mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-08 17:56:27 +00:00
787 lines
33 KiB
Python
Executable File
787 lines
33 KiB
Python
Executable File
#!/usr/bin/env python
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#
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# Up-convert WML and maps between versions.
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#
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# By Eric S. Raymond April 2007.
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#
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# All conversion logic for lifting WML and maps from older versions of the
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# markup to newer ones should live here. This includes resource path changes
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# and renames, also map format conversions.
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#
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# Takes any number of directories as arguments. Each directory is converted.
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# If no directiories are specified, acts on the current directory.
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#
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# The recommended procedure is this:
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# 1. Run it with --dryrun first to see what it will do.
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# 2. If the messages look good, run without --dryrun; the old content
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# will be left in backup files with a -bak extension.
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# 3. Eyeball the changes with the --diff option.
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# 4. Use macroscope, with a directory list including the Wesnoth mainline WML
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# as first argument, to check that you have no unresolved references.
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# 5. Test the conversion.
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# 6. Use either --clean to remove the -bak files or --revert to
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# undo the conversion.
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#
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# This script will barf on maps with custom terrains. Also, if you a single
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# subdirectory that mixes old-style and new-style terrain coding it might
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# get confused.
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import sys, os, re, getopt, curses.ascii, string, copy
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## Version-control hooks begin here.
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#
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# Change these if we move away from Subversion
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vcdir = ".svn"
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def vcmove(src, dst):
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"Move a file under version control. Only applied to unmodified files."
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return "svn mv %s %s" % (src, dst)
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## Version-control hooks end here
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filemoves = {
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# Older includes all previous to 1.3.1.
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"older" : (
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# File naming error made repeatedly in NR and elsewhere.
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("human-loyalists/human-", "human-loyalists/"),
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# These are picked to cover as many as possible of the broken
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# references in UMC on the campaign server. Some things we
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# don't try to fix include:
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# - attack/staff.png may map to one of several staves.
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# - magic.wav may map to one of several sounds depending on the unit.
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# Some other assumption sound in current UMC as of April 2007
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# but theoretically dubious are marked with *.
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("../music/defeat.ogg", "defeat.ogg"),
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("../music/victory.ogg", "victory.ogg"),
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("AMLA_TOUGH_2", "AMLA_TOUGH 2"),
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("AMLA_TOUGH_3", "AMLA_TOUGH 3"),
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("SOUND_LIST:DAGGER_SWISH", "SOUND_LIST:SWORD_SWISH"),
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("arrow-hit.wav", "bow.ogg"),
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("arrow-miss.wav", "bow-miss.ogg"),
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("attacks/animal-fangs.png","attacks/fangs-animal.png"),
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("attacks/crossbow.png", "attacks/human-crossbow.png"), #*
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("attacks/dagger.png", "attacks/human-dagger.png"), #*
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("attacks/darkstaff.png", "attacks/staff-necromantic.png"),
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("attacks/human-fist.png", "attacks/fist-human.png"),
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("attacks/human-mace.png", "attacks/mace.png"),
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("attacks/human-sabre.png", "attacks/sabre-human.png"),
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("attacks/icebolt.png", "attacks/iceball.png"), # Is this right?
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("attacks/lightingbolt.png","attacks/lightning.png"),
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("attacks/missile.png", "attacks/magic-missile.png"),
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("attacks/morning_star.png","attacks/morning-star.png"),
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("attacks/plaguestaff.png", "attacks/staff-plague.png"),
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("attacks/slam.png", "attacks/slam-drake.png"),
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("attacks/staff-magical.png","attacks/staff-magic.png"),
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("attacks/sword-paladin.png","attacks/sword-holy.png"),
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("attacks/sword.png", "attacks/human-sword.png"), #*
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("attacks/sword_holy.png", "attacks/sword-holy.png"),
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("attacks/throwing-dagger-human.png", "attacks/dagger-thrown-human.png"),
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("bow-hit.ogg", "bow.ogg"),
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("bow-hit.wav", "bow.ogg"),
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("bowman-attack-sword.png", "bowman-sword-1.png"),
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("bowman-attack1.png", "bowman-ranged-1.png"),
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("bowman-attack2.png", "bowman-ranged-2.png"),
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("creepy.ogg", "underground.ogg"),
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("dwarves/warrior.png", "dwarves/fighter.png"),
