wesnoth/data/units/Dwarvish_Thunderer.cfg
Jérémy Rosen 0b9b041025 change in sound handling WML within animations,
...sound are now part of the frame, and not a separate element
2006-03-02 23:33:46 +00:00

110 lines
2.4 KiB
INI

[unit]
id=Dwarvish Thunderer
name= _ "Dwarvish Thunderer"
race=dwarf
image="units/dwarves/thunderer.png"
[defend]
[frame]
begin=-150
end=150
image="units/dwarves/thunderer-defend.png"
[/frame]
[/defend]
hitpoints=34
movement_type=dwarvishfoot
movement=4
experience=40
level=1
alignment=neutral
advanceto=Dwarvish Thunderguard
cost=17
usage=mixed fighter
unit_description= _ "When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange ... 'wands' they carried into battle. After the peace instituted by the Ka'lian came into effect, Haldric's people, not understanding these weapons, and certainly unable to make any of their own, realized they were lucky to no longer be fighting the dwarves, and vowed never to do so again."
get_hit_sound=dwarf-hit.wav
die_sound=dwarf-die.wav
[death]
[frame]
begin=0
end=200
image="units/dwarves/thunderer-die1.png"
[/frame]
[frame]
begin=200
end=400
image="units/dwarves/thunderer-die2.png"
[/frame]
[frame]
begin=400
end=600
image="units/dwarves/thunderer-die3.png"
[/frame]
[/death]
[attack]
name=dagger
icon=attacks/human-dagger.png
type=blade
range=melee
damage=6
number=2
[animation]
hits=no
[frame]
begin=-250
end=-50
image="units/dwarves/thunderer-melee1.png"
sound=miss.wavw
[/frame]
[frame]
begin=-50
end=100
image="units/dwarves/thunderer-melee2.png"
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-250
end=-50
image="units/dwarves/thunderer-melee1.png"
sound=dagger-swish.wav
[/frame]
[frame]
begin=-50
end=100
image="units/dwarves/thunderer-melee2.png"
[/frame]
[/animation]
[/attack]
[attack]
name=thunderstick
type=pierce
range=ranged
damage=18
number=1
[animation]
[missile_frame]
begin=-150
end=0
image="projectiles/bullet.png"
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[frame]
begin=-350
end=-150
image="units/dwarves/thunderer-attack1.png"
[/frame]
[frame]
sound=gunshot.wav
begin=-150
end=-149
image="units/dwarves/thunderer-attack1.png"
[/frame]
[frame]
begin=-149
end=600
image="units/dwarves/thunderer-attack1.png"
[/frame]
[/animation]
[/attack]
[/unit]