mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-23 23:17:19 +00:00

It was ansi, which will change to c++0x at some point in the future. In order to activate that as default by accident force the c++98 mode.
347 lines
13 KiB
CMake
347 lines
13 KiB
CMake
# most stuff should be implemented so far, what is not working so far:
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# * some other smaller stuff
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# * nice INSTALL howto
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# * Detect Python and install Python tools
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# * Rewrite the po4a-update
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# * Test everything
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# * install .desktop files taking binary prefix and suffix into account
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# set minimum version
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cmake_minimum_required(VERSION 2.6.0)
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if(COMMAND cmake_policy)
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cmake_policy(SET CMP0005 OLD)
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endif(COMMAND cmake_policy)
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set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
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# use our own version of FindBoost.cmake and other Find* scripts
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set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
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find_package(SDL 1.2.7 REQUIRED)
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find_package(Boost 1.35 REQUIRED COMPONENTS iostreams regex)
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# yes, gettext is *required* even when NLS is deactivated (this is to compile
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# src/gettext.cpp since it includes libintl.h)
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find_package(Gettext REQUIRED)
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find_package(X11)
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if(NOT MSVC)
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#needed to get some SDL defines in... (as of rev31694 -D_GNU_SOURCE=1 is required!)
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set(SDL_CONFIG "sdl-config" CACHE STRING "Path to sdl-config script")
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exec_program(${SDL_CONFIG} ARGS "--cflags" OUTPUT_VARIABLE SDL_CFLAGS)
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add_definitions(${SDL_CFLAGS})
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endif(NOT MSVC)
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#check for some compiler/arch specific things and export defines accordingly...
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include(SearchForStuff)
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#
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# Options
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#
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#Path options
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set(BINDIR "bin" CACHE STRING "Where to install binaries")
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set(MANDIR "man" CACHE STRING "Where to install manpages")
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set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
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set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.")
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set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data")
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set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}" CACHE STRING "change the dir where binaries are placed right at compile time")
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set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name")
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set(PREFERENCES_DIR "" CACHE STRING "Use a non-default preferences directory (.wesnoth on unix)")
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#Game options
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option(ENABLE_FRIBIDI "Enable FriBIDi support" ON)
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set(GUI "normal" CACHE STRING "Set for GUI reductions for resolutions down to 320x240 (PDAs) (normal|tiny)")
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#server options
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set(SERVER_UID "" CACHE STRING "User id of the user who runs wesnothd")
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set(SERVER_GID "" CACHE STRING "Group id of the user who runs wesnothd")
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set(FIFO_DIR "/var/run/wesnothd" CACHE STRING "Directory for the wesnothd fifo socket file")
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#build options
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option(ENABLE_GAME "Enable compilation of the game" ON)
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option(ENABLE_CAMPAIGN_SERVER "Enable compilation of campaign server")
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option(ENABLE_SERVER "Enable compilation of server" ON)
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option(ENABLE_EDITOR "Enable compilation of the new map editor into the game executable" ON)
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option(ENABLE_TOOLS "Enable building and installation of tools for artists and WML maintainers")
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option(ENABLE_TESTS "Build unit tests")
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option(ENABLE_NLS "Enable building of translations" ON)
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option(ENABLE_POOL_ALLOC "Enable custom pool malloc" OFF)
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option(ENABLE_LOW_MEM "Reduce memory usage by removing extra functionality" OFF)
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if(UNIX AND NOT APPLE AND NOT CYGWIN)
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option(ENABLE_DESKTOP_ENTRY "enable installation of desktop entry files" ON)
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set(ICONDIR "${DATAROOTDIR}/pixmaps" CACHE STRING "Sets the icon directory for desktop entry to a non-default location.")
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set(DESKTOPDIR "${DATAROOTDIR}/applications/" CACHE STRING "Sets the desktop file directory for desktop entry to a non-default location.")