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("eagle.wav", "gryphon-shriek-1.ogg"),
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("elfland.ogg", "elf-land.ogg"),
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("elvish-fighter.png", "elves-wood/fighter.png"),
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("elvish-hero.png", "elves-wood/hero.png"),
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("fist.wav", "fist.ogg"),
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("flame-miss.ogg", "flame-big-miss.ogg"),
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("flame.ogg", "flame-big.ogg"),
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("gameplay2.ogg", "gameplay02.ogg"), # Changes in 1.3.2
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("goblin-hit2.ogg", "goblin-hit-2.ogg"),
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("hatchet-miss-1.ogg", "hatchet-miss.wav"),
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("heal.ogg", "heal.wav"),
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("hiss-big.ogg", "hiss-big.wav"),
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("human-dagger.png", "dagger-human.png"),
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("human-male-die.ogg", "human-die-1.ogg"),
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("human-male-hit.ogg", "human-hit-1.ogg"),
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("human-male-weak-die.ogg", "human-old-die-1.ogg"),
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("human-male-weak-hit.ogg", "human-old-hit-1.ogg"),
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("human-sword.png", "sword-human.png"),
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("items/castle-ruins.png", "scenery/castle-ruins.png"),
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("items/fire.png", "scenery/fire1.png"),
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("items/fire1.png", "scenery/fire1.png"),
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("items/fire2.png", "scenery/fire2.png"),
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("items/fire3.png", "scenery/fire3.png"),
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("items/fire4.png", "scenery/fire4.png"),
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("items/hero-icon.png", "misc/hero-icon.png"),
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("items/leanto.png", "scenery/leanto.png"),
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("items/lighthouse.png", "scenery/lighthouse.png"),
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("items/monolith1.png", "scenery/monolith1.png"),
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("items/monolith2.png", "scenery/monolith2.png"),
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("items/monolith3.png", "scenery/monolith3.png"),
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("items/monolith4.png", "scenery/monolith4.png"),
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("items/ring1.png", "items/ring-silver.png"), # Is this right?
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("items/ring2.png", "items/ring-gold.png"), # Is this right?
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("items/rock1.png", "scenery/rock1.png"),
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("items/rock2.png", "scenery/rock2.png"),
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("items/rock3.png", "scenery/rock3.png"),
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("items/rock4.png", "scenery/rock4.png"),
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("items/signpost.png", "scenery/signpost.png"),
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("items/slab.png", "scenery/slab-1.png"),
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("items/well.png", "scenery/well.png"),
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("knife.ogg", "dagger-swish.wav"), # Is this right?
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("knife.wav", "dagger-swish.wav"), # Is this right?
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("lightning.wav", "lightning.ogg"),
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("longbowman-ranged-1.png", "longbowman-bow-attack1.png"),
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("longbowman-ranged-2.png", "longbowman-bow-attack2.png"),
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("longbowman-ranged-3.png", "longbowman-bow-attack3.png"),
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("longbowman-ranged-4.png", "longbowman-bow-attack4.png"),
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("misc/chest.png", "items/chest.png"),
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("misc/dwarven-doors.png", "scenery/dwarven-doors-closed.png"),
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("misc/mine.png", "scenery/mine-abandoned.png"),
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("misc/nest-empty.png", "scenery/nest-empty.png"),
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("misc/rocks.png", "scenery/rubble.png"),
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("misc/snowbits.png", "scenery/snowbits.png"),
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("misc/temple.png", "scenery/temple1.png"),
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("miss.wav", "miss-1.ogg"),
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("orc-die.wav", "orc-die-1.ogg"),
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("orc-hit.wav", "orc-hit-1.ogg"),
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("ork-die-2.ogg", "orc-die-2.ogg"),
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("pistol.wav", "gunshot.wav"),
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("spear-miss-1.ogg", "spear-miss.ogg"),
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("spearman-attack-south-1.png", "spearman-attack-s-1.png"),
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("spearman-attack-south-2.png", "spearman-attack-s-2.png"),
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("spearman-attack-south-3.png", "spearman-attack-s-3.png"),
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("squishy-miss-1.ogg", "squishy-miss.wav"),
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("sword-swish.wav", "sword-1.ogg"),
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("sword.wav", "sword-1.ogg"),
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("terrain/flag-1.png", "flags/flag-1.png"),
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("terrain/flag-2.png", "flags/flag-2.png"),
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("terrain/flag-3.png", "flags/flag-3.png"),
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("terrain/flag-4.png", "flags/flag-4.png"),
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("terrain/rocks.png", "scenery/rock2.png"),
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("terrain/signpost.png", "scenery/signpost.png"),
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("terrain/village-cave-tile.png","terrain/village/cave-tile.png"),
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("terrain/village-dwarven-tile.png","terrain/village/dwarven-tile.png"),
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("terrain/village-elven4.png","terrain/village/elven4.png"),
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("terrain/village-human-snow.png", "terrain/village/human-snow.png"),
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("terrain/village-human.png","terrain/village/human.png"),
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("terrain/village-human4.png","terrain/village/human4.png"),
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("throwing-dagger-swish.wav","dagger-swish.wav"), # Is this right?
