mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-27 21:29:39 +00:00
455 lines
14 KiB
Lua
455 lines
14 KiB
Lua
--[========[Config Manipulation Functions]========]
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print("Loading WML module...")
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local function ensure_config(cfg)
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if type(cfg) == 'table' then
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return wml.valid(cfg)
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end
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if type(cfg) == 'userdata' then
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if getmetatable(cfg) == 'wml object' then return true end
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error("Expected a table or wml object but got " .. getmetatable(cfg), 3)
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else
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error("Expected a table or wml object but got " .. type(cfg), 3)
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end
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return false
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end
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--! Returns the first subtag of @a cfg with the given @a name.
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--! If @a id is not nil, the "id" attribute of the subtag has to match too.
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--! The function also returns the index of the subtag in the array.
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--! Returns nil if no matching subtag is found
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function wml.get_child(cfg, name, id)
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ensure_config(cfg)
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for i,v in ipairs(cfg) do
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if v[1] == name then
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local w = v[2]
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if not id or w.id == id then return w, i end
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end
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end
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end
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--! Returns the nth subtag of @a cfg with the given @a name.
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--! (Indices start at 1, as always with Lua.)
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--! The function also returns the index of the subtag in the array.
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--! Returns nil if no matching subtag is found
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function wml.get_nth_child(cfg, name, n)
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ensure_config(cfg)
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for i,v in ipairs(cfg) do
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if v[1] == name then
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n = n - 1
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if n == 0 then return v[2], i end
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end
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end
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end
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--! Returns the first subtag of @a cfg with the given @a name that matches the @a filter.
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--! If @a name is omitted, any subtag can match regardless of its name.
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--! The function also returns the index of the subtag in the array.
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--! Returns nil if no matching subtag is found
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function wml.find_child(cfg, name, filter)
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ensure_config(cfg)
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if filter == nil then
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filter = name
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name = nil
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end
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for i,v in ipairs(cfg) do
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if name == nil or v[1] == name then
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local w = v[2]
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if wml.matches_filter(w, filter) then return w, i end
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end
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end
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end
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--! Returns the number of attributes of the config
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function wml.attribute_count(cfg)
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ensure_config(cfg)
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local count = 0
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for k,v in pairs(cfg) do
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if type(k) == 'string' then
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count = count + 1
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end
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end
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return count
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end
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--! Returns the number of subtags of @a with the given @a name.
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function wml.child_count(cfg, name)
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ensure_config(cfg)
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local n = 0
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for i,v in ipairs(cfg) do
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if v[1] == name then
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n = n + 1
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end
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end
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return n
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end
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--! Returns an iterator over all the subtags of @a cfg with the given @a name.
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function wml.child_range(cfg, tag)
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ensure_config(cfg)
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local iter, state, i = ipairs(cfg)
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local function f(s)
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local c
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repeat
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i,c = iter(s,i)
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if not c then return end
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until c[1] == tag
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return c[2]
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end
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return f, state
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end
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--! Returns an array from the subtags of @a cfg with the given @a name
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function wml.child_array(cfg, tag)
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ensure_config(cfg)
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local result = {}
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for val in wml.child_range(cfg, tag) do
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table.insert(result, val)
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end
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return result
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end
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--! Removes the first matching child tag from @a cfg
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function wml.remove_child(cfg, tag)
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ensure_config(cfg)
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for i,v in ipairs(cfg) do
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if v[1] == tag then
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table.remove(cfg, i)
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return
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end
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end
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end
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--! Removes all matching child tags from @a cfg
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function wml.remove_children(cfg, ...)
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for i = #cfg, 1, -1 do
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for _,v in ipairs(...) do
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if cfg[i] == v then
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table.remove(cfg, i)
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end
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end
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end
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end
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--[========[WML Tag Creation Table]========]
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local create_tag_mt = {
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__metatable = "WML tag builder",
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__index = function(self, n)
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return function(cfg) return { n, cfg } end
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end
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}
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wml.tag = setmetatable({}, create_tag_mt)
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--[========[Config / Vconfig Unified Handling]========]
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-- These are slated to be moved to game kernel only
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function wml.literal(cfg)
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if type(cfg) == "userdata" then
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return cfg.__literal
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else
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return cfg or {}
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end
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end
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function wml.parsed(cfg)
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if type(cfg) == "userdata" then
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return cfg.__parsed
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else
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return cfg or {}
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end
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end
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function wml.shallow_literal(cfg)
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if type(cfg) == "userdata" then
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return cfg.__shallow_literal
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else
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return cfg or {}
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end
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end
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function wml.shallow_parsed(cfg)
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if type(cfg) == "userdata" then
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return cfg.__shallow_parsed
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else
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return cfg or {}
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end
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end
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if wesnoth.kernel_type() == "Game Lua Kernel" then
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--[========[WML error helper]========]
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--! Interrupts the current execution and displays a chat message that looks like a WML error.
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function wml.error(m)
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error("~wml:" .. m, 0)
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end
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--- Calling wml.fire isn't the same as calling wesnoth.wml_actions[name] due to the passed vconfig userdata
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--- which also provides "constness" of the passed wml object from the point of view of the caller.