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endif(UNIX AND NOT APPLE AND NOT CYGWIN)
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option(ENABLE_STRICT_COMPILATION "Sets the strict compilation mode" ON)
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option(ENABLE_DEBUG_WINDOW_LAYOUT "Add the debug option to allow the generation of debug layout files in dot format" OFF)
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option ( USE_ANA_NETWORK "Compile network module using ana" ON )
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#misc options
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if(NOT MSVC)
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# Pot updates don't work at Windows so no reason to even try
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option(ENABLE_POT_UPDATE_TARGET "Enables the tools to update the pot files and manuals. This target has extra dependencies." OFF)
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endif(NOT MSVC)
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if(UNIX AND NOT APPLE AND NOT CYGWIN)
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option(ENABLE_NOTIFICATIONS "Enable Window manager notification messages" ON)
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endif(UNIX AND NOT APPLE AND NOT CYGWIN)
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set(BINARY_SUFFIX "" CACHE STRING "Suffix behind all binaries")
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set(BINARY_PREFIX "" CACHE STRING "Prefix in front of all binaries")
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#
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# Handle options (set paths/definitions/etc...)
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#
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if(CMAKE_COMPILER_IS_GNUCXX)
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# Set our own default flags at first run.
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if(NOT CONFIGURED)
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if(ENABLE_STRICT_COMPILATION)
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# The current networking code breaks strict aliasing in g++ 4.5.
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# Once the code is converted to boost::asio it might be reenabled.
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set(STRICT_FLAGS "-Werror -Wno-strict-aliasing")
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else(ENABLE_STRICT_COMPILATION)
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set(STRICT_FLAGS "")
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endif(ENABLE_STRICT_COMPILATION)
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# Strict compilation for C files is disabled until somebody wants to clean them.
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set(CMAKE_C_FLAGS "-O2 -W -Wall -ansi $ENV{CFLAGS}"
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CACHE STRING "Flags used by the C compiler during normal builds." FORCE)
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set(CMAKE_C_FLAGS_DEBUG "-O0 -DDEBUG -ggdb3 -W -Wall -ansi $ENV{CFLAGS}"
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CACHE STRING "Flags used by the C compiler during debug builds." FORCE)
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set(CMAKE_C_FLAGS_RELEASE "-O3 -DNDEBUG -W -Wall -ansi $ENV{CFLAGS} -Wno-unused"
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CACHE STRING "Flags used by the C compiler during release builds." FORCE)
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set(CMAKE_CXX_FLAGS "-O2 -W -Wall -std=c++98 ${STRICT_FLAGS} $ENV{CXXFLAGS}"
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CACHE STRING "Flags used by the CXX compiler during normal builds." FORCE)
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -DDEBUG -ggdb3 -W -Wall -std=c++98 ${STRICT_FLAGS} $ENV{CXXFLAGS}"
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CACHE STRING "Flags used by the CXX compiler during debug builds." FORCE)
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -W -Wall -std=c++98 ${STRICT_FLAGS} $ENV{CXXFLAGS} -Wno-unused"
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CACHE STRING "Flags used by the CXX compiler during release builds." FORCE)
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endif(NOT CONFIGURED)
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endif(CMAKE_COMPILER_IS_GNUCXX)
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# compose datadir path of datarootdir and datadirname
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set(DATADIR ${DATAROOTDIR}/${DATADIRNAME})
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if(NOT WIN32)
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add_definitions(-DWESNOTH_PATH=\\\"${DATADIR}\\\")
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endif(NOT WIN32)
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if(NOT ENABLE_POOL_ALLOC OR WIN32)
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add_definitions(-DDISABLE_POOL_ALLOC)
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endif(NOT ENABLE_POOL_ALLOC OR WIN32)
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if(NOT ENABLE_EDITOR)
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add_definitions(-DDISABLE_EDITOR)
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endif(NOT ENABLE_EDITOR)
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if(X11_FOUND)
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add_definitions(-D_X11)
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endif(X11_FOUND)
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add_definitions(-DHAS_RELATIVE_LOCALEDIR=1)
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add_definitions(-DLOCALEDIR=\\\"${LOCALEDIR}\\\")
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set(LOCALE_INSTALL ${DATADIR}/${LOCALEDIR})
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add_definitions(-DFIFODIR=\\\"${FIFO_DIR}\\\")
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if(PREFERENCES_DIR)
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add_definitions(-DPREFERENCES_DIR=\\\"${PREFERENCES_DIR}\\\")
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endif(PREFERENCES_DIR)
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if(GUI STREQUAL "tiny")
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add_definitions(-DUSE_TINY_GUI)
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endif(GUI STREQUAL "tiny")
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if(ENABLE_LOW_MEM)