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("units/undead/ghost-attack.png", "units/undead/ghost-attack-2.png"),
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("units/undead/ghost-attack1.png", "units/undead/ghost-attack-1.png"),
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("wolf-attack.wav", "wolf-bite.ogg"),
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("wolf-cry.wav", "wolf-die.wav"),
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("wose-attack.wav", "wose-attack.ogg"),
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(r"wose\.attack.ogg", "wose-attack.ogg"),
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),
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"1.3.1" : (
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# Peasant images moved to a new directory
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("human-loyalists/peasant.png", "human-peasants/peasant.png"),
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("human-loyalists/peasant-attack.png", "human-peasants/peasant-attack.png"),
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("human-loyalists/peasant-attack2.png", "human-peasants/peasant-attack2.png"),
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("human-loyalists/peasant-ranged.png", "human-peasants/peasant-ranged.png"),
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("human-loyalists/peasant-idle-1.png", "human-peasants/peasant-idle-1.png"),
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("human-loyalists/peasant-idle-2.png", "human-peasants/peasant-idle-2.png"),
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("human-loyalists/peasant-idle-3.png", "human-peasants/peasant-idle-3.png"),
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("human-loyalists/peasant-idle-4.png", "human-peasants/peasant-idle-4.png"),
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("human-loyalists/peasant-idle-5.png", "human-peasants/peasant-idle-5.png"),
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("human-loyalists/peasant-idle-6.png", "human-peasants/peasant-idle-6.png"),
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("human-loyalists/peasant-idle-7.png", "human-peasants/peasant-idle-7.png"),
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# All Great Mage attacks were renamed
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("great-mage-attack-magic1.png", "great-mage-attack-magic-1.png"),
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("great-mage-attack-magic2.png", "great-mage-attack-magic-2.png"),
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("great-mage+female-attack-magic1.png", "great-mage+female-attack-magic-1.png"),
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("great-mage+female-attack-magic2.png", "great-mage+female-attack-magic-2.png"),
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("great-mage-attack-staff1.png", "great-mage-attack-staff-1.png"),
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("great-mage-attack-staff2.png", "great-mage-attack-staff-2.png"),
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("great-mage+female-attack-staff1.png", "great-mage+female-attack-staff-1.png"),
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("great-mage+female-attack-staff2.png", "great-mage+female-attack-staff-2.png"),
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# All Arch Mage attacks were renamed
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("arch-mage-attack-magic1.png", "arch-mage-attack-magic-1.png"),
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("arch-mage-attack-magic2.png", "arch-mage-attack-magic-2.png"),
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("arch-mage+female-attack-magic1.png", "arch-mage+female-attack-magic-1.png"),
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("arch-mage+female-attack-magic2.png", "arch-mage+female-attack-magic-2.png"),
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("arch-mage-attack-staff1.png", "arch-mage-attack-staff-1.png"),
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("arch-mage-attack-staff2.png", "arch-mage-attack-staff-2.png"),
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("arch-mage+female-attack-staff1.png", "arch-mage+female-attack-staff-1.png"),
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("arch-mage+female-attack-staff2.png", "arch-mage+female-attack-staff-2.png"),
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# All Red Mage attacks were renamed
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("red-mage-attack-magic1.png", "red-mage-attack-magic-1.png"),
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("red-mage-attack-magic2.png", "red-mage-attack-magic-2.png"),
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("red-mage+female-attack-magic1.png", "red-mage+female-attack-magic-1.png"),
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("red-mage+female-attack-magic2.png", "red-mage+female-attack-magic-2.png"),
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("red-mage-attack-staff1.png", "red-mage-attack-staff-1.png"),
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("red-mage-attack-staff2.png", "red-mage-attack-staff-2.png"),
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("red-mage+female-attack-staff1.png", "red-mage+female-attack-staff-1.png"),
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("red-mage+female-attack-staff2.png", "red-mage+female-attack-staff-2.png"),
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# Timothy Pinkham supplied titles for two of his music files.
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# Zhaytee supplied a title for wesnoth-1.ogg
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# gameplay03.ogg, and and wesnoth-[25].ogg already had titles.
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("gameplay01.ogg", "knolls.ogg"),
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("gameplay02.ogg", "wanderer.ogg"),
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("gameplay03.ogg", "battle.ogg"),
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("wesnoth-1.ogg", "revelation.ogg"),
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("wesnoth-2.ogg", "loyalists.ogg"),
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("wesnoth-5.ogg", "northerners.ogg"),
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# And the holy->arcane change
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("type=holy", "type=arcane"),
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("holy=", "arcane=")
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),
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"1.3.2" : (
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("misc/item-holywater.png", "items/holywater.png"),
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("orc-small-hit.wav", "orc-small-hit-1.ogg"),
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),
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# An empty sentinel value at end is required.
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# Always have the current version here.
