James Spencer 0d392e0783 Clarify dialogue...
...so players don't expect allied units to jump out of the woods for them...
2005-01-28 09:10:20 +00:00
2005-01-28 09:10:20 +00:00
2005-01-27 22:21:31 +00:00
2004-10-03 13:21:37 +00:00
2005-01-25 19:09:48 +00:00
2004-09-20 22:49:17 +00:00
2005-01-16 10:41:22 +00:00
2005-01-28 08:22:47 +00:00
2005-01-26 09:52:28 +00:00
2005-01-26 09:52:28 +00:00
2005-01-23 16:00:55 +00:00
2004-11-02 07:56:27 +00:00
2005-01-15 17:19:59 +00:00
2004-11-02 07:56:27 +00:00
2004-11-02 07:56:27 +00:00
2004-11-02 07:56:27 +00:00
2004-11-02 07:56:27 +00:00
2004-11-02 07:56:27 +00:00
2004-11-02 07:56:27 +00:00
2004-11-02 07:56:27 +00:00
2004-11-02 07:56:27 +00:00
2004-02-10 10:10:47 +00:00
2004-11-01 22:44:11 +00:00
2005-01-07 23:17:39 +00:00
2004-02-29 21:09:22 +00:00

The games license is described in COPYING

Installation instructions can be found in INSTALL

A description of how to play the game can be found in MANUAL.

To get notified of new releases you can go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'

Wesnoth User and Developer Forums can be found at http://forum.wesnoth.org

Some user created campaigns can be found under 'UserScenarios' at http://wiki.wesnoth.org

For more information, visit the official Battle for Wesnoth web site: http://www.wesnoth.org

David White
davidnwhite@optusnet.com.au
Description
韦诺之战
Readme 9 GiB
Languages
INI 51.6%
C++ 35.9%
Lua 5.7%
Python 4.3%
Emacs Lisp 1%
Other 1.1%