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add_definitions(-DLOW_MEM)
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endif(ENABLE_LOW_MEM)
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if(ENABLE_DEBUG_WINDOW_LAYOUT)
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add_definitions(-DDEBUG_WINDOW_LAYOUT_GRAPHS)
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endif(ENABLE_DEBUG_WINDOW_LAYOUT)
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#
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# Libraries that are only required by some targets
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#
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if(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS)
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find_package( SDL_image 1.2 REQUIRED )
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endif(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS)
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if(ENABLE_GAME OR ENABLE_TESTS)
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find_package( SDL_mixer 1.2 REQUIRED )
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find_package( SDL_ttf 2.0.8 REQUIRED )
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endif(ENABLE_GAME OR ENABLE_TESTS)
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if(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS)
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find_package( SDL_net REQUIRED )
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endif(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS)
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if(ENABLE_TOOLS)
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find_package( ZLIB REQUIRED )
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find_package( PNG REQUIRED )
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endif(ENABLE_TOOLS)
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if(ENABLE_TESTS)
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find_package( Boost 1.35 REQUIRED COMPONENTS unit_test_framework )
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endif(ENABLE_TESTS)
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if(ENABLE_GAME)
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if(NOT MSVC)
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find_package( PkgConfig REQUIRED )
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pkg_check_modules( PANGOCAIRO REQUIRED pangocairo>=1.14.8 )
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pkg_check_modules( FONTCONFIG REQUIRED fontconfig>=2.4.1 )
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endif(NOT MSVC)
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find_package( FriBiDi )
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if(ENABLE_FRIBIDI AND FRIBIDI_LIBRARIES)
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add_definitions(-DHAVE_FRIBIDI)
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elseif(ENABLE_FRIBIDI AND NOT FRIBIDI_LIBRARIES)
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message("Could not find FriBiDi. Disabling FriBiDi support.")
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endif()
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if(ENABLE_NOTIFICATIONS)
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pkg_check_modules(LIBDBUS dbus-1)
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if(LIBDBUS_FOUND)
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add_definitions(-DHAVE_LIBDBUS)
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else(LIBDBUS_FOUND)
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message("Could not find dbus-1, Disabling notification support.")
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endif(LIBDBUS_FOUND)
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endif(ENABLE_NOTIFICATIONS)
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endif(ENABLE_GAME)
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if(USE_ANA_NETWORK)
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find_package( Boost 1.35 REQUIRED COMPONENTS system )
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endif(USE_ANA_NETWORK)
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# get languages
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file(READ po/LINGUAS LINGUAS)
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string(REPLACE "\n" "" LINGUAS ${LINGUAS})
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separate_arguments(LINGUAS)
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#
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# Include subdirectories
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#
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add_subdirectory(doc)
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if(GETTEXT_FOUND AND ENABLE_NLS)
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add_subdirectory(po)
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endif (GETTEXT_FOUND AND ENABLE_NLS)
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add_subdirectory(src)
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#
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# shrink images for tinygui
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#
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if(GUI STREQUAL "tiny")
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FIND_PACKAGE( ImageMagick REQUIRED )
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if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
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set(IMAGE_BUILD_DIR ${CMAKE_SOURCE_DIR}/tiny_images)
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else()
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set(IMAGE_BUILD_DIR ${CMAKE_BINARY_DIR})
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endif()
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set(IMAGE_FILES data/*.jpg data/*.png images/*.jpg images/*.png)
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add_custom_target(shrink-images ALL
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COMMAND ${CMAKE_COMMAND}
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ARGS -DIMAGE_FILES="${IMAGE_FILES}" -DIMAGE_BUILD_DIR="${IMAGE_BUILD_DIR}" -DIMAGEMAGICK_IDENTIFY_EXECUTABLE="${IMAGEMAGICK_IDENTIFY_EXECUTABLE}" -DIMAGEMAGICK_CONVERT_EXECUTABLE="${IMAGEMAGICK_CONVERT_EXECUTABLE}" -P "${CMAKE_MODULE_PATH}/ShrinkImages.cmake"
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMENT "Creating resized images for tinygui.")