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"1.3.3" : ()
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}
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# Turn all the filemove string substition pairs into nearly equivalent
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# regexp-substitution pairs, forbidding the match from being preceded
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# by a dash. This prevents, e.g., "miss.ogg" false-matching on "big-miss.ogg".
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for (key, value) in filemoves.items():
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filemoves[key] = map(lambda (old, new): (re.compile("(?<!-)"+old), new), value)
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# 1.2.x to 1.3.2 terrain conversion
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conversion1 = {
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" " : "_s",
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"&" : "Mm^Xm",
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"'" : "Uu^Ii",
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"/" : "Ww^Bw/",
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"1" : "1 _K",
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"2" : "2 _K",
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"3" : "3 _K",
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"4" : "4 _K",
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"5" : "5 _K",
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"6" : "6 _K",
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"7" : "7 _K",
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"8" : "8 _K",
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"9" : "9 _K",
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"?" : "Gg^Fet",
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"A" : "Ha^Vhha",
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"B" : "Dd^Vda",
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"C" : "Ch",
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"D" : "Uu^Vu",
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"E" : "Rd",
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"F" : "Aa^Fpa",
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"G" : "Gs",
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"H" : "Ha",
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"I" : "Dd",
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"J" : "Hd",
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"K" : "_K",
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"L" : "Gs^Vht",
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"M" : "Md",
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"N" : "Chr",
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"P" : "Dd^Do",
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"Q" : "Chw",
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"R" : "Rr",
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"S" : "Aa",
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"T" : "Gs^Ft",
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"U" : "Dd^Vdt",
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"V" : "Aa^Vha",
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"W" : "Xu",
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"X" : "Qxu",
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"Y" : "Ss^Vhs",
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"Z" : "Ww^Vm",
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"[" : "Uh",
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"\\": "Ww^Bw\\",
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"]" : "Uu^Uf",
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"a" : "Hh^Vhh",
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"b" : "Mm^Vhh",
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"c" : "Ww",
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"d" : "Ds",
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"e" : "Aa^Vea",
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"f" : "Gs^Fp",
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"g" : "Gg",
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"h" : "Hh",
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"i" : "Ai",
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"k" : "Wwf",
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"l" : "Ql",
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"m" : "Mm",
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"n" : "Ce",
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"o" : "Cud",
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"p" : "Uu^Vud",
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"q" : "Chs",
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"r" : "Re",
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"s" : "Wo",
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"t" : "Gg^Ve",
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"u" : "Uu",
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"v" : "Gg^Vh",
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"w" : "Ss",
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"|" : "Ww^Bw|",
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"~" : "_f",
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}
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max_len = max(*map(len, conversion1.values()))
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width = max_len+2
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def neighborhood(x, y, map):
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"Returns list of original location+adjacent locations from a hex map"
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odd = (x) % 2
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adj = [map[y][x]];
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if x > 0:
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adj.append(map[y][x-1])
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if x < len(map[y])-1:
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adj.append(map[y][x+1])
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if y > 0:
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adj.append(map[y-1][x])
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if y < len(map)-1:
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adj.append(map[y+1][x])
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if x > 0 and y > 0 and not odd:
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adj.append(map[y-1][x-1])
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if x < len(map[y])-1 and y > 0 and not odd:
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adj.append(map[y-1][x+1])
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if x > 0 and y < len(map)-1 and odd:
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adj.append(map[y+1][x-1])
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if x < len(map[y])-1 and y < len(map)-1 and odd:
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adj.append(map[y+1][x+1])
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return adj
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def maptransform1(filename, baseline, inmap, y):
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"Transform a map line from 1.2.x to 1.3.x format."
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global lock_terrain_coding
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# The one truly ugly piece of implementation.
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# We're relying here on maps being seen before scenario files.
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# We notice whether the maps are oldstyle (single-letter codes)
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# or newstyle (multiletter comma-seeparated fields) and retain that
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# information to help with ambiguous cases later on. We're also relying
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# on terrain coding to be consistent within a single subdirectory.
