{
return opacity_;
}
private:
float opacity_;
};
/**
* Color-shift (CS, R, G, B) modification.
*/
class cs_modification : public modification
{
public:
cs_modification(int r, int g, int b)
: r_(r), g_(g), b_(b)
{}
virtual surface operator()(const surface& src) const;
int get_r() const { return r_; }
int get_g() const { return g_; }
int get_b() const { return b_; }
private:
int r_, g_, b_;
};
/**
* Color blending (BLEND) modification
*/
class blend_modification : public modification
{
public:
blend_modification(int r, int g, int b, float a)
: r_(r), g_(g), b_(b), a_(a)
{}
virtual surface operator()(const surface& src) const;
int get_r() const { return r_; }
int get_g() const { return g_; }
int get_b() const { return b_; }
float get_a() const { return a_; }
private:
int r_, g_, b_;
float a_;
};
/**
* Gaussian-like blur (BL) modification.
*/
class bl_modification : public modification
{
public:
bl_modification(int depth)
: depth_(depth)
{}
virtual surface operator()(const surface& src) const;
int get_depth() const
{
return depth_;
}
private:
int depth_;
};
/**
* Fill background with a color (BG).
*/
struct background_modification : modification
{
background_modification(const color_t& c): color_(c) {}
virtual surface operator()(const surface &src) const;
const color_t& get_color() const
{
return color_;
}
private:
color_t color_;
};
/**
* Channel swap (SWAP).
*/
class swap_modification : public modification
{
public:
swap_modification(channel r, channel g, channel b, channel a): red_(r), green_(g), blue_(b), alpha_(a) {}
virtual surface operator()(const surface& src) const;
private:
channel red_;
channel green_;
channel blue_;
channel alpha_;
};
} /* end namespace image */