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--- So please don't remove since it's not deprecated.
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function wml.fire(name, cfg)
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wesnoth.wml_actions[name](wml.tovconfig(cfg or {}))
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end
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end
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if wesnoth.kernel_type() ~= "Application Lua Kernel" then
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--[========[Basic variable access]========]
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-- Get all variables via wml.all_variables (read-only)
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local get_all_vars_local = wml.get_all_vars
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setmetatable(wml, {
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__metatable = "WML module",
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__index = function(self, key)
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if key == 'all_variables' then
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return get_all_vars_local()
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end
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return rawget(self, key)
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end,
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__newindex = function(self, key, value)
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if key == 'all_variables' then
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error("all_variables is read-only")
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-- TODO Implement writing?
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end
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rawset(self, key, value)
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end
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})
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local get_variable_local = wml.get_variable
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local set_variable_local = wml.set_variable or function()
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error("Variables are read-only during map generation", 3)
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end
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-- Get and set variables via wml.variables[variable_path]
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wml.variables = setmetatable({}, {
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__metatable = "WML variables",
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__index = function(_, key)
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return get_variable_local(key)
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end,
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__newindex = function(_, key, value)
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set_variable_local(key, value)
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end
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})
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--[========[Variable Proxy Table]========]
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local variable_mt = {
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__metatable = "WML variable proxy"
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}
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local function get_variable_proxy(k)
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local v = wml.variables[k]
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if type(v) == "table" then
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v = setmetatable({ __varname = k }, variable_mt)
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end
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return v
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end
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local function set_variable_proxy(k, v)
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if getmetatable(v) == "WML variable proxy" then
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v = wml.variables[v.__varname]
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end
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wml.variables[k] = v
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end
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function variable_mt.__index(t, k)
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local i = tonumber(k)
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if i then
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k = t.__varname .. '[' .. i .. ']'
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else
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k = t.__varname .. '.' .. k
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end
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return get_variable_proxy(k)
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end
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function variable_mt.__newindex(t, k, v)
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local i = tonumber(k)
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if i then
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k = t.__varname .. '[' .. i .. ']'
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else
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k = t.__varname .. '.' .. k
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end
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set_variable_proxy(k, v)
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end
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local root_variable_mt = {
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__metatable = "WML variables proxy",
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__index = function(t, k) return get_variable_proxy(k) end,
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__newindex = function(t, k, v)
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if type(v) == "function" then
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-- User-friendliness when _G is overloaded early.
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-- FIXME: It should be disabled outside the "preload" event.
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rawset(t, k, v)
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else
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set_variable_proxy(k, v)
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end
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end
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}
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wml.variables_proxy = setmetatable({}, root_variable_mt)
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--[========[Variable Array Access]========]
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local function resolve_variable_context(ctx, err_hint)
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if ctx == nil then
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return {get = get_variable_local, set = set_variable_local}
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elseif type(ctx) == 'number' and ctx > 0 and ctx <= #wesnoth.sides then
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return resolve_variable_context(wesnoth.sides[ctx])
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elseif type(ctx) == 'string' then
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-- Treat it as a namespace for a global (persistent) variable
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return {
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get = function(path) return wesnoth.experimental.wml.global_vars[ctx][path] end,
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set = function(path, val) wesnoth.experimental.wml.global_vars[ctx][path] = val end,
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}
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elseif getmetatable(ctx) == "unit" then
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return {
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get = function(path) return ctx.variables[path] end,
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set = function(path, val) ctx.variables[path] = val end,
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}
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elseif getmetatable(ctx) == "side" then
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return {
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get = function(path) return wesnoth.sides[ctx.side].variables[path] end,
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set = function(path, val) wesnoth.sides[ctx.side].variables[path] = val end,
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}
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elseif getmetatable(ctx) == "unit variables" or getmetatable(ctx) == "side variables" then
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return {
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get = function(path) return ctx[path] end,
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set = function(path, val) ctx[path] = val end,
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}
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end
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-- TODO: Once the global variables API is no longer experimental, add it as a supported context type in this error message.
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error(string.format("Invalid context for %s: expected nil, side, or unit", err_hint), 3)
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end
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wml.array_access = {}
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--! Fetches all the WML container variables with name @a var.
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--! @returns a table containing all the variables (starting at index 1).
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function wml.array_access.get(var, context)
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context = resolve_variable_context(context, "get_variable_array")
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local result = {}
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for i = 1, context.get(var .. ".length") do
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result[i] = context.get(string.format("%s[%d]", var, i - 1))
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end
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return result
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end
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--! Puts all the elements of table @a t inside a WML container with name @a var.
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function wml.array_access.set(var, t, context)
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context = resolve_variable_context(context, "set_variable_array")
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context.set(var)
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for i, v in ipairs(t) do
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context.set(string.format("%s[%d]", var, i - 1), v)
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end
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end
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--! Creates proxies for all the WML container variables with name @a var.
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--! This is similar to wml.array_access.get, except that the elements
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--! can be used for writing too.
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--! @returns a table containing all the variable proxies (starting at index 1).