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if len(inmap[y][0]) > 1:
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lock_terrain_coding = "newstyle"
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else:
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format = "%%%d.%ds" % (width, max_len)
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for (x, field) in enumerate(inmap[y]):
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if field in conversion1:
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lock_terrain_coding = "oldstyle"
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inmap[y][x] = format % conversion1[field]
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else:
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raise maptransform_error(filename, baseline+y+1,
|
|
"unrecognized map element %s at (%s, %s)" % (`field`, x, y))
|
|
|
|
# 1.3.1 -> 1.3.2 terrain conversions
|
|
conversion2 = {
|
|
re.compile(r"(?<!\^)Bww([|/\\])") : "Ww^Bw\\1",
|
|
re.compile(r"(?<!\^)Bwo([|/\\])") : "Wo^Bw\\1",
|
|
re.compile(r"(?<!\^)Bss([|/\\])") : "Ss^Bw\\1",
|
|
re.compile(r"(?<!\^)Dc\b") : "Dd^Dc",
|
|
re.compile(r"(?<!\^)Dr\b") : "Dd^Dr",
|
|
re.compile(r"(?<!\^)Do\b") : "Dd^Do",
|
|
re.compile(r"(?<!\^)Fa\b") : "Aa^Fpa",
|
|
re.compile(r"(?<!\^)Fet\b") : "Gg^Fet",
|
|
re.compile(r"(?<!\^)Ff\b") : "Gs^Fp",
|
|
re.compile(r"(?<!\^)Ft\b") : "Gs^Ft",
|
|
re.compile(r"(?<!\^)Rfvs\b") : "Re^Gvs",
|
|
re.compile(r"(?<!\^)Uf\b") : "Uu^Uf",
|
|
re.compile(r"(?<!\^)Uui\b") : "Uu^Ii",
|
|
re.compile(r"(?<!\^)Uhi\b") : "Uh^Ii",
|
|
re.compile(r"(?<!\^)Vda\b") : "Dd^Vda",
|
|
re.compile(r"(?<!\^)Vdt\b") : "Dd^Vdt",
|
|
re.compile(r"(?<!\^)Vea\b") : "Aa^Vea",
|
|
re.compile(r"(?<!\^)Veg\b") : "Gg^Ve",
|
|
re.compile(r"(?<!\^)Vha\b") : "Aa^Vha",
|
|
re.compile(r"(?<!\^)Vhg\b") : "Gg^Vh",
|
|
re.compile(r"(?<!\^)Vhh\b") : "Hh^Vhh",
|
|
re.compile(r"(?<!\^)Vhha\b") : "Ha^Vhha",
|
|
re.compile(r"(?<!\^)Vhm\b") : "Mm^Vhh",
|
|
re.compile(r"(?<!\^)Vht\b") : "Gs^Vht",
|
|
re.compile(r"(?<!\^)Vu\b") : "Uu^Vu",
|
|
re.compile(r"(?<!\^)Vud\b") : "Uu^Vud",
|
|
re.compile(r"(?<!\^)Vwm\b") : "Ww^Vm",
|
|
re.compile(r"(?<!\^)Vs\b") : "Ss^Vhs",
|
|
re.compile(r"(?<!\^)Vsm\b") : "Ss^Vm",
|
|
re.compile(r"(?<!\^)Xm\b") : "Mm^Xm",
|
|
}
|
|
|
|
def maptransform2(filename, baseline, inmap, y):
|
|
"Convert a map line from 1.3.1 multiletter format to 1.3.2 format."
|
|
for x in range(len(inmap[y])):
|
|
# General conversions
|
|
for (old, new) in conversion2.items():
|
|
inmap[y][x] = old.sub(new, inmap[y][x])
|
|
# Convert keeps according to adjacent hexes
|
|
if "_K" in inmap[y][x]:
|
|
adj = map(string.strip, neighborhood(x, y, inmap))
|
|
|
|
# print "adjacent: %s" % adj
|
|
hexcount = {}
|
|
# Intentionally skipping 0 as it is original hex
|
|
for i in range(1, len(adj)):
|
|
if adj[i].startswith("C"): # this is a castle hex
|
|
# Magic: extract second character of each adjacent castle,
|
|
# which is its base type. Count occurrences of each type.
|
|
basetype = adj[i][1]
|
|
hexcount[basetype] = hexcount.get(basetype, 0) + 1
|
|
maxc = 0;
|
|
maxk = "h";
|
|
# Note: if two kinds of basetype tie for most instances adjacent,
|
|
# which one dominates will be a pseudorandom artifact of
|
|
# Python's hash function.
|
|
for k in hexcount.keys():
|
|
if hexcount[k] > maxc:
|
|
maxc = hexcount[k]
|
|
maxk = k
|
|
#print "Dominated by %s" % maxk
|
|
inmap[y][x] = inmap[y][x].replace("_K", "K" + maxk)
|
|
# There's only one kind of underground keep at present.
|
|
inmap[y][x] = inmap[y][x].replace("Ku", "Kud")
|
|
|
|
# Generic machinery starts here
|
|
|
|
class maptransform_error:
|
|
"Error object to be thrown by maptransform."
|
|
def __init__(self, infile, inline, type):
|
|
self.infile = infile
|
|
self.inline = inline
|
|
self.type = type
|
|
def __repr__(self):
|
|
return '"%s", line %d: %s' % (self.infile, self.inline, self.type)
|
|
|
|
def translator(filename, mapxforms, textxform):
|
|
"Apply mapxform to map lines and textxform to non-map lines."
