wesnoth/data/units/Rogue.cfg
András Salamon fd31f50344 whitespace
2005-08-08 08:29:39 +00:00

126 lines
3.0 KiB
INI

[unit]
id=Rogue
name= _ "Rogue"
race=human
gender=male,female
image="rogue.png"
image_defensive="rogue-defend.png"
hitpoints=36
movement_type=elusivefoot
movement=6
experience=70
level=2
alignment=chaotic
advanceto=Assassin
cost=30
usage=fighter
ability=skirmisher
unit_description= _ "The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark.
Special Notes: while a unit with the same allegiance as the rogue distracts an enemy, the rogue may backstab, inflicting double damage, by creeping around behind that enemy."
get_hit_sound=groan.wav
[attack]
name=dagger
type=blade
range=short
damage=6
number=3
special=backstab
[frame]
begin=-100
end=100
image="rogue-attack.png"
[/frame]
[sound]
time=-250
sound=dagger-swish.wav
[/sound]
[/attack]
[attack]
name=knife
type=blade
range=long
damage=4
number=3
[frame]
begin=-200
end=50
image="rogue-ranged.png"
[/frame]
[missile_frame]
begin=-150
end=0
image="projectiles/dagger-n.png"
image_diagonal="projectiles/dagger-ne.png"
[/missile_frame]
[sound]
time=-100
sound=knife.wav
[/sound]
[/attack]
[female]
id=Rogue
name= _ "female^Rogue"
race=human
gender=female
image="rogue+female.png"
image_defensive="rogue+female-defend.png"
hitpoints=36
movement_type=elusivefoot
movement=6
experience=70
level=2
alignment=chaotic
advanceto=Assassin
cost=30
usage=fighter
ability=skirmisher
unit_description= _ "The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark.
Special Notes: while a unit with the same allegiance as the rogue distracts an enemy, the rogue may backstab, inflicting double damage, by creeping around behind that enemy."
get_hit_sound=female-hit.wav
[attack]
name=dagger
type=blade
range=short
damage=6
number=3
special=backstab
[frame]
begin=-100
end=100
image="rogue+female-attack.png"
[/frame]
[sound]
time=-250
sound=dagger-swish.wav
[/sound]
[/attack]
[attack]
name=knife
type=blade
range=long
damage=4
number=3
[frame]
begin=-200
end=50
image="rogue+female-ranged.png"
[/frame]
[missile_frame]
begin=-150
end=0
image="projectiles/dagger-n.png"
image_diagonal="projectiles/dagger-ne.png"
[/missile_frame]
[sound]
time=-100
sound=knife.wav
[/sound]
[/attack]
[/female]
[/unit]