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#
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# Install files (exclude images from data-dir, we install them from our build dir)
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#
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# this is a workaround for a bug in 2.4-7
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file(MAKE_DIRECTORY ${IMAGE_BUILD_DIR}/data ${IMAGE_BUILD_DIR}/images)
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install(DIRECTORY ${IMAGE_BUILD_DIR}/data ${IMAGE_BUILD_DIR}/images DESTINATION ${DATADIR} USE_SOURCE_PERMISSIONS)
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install(DIRECTORY data fonts sounds DESTINATION ${DATADIR} USE_SOURCE_PERMISSIONS
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PATTERN "*.png" EXCLUDE
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PATTERN "*.jpg" EXCLUDE
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PATTERN ".svn" EXCLUDE
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)
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else(GUI STREQUAL "tiny")
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#
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# Install files
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#
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install(DIRECTORY data fonts images sounds DESTINATION ${DATADIR} USE_SOURCE_PERMISSIONS PATTERN ".svn" EXCLUDE )
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endif(GUI STREQUAL "tiny")
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#
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# Install desktop file so wesnoth appears in the application start menu with an icon
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# TODO: string replacement to have the real binary name in does not work atm, because in the Categories= block semicolons are lost...
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#
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if(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
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# do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file)
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# file(READ icons/wesnoth.desktop wesnoth-desktop-orig)
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#string(REGEX REPLACE "(\nName.*=.*)\n" "\\1 (${BINARY_SUFFIX})\n" wesnoth-desktop-modified ${wesnoth-desktop-orig} )
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# string(REPLACE "Exec=wesnoth" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}" wesnoth-desktop-modified ${wesnoth-desktop-orig} )
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# file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop ${wesnoth-desktop-modified} )
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#execute_process(COMMAND sed "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
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#exec_program(sed ARGS "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
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# install the generated .desktop file
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# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth-icon.png DESTINATION ${ICONDIR} )
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if(ENABLE_EDITOR)
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# do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file)
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# file(READ icons/wesnoth_editor.desktop wesnoth-editor-desktop-orig)
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# string(REPLACE "Exec=wesnoth -e" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX} -e" wesnoth-editor-desktop-modified ${wesnoth-editor-desktop-orig} )
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# file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop ${wesnoth-editor-desktop-modified} )
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# install the generated .desktop file
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# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth_editor.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth_editor-icon.png DESTINATION ${ICONDIR} )
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endif(ENABLE_EDITOR)
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endif(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
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if(ENABLE_SERVER AND FIFO_DIR)
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install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory \$ENV{DESTDIR}/${FIFO_DIR})")
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if(SERVER_UID AND SERVER_GID)
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install(CODE "execute_process(COMMAND chown ${SERVER_UID}:${SERVER_GID} \$ENV{DESTDIR}/${FIFO_DIR})")
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endif()
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endif()
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# Index for checking states of localized images at runtime.
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install(FILES l10n-track DESTINATION ${DATADIR})
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#
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# uninstall
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#
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configure_file(
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"${CMAKE_MODULE_PATH}/uninstall.cmake.in"
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"${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake"
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IMMEDIATE @ONLY
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)
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add_custom_target(uninstall
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"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake"
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)
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#
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# Packaging stuff
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#
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include(CPack)
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set(CPACK_GENERATOR "TGZ")
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set(CPACK_SOURCE_GENERATOR "TGZ")
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set(CONFIGURED ON CACHE INTERNAL "")
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