|
|
modified = False
|
|
mfile = []
|
|
map_only = not filename.endswith(".cfg")
|
|
terminator = "\n"
|
|
for line in open(filename):
|
|
if line.endswith("\n"):
|
|
line = line[:-1]
|
|
if line.endswith("\r"):
|
|
line = line[:-1]
|
|
terminator = '\r\n'
|
|
mfile.append(line)
|
|
if "map_data" in line:
|
|
map_only = False
|
|
cont = False
|
|
outmap = []
|
|
newdata = []
|
|
lineno = baseline = 0
|
|
while mfile:
|
|
line = mfile.pop(0)
|
|
if verbose >= 3:
|
|
sys.stdout.write(line + terminator)
|
|
lineno += 1
|
|
# Exclude map_data= lines that are just 1 line without
|
|
# continuation, or which contain {}. The former are
|
|
# pathological and the parse won't handle them, the latter
|
|
# refer to map files which will be checked separately.
|
|
if map_only or ("map_data=" in line
|
|
and line.count('"') in (1, 2)
|
|
and line.count("{") == 0
|
|
and line.count("}") == 0):
|
|
baseline = 0
|
|
cont = True
|
|
if verbose >= 3:
|
|
print "*** Entering map mode."
|
|
if not map_only:
|
|
fields = line.split('"')
|
|
if fields[1].strip():
|
|
mfile.insert(0, fields[1])
|
|
if len(fields) == 3:
|
|
mfile.insert(1, '"')
|
|
while cont and mfile:
|
|
line = mfile.pop(0)
|
|
if verbose >= 3:
|
|
sys.stdout.write(line + terminator)
|
|
lineno += 1
|
|
if len(line) == 0 or line[0] == '#':
|
|
newdata.append(line + terminator)
|
|
continue
|
|
if '"' in line:
|
|
cont = False
|
|
if verbose >= 3:
|
|
print "*** Exiting map mode."
|
|
line = line.split('"')[0]
|
|
if line:
|
|
if ',' in line:
|
|
fields = line.split(",")
|
|
else:
|
|
fields = map(lambda x: x, line)
|
|
outmap.append(fields)
|
|
if not map_only:
|
|
newdata.append("map_data=\"" + terminator)
|
|
original = copy.deepcopy(outmap)
|
|
for transform in mapxforms:
|
|
for y in range(len(outmap)):
|
|
transform(filename, baseline, outmap, y)
|
|
for y in range(len(outmap)):
|
|
newdata.append(",".join(outmap[y]) + terminator)
|
|
if original[y] != outmap[y]:
|
|
modified = True
|
|
# All lines of the map are processed, add the appropriate trailer
|
|
if not map_only:
|
|
newdata.append("\"" + terminator)
|
|
elif "map_data=" in line and (line.count("{") or line.count("}")):
|
|
newline = line
|
|
refre = re.compile(r"\{@?([^A-Z].*)\}").search(line)
|
|
if refre:
|
|
mapfile = refre.group(1)
|
|
if not mapfile.endswith(".map") and modified_maps.get(mapfile)==False:
|
|
newline = newline.replace(mapfile, mapfile + ".map")
|
|
newdata.append(newline + terminator)
|
|
if newline != line:
|
|
modified = True
|
|
if verbose > 0:
|
|
print >>sys.stderr, 'upconvert: "%s", line %d: %s -> %s.' % (filename, lineno, line, newline)
|
|
elif "map_data=" in line and line.count('"') > 1:
|
|
print >>sys.stderr, 'upconvert: "%s", line %d: one-line map.' % (filename, lineno)
|
|
newdata.append(line + terminator)
|
|
else:
|
|
# Handle text (non-map) lines
|
|
newline = textxform(filename, lineno, line)
|
|
newdata.append(newline + terminator)
|
|
if newline != line:
|
|
modified = True
|
|
# Track which maps are modified, we'll use this later for determining
|
|
# which files get a .map extension.
|
|
if "maps" in filename:
|
|
modified_maps[filename] = modified
|
|
# Return None if the transformation functions made no changes.
|
|
if modified:
|
|
return "".join(newdata)
|
|
else:
|
|
return None
|
|
|
|
ignore = (".tgz", ".png", ".jpg", "-bak")
|
|
|
|
def interesting(fn):
|
|
"Is a file interesting for conversion purposes?"
|
|
return fn.endswith(".cfg") or fn.endswith(".map") \
|
|
or ("maps" in fn and fn[-4:] not in ignore)
|
|
|
|
def allcfgfiles(dir):
|
|
"Get the names of all interesting files under dir."