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function wml.array_access.get_proxy(var)
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local result = {}
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for i = 1, wml.variables[var .. ".length"] do
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result[i] = get_variable_proxy(string.format("%s[%d]", var, i - 1))
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end
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return result
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end
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-- More convenient when accessing global variables
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wml.array_variables = setmetatable({}, {
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__metatable = "WML variables",
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__index = function(_, key)
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return wml.array_access.get(key)
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end,
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__newindex = function(_, key, value)
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wml.array_access.set(key, value)
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end
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})
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--[========[Global persistent variables]========]
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local ns_key, global_temp = '$ns$', "lua_global_variable"
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local global_vars_ns = {}
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local global_vars_mt = {
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__index = function(self, namespace)
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setmetatable({[ns_key] = namespace}, global_vars_ns)
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end
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}
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function global_vars_ns.__index(self, name)
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local U = wesnoth.require "wml-utils"
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local var <close> = U.scoped_var(global_temp)
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wesnoth.unsynced(function()
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wesnoth.wml_actions.get_global_variable {
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namespace = self[ns_key],
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to_local = global_temp,
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from_global = name,
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immediate = true,
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}
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end)
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local res = var:get()
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if res == "" then
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return nil
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end
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return res
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end
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function global_vars_ns.__newindex(self, name, val)
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local U = wesnoth.require "wml-utils"
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local var <close> = U.scoped_var(global_temp)
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var:set(val)
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wesnoth.unsynced(function()
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wesnoth.wml_actions.set_global_variable {
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namespace = self[ns_key],
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from_local = global_temp,
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to_global = name,
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immediate = true,
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}
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end)
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end
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-- Make sure wesnoth.experimental.wml actually exists
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-- It's done this way so it doesn't break if we later need to add things here from C++
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wesnoth.experimental = wesnoth.experimental or {}
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wesnoth.experimental.wml = wesnoth.experimental.wml or {}
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wesnoth.experimental.wml.global_vars = setmetatable({}, global_vars_mt)
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else
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--[========[Backwards compatibility for wml.tovconfig]========]
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local fake_vconfig_mt = {
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__index = function(self, key)
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if key == '__literal' or key == '__parsed' or key == '__shallow_literal' or key == '__shallow_parsed' then
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return self
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end
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return self[key]
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end
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}
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local function tovconfig_fake(cfg)
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ensure_config(cfg)
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return setmetatable(cfg, fake_vconfig_mt)
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end
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wesnoth.tovconfig = wesnoth.deprecate_api('wesnoth.tovconfig', 'wml.valid or wml.interpolate', 1, nil, tovconfig_fake, 'tovconfig is now deprecated in plugin or map generation contexts; if you need to check whether a table is valid as a WML object, use wml.valid instead, and use wml.interpolate if you need to substitute variables into a WML object.')
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wml.tovconfig = wesnoth.deprecate_api('wml.tovconfig', 'wml.valid', 1, nil, tovconfig_fake, 'tovconfig is now deprecated in plugin or map generation contexts; if you need to check whether a table is valid as a WML object, use wml.valid instead.')
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wml.literal = wesnoth.deprecate_api('wml.literal', '(no replacement)', 1, nil, wml.literal, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.')
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wml.parsed = wesnoth.deprecate_api('wml.parsed', '(no replacement)', 1, nil, wml.parsed, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.')
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wml.shallow_literal = wesnoth.deprecate_api('wml.shallow_literal', '(no replacement)', 1, nil, wml.shallow_literal, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.')
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wml.shallow_parsed = wesnoth.deprecate_api('wml.shallow_parsed', '(no replacement)', 1, nil, wml.shallow_parsed, 'Since vconfigs are not supported outside of the game kernel, this function is redundant and will be removed from plugin and map generation contexts. It will continue to work in the game kernel.')
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end
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wesnoth.tovconfig = wesnoth.deprecate_api('wesnoth.tovconfig', 'wml.tovconfig', 1, nil, wml.tovconfig)
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wesnoth.debug = wesnoth.deprecate_api('wesnoth.debug', 'wml.tostring', 1, nil, wml.tostring)
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wesnoth.wml_matches_filter = wesnoth.deprecate_api('wesnoth.wml_matches_filter', 'wml.matches_filter', 1, nil, wml.matches_filter)
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if wesnoth.kernel_type() ~= "Application Lua Kernel" then
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wesnoth.get_variable = wesnoth.deprecate_api('wesnoth.get_variable', 'wml.variables', 1, nil, wml.get_variable)
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wesnoth.get_all_vars = wesnoth.deprecate_api('wesnoth.get_all_vars', 'wml.all_variables', 1, nil, wml.get_all_vars)
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end
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if wesnoth.kernel_type() == "Game Lua Kernel" then
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wesnoth.set_variable = wesnoth.deprecate_api('wesnoth.set_variable', 'wml.variables', 1, nil, wml.set_variable)
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wesnoth.fire = wesnoth.deprecate_api('wesnoth.fire', 'wml.fire', 1, nil, wml.fire)
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wesnoth.eval_conditional = wesnoth.deprecate_api('wesnoth.eval_conditional', 'wml.eval_conditional', 1, nil, wml.eval_conditional)
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end
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