|
|
datafiles = []
|
|
if not os.path.isdir(dir):
|
|
if interesting(dir):
|
|
datafiles.append(dir)
|
|
else:
|
|
for root, dirs, files in os.walk(dir):
|
|
if vcdir in dirs:
|
|
dirs.remove(vcdir)
|
|
for name in files:
|
|
if interesting(os.path.join(root, name)):
|
|
datafiles.append(os.path.join(root, name))
|
|
datafiles.sort() # So diffs for same campaigns will cluster in reports
|
|
return map(os.path.normpath, datafiles)
|
|
|
|
def help():
|
|
sys.stderr.write("""\
|
|
Usage: upconvert [options]
|
|
Convert Battle of Wesnoth WML from older versions to newer ones.
|
|
Options may be any of these:
|
|
-h, --help Emit this help message and quit.
|
|
-d, --dryrun List changes but don't perform them.
|
|
-o, --oldversion Specify version to begin with.
|
|
-v, --verbose -v lists changes.
|
|
-v -v names each file before it's processed.
|
|
-v -v -v shows verbose parse details.
|
|
-c, --clean Clean up -bak files.
|
|
-D, --diff Display diffs between unconverted and unconverted files.
|
|
-r, --revert Revert the conversion from the -bak files.
|
|
""")
|
|
|
|
if __name__ == '__main__':
|
|
(options, arguments) = getopt.getopt(sys.argv[1:], "cdDho:rv", [
|
|
"help",
|
|
"oldversion=",
|
|
"dryrun",
|
|
"verbose",
|
|
"clean",
|
|
"revert",
|
|
"diffs",
|
|
])
|
|
oldversion = 'older'
|
|
dryrun = False
|
|
verbose = 0
|
|
clean = False
|
|
diffs = False
|
|
revert = False
|
|
for (switch, val) in options:
|
|
if switch in ('-h', '--help'):
|
|
help()
|
|
sys.exit(0)
|
|
elif switch in ('-o', '--oldversion'):
|
|
oldversion = val
|
|
elif switch in ('-v', '--verbose'):
|
|
verbose += 1
|
|
elif switch in ('-d', '--dryrun'):
|
|
dryrun = True
|
|
verbose = max(1, verbose)
|
|
elif switch in ('-c', '--clean'):
|
|
clean = True
|
|
elif switch in ('-d', '--diffs'):
|
|
diffs = True
|
|
elif switch in ('-r', '--revert'):
|
|
revert = True
|
|
|
|
if clean and revert:
|
|
sys.stderr.write("upconvert: can't do clean and revert together.\n")
|
|
sys.exit(1)
|
|
|
|
# Compute the series of version upgrades to perform, and describe it.
|
|
versions = filemoves.keys()
|
|
versions.sort()
|
|
versions = [versions[-1]] + versions[:-1] # Move 'older' to front
|
|
if oldversion in versions:
|
|
versions = versions[versions.index(oldversion):]
|
|
else:
|
|
print >>sys.stderr, "upconvert: unrecognized version."
|
|
sys.exit(1)
|
|
explain = "Performing upgrades for:"
|
|
for i in range(len(versions)-1):
|
|
explain += " %s -> %s," % (versions[i], versions[i+1])
|
|
sys.stdout.write(explain[:-1] + ".\n")
|
|
fileconversions = map(lambda x: filemoves[x], versions[:-1])
|
|
|
|
def hasdigit(str):
|
|
for c in str:
|
|
if c in "0123456789":
|
|
return True
|
|
return False
|
|
|
|
def parse_attribute(str):
|
|
"Parse a WML key-value pair from a line."
|
|
if '=' not in str:
|
|
return None
|
|
m = re.match(r"(^\s*[a-z0-9_]+\s*=\s*)(\S+)(\s*#?.*\s*)", str)
|
|
if not m:
|
|
return None
|
|
# Four fields: stripped key, part of line before value,
|
|
# value, trailing whitespace and comments
|
|
return (m.group(1).replace("=", "").strip(),) + m.groups()
|
|
|
|
def texttransform(filename, lineno, line):
|
|
"Resource-name transformation on text lines."
|
|
transformed = line
|
|
# First, do resource-file moves
|
|
for step in fileconversions:
|
|
for (old, new) in step:
|
|
transformed = old.sub(new, transformed)
|
|
# Handle terrain_liked=, terrain=, valid_terrain=, letter=
|
|
spaceless = transformed.replace(" ", "").replace("\t", "")
|
|
if spaceless and spaceless[0] != "#" and ("terrain_liked=" in spaceless or "terrain=" in spaceless or 'letter=' in spaceless):
|
|
(key, pre, value, post) = parse_attribute(transformed)
|
|
# We have to cope with the following cases...
|
|
# Old style:
|
|
# terrain_liked=ghM
|
|
# terrain_liked=BEITU
|
|
# valid_terrain=gfh
|
|
# terrain=AaBbDeLptUVvYZ
|
|
# terrain=r
|
|
# terrain={LETTERS}
|
|
# terrain=""
|
|
# terrain=s,c,w,k
|
|
# New style:
|
|
# terrain=Mm
|
|
# terrain=Gs^Fp
|
|
# terrain=Hh, Gg^Vh, Mm
|
|
# The sticky part is that, while it never happens in the current
|
|
# corpus, terrain=Mm (capital letter followed by small) could be
|
|
# interpreted either way.
|
|
#
|
|
# There are some unambiguous tests:
|
|
oldstyle = (len(value) == 1 or len(value) > 6) and not ',' in value
|
|
newstyle = len(value) > 1 \
|
|
and value[0].isupper() and value[1].islower() \
|
|
and (',' in value \
|
|
or len(value) == 2 \
|
|
or (len(value) >= 3 and value[2] == "^"))
|
|
# See maptransform1() for explanation of this ugly hack.
|
|
oldstyle = oldstyle or lock_terrain_coding == "oldstyle"
|
|
newstyle = newstyle or lock_terrain_coding == "newstyle"
|
|
# Maybe we lose...
|
|
if not oldstyle and not newstyle:
|
|
print "%s, line %d: leaving ambiguous terrain value %s alone." \
|
|
% (filename, lineno+1, value)
|
|
else:
|
|
if oldstyle:
|
|
# 1.2.x to 1.3.2 conversions
|
|
newterrains = ""
|
|
inmacro = False
|
|
for c in value:
|
|
if not inmacro:
|
|
if c == '{':
|
|
inmacro = True
|
|
newterrains += c
|
|
elif c == ',':
|
|
pass
|
|
elif c.isspace():
|
|
newterrains += c
|
|
elif c in conversion1:
|
|
newterrains += conversion1[c] + ","
|
|
else:
|
|
print "%s, line %d: custom terrain %s ignored." \
|
|
% (filename, lineno+1, c)
|
|
else: # inmacro == True
|
|
if c == '}':
|
|
inmacro = False
|
|
newterrains += c
|
|
transformed = pre + newterrains[:-1] + post
|
|
if newstyle:
|
|
if len(value) == 2:
|
|
# 1.3.1 to 1.3.2 conversion
|
|
for (old, new) in conversion2.items():
|
|
transformed = old.sub(new, transformed)
|
|
# Report the changes
|
|
if verbose > 0 and transformed != line:
|
|
msg = "%s, line %d: %s -> %s" % \
|
|
(filename, lineno+1, line.strip(), transformed.strip())
|
|
print msg
|
|
return transformed
|
|
|
|
if "1.3.1" in versions and "older" not in versions:
|
|
maptransforms = [maptransform2]
|
|
else:
|
|
maptransforms = [maptransform1, maptransform2]
|
|
|
|
if not arguments:
|
|
arguments = ["."]
|
|
|
|
for dir in arguments:
|
|
ofp = None
|
|
modified_maps = {}
|
|
if "older" in versions:
|
|
lock_terrain_coding = None
|
|
else:
|
|
lock_terrain_coding = "newstyle"
|
|
for fn in allcfgfiles(dir):
|
|
if verbose >= 2:
|
|
print fn + ":"
|
|
backup = fn + "-bak"
|
|
if clean or revert:
|
|
# Do housekeeping
|
|
if os.path.exists(backup):
|
|
if clean:
|
|
print "upconvert: removing %s" % backup
|
|
if not dryrun:
|
|
os.remove(backup)
|
|
elif revert:
|
|
print "upconvert: reverting %s" % backup
|
|
if not dryrun:
|
|
os.rename(backup, fn)
|
|
elif diffs:
|
|
# Display diffs
|
|
if os.path.exists(backup):
|
|
print fn
|
|
os.system("diff -u %s %s" % (backup, fn))
|
|
else:
|
|
# Do file conversions
|
|
try:
|
|
changed = translator(fn, maptransforms, texttransform)
|
|
if changed:
|
|
print "upconvert: converting", fn
|
|
if not dryrun:
|
|
os.rename(fn, backup)
|
|
ofp = open(fn, "w")
|
|
ofp.write(changed)
|
|
ofp.close()
|
|
except maptransform_error, e:
|
|
sys.stderr.write("upconvert: " + `e` + "\n")
|
|
except:
|
|
sys.stderr.write("upconvert: internal error on %s\n" % fn)
|
|
(exc_type, exc_value, exc_traceback) = sys.exc_info()
|
|
raise exc_type, exc_value, exc_traceback
|
|
# Time for map file renames
|
|
if not fn.endswith(".map") and modified_maps.get(fn) == False:
|
|
mover = vcmove(fn, fn + ".map")
|
|
print mover
|
|
if not dryrun:
|
|
os.system(mover)
|
|
|
|
# upconvert ends here
|