wesnoth/data/gui/window/lobby_main.cfg
Charles Dang 2873ad1c7e MP Lobby: removed manual player list sorting
It didn't make much sense to have these since there's really no situation you'd want
the "default" sorting order, which is however the server decided to send the list.

(cherry-picked from commit e754e64987b3be3e97adebe0755f408066b2f41d)
2018-10-07 03:21:44 +00:00

814 lines
14 KiB
INI

#textdomain wesnoth-lib
###
### Definition of the lobby screen
###
#define _GUI_GAME_LIST
[listbox]
id = "game_list"
definition = "default"
vertical_scrollbar_mode = "always"
horizontal_scrollbar_mode = "never" # Revert to "auto" if it becomes necessary
[header]
[row]
[column]
grow_factor = 1
horizontal_grow = true
border = "bottom,right"
border_size = 5
[label]
id = "map"
definition = "default"
label = _ "Games"
[/label]
[/column]
[/row]
[/header]
[list_definition]
[row]
[column]
horizontal_grow = true
[toggle_panel]
id = "panel"
definition = "default"
[grid]
[row]
[column]
grow_factor = 0
vertical_alignment = "center"
{GUI_FORCE_WIDGET_MINIMUM_SIZE 82 82 (
border = "all"
border_size = 5
[minimap]
id = "minimap"
definition = "no_size"
[/minimap]
)}
[/column]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_alignment = "right"
vertical_grow = true
[image]
id = "game_info"
definition = "centered"
label = "icons/icon-info.png"
[/image]
[/column]
[column]
grow_factor = 0
horizontal_grow = true
[grid]
[row]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
id = "name"
definition = "default_large"
[/label]
[/column]
[/row]
[row]
[column]
grow_factor = 1
horizontal_grow = true
border = "all"
border_size = 5
[label]
id = "scenario"
definition = "default_small"
[/label]
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[label]
id = "status"
definition = "default_large"
text_alignment = "right"
[/label]
[/column]
[column]
grow_factor = 0
horizontal_alignment = "right"
[grid]
[row]
[column]
grow_factor = 0
horizontal_grow = true
border = "all"
border_size = 5
[image]
id = "needs_password"
definition = "default"
label = "misc/key.png"
tooltip = _ "Requires a password to join"
[/image]
[/column]
[/row]
[row]
[column]
grow_factor = 0
horizontal_grow = true
border = "all"
border_size = 5
[image]
id = "observer_icon"
definition = "default"
label = "misc/eye.png"
[/image]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/toggle_panel]
[/column]
[/row]
[/list_definition]
[/listbox]
#enddef
#define _GUI_PLAYER_TREE_AREA
[row]
grow_factor = 1
[column]
border = "all"
border_size = 5
vertical_grow = true
horizontal_grow = true
[tree_view]
id = "player_tree"
definition = "default"
horizontal_scrollbar_mode = "never"
vertical_scrollbar_mode = "auto"
# TODO: use 25?
#indentation_step_size = 25
indentation_step_size = 0
[node]
id = "player_group"
[node_definition]
[row]
[column]
grow_factor = 0
[toggle_button]
id = "tree_view_node_toggle"
definition = "tree_view_node"
[/toggle_button]
[/column]
[column]
grow_factor = 1
horizontal_grow = true
border = "top,bottom,right"
border_size = 5
[label]
id = "tree_view_node_label"
definition = "default_small"
label = "group"
[/label]
[/column]
[column]
grow_factor = 0
horizontal_grow = true
border = "top,bottom,right"
border_size = 5
[label]
id = "player_count"
definition = "default_small"
label = "group"
[/label]
[/column]
[/row]
[/node_definition]
[/node]
[node]
id = "player"
[node_definition]
return_value_id = "ok"
[row]
[column]
horizontal_grow = true
[toggle_panel]
id = "tree_view_node_label"
definition = "default"
[grid]
[row]
[column]
border = "all"
border_size = 5
vertical_alignment = "center"
[image]
id = "icon"
definition = "default"
[/image]
[/column]
[column]
grow_factor = 1
horizontal_grow = true
border = "all"
border_size = 5
[label]
id = "name"
definition = "default"
[/label]
[/column]
[/row]
[/grid]
[/toggle_panel]
[/column]
[/row]
[/node_definition]
[/node]
[/tree_view]
[/column]
[/row]
#enddef
#define _GUI_FILTER_AREA
[grid]
[row]
[column]
grow_factor = 0
horizontal_grow = true
border = "all"
border_size = 5
[text_box]
definition = "default"
id = "filter_text"
{FITER_TEXT_BOX_HINT}
[/text_box]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
[toggle_button]
definition = "default"
id = "filter_with_friends"
label = _ "Friends"
[/toggle_button]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
[toggle_button]
definition = "default"
id = "filter_without_ignored"
label = _ "No ignored"
[/toggle_button]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
[toggle_button]
definition = "default"
id = "filter_vacant_slots"
label = _ "Vacant slots"
[/toggle_button]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
[toggle_button]
definition = "default"
id = "filter_invert"
label = _ "Invert filter"
[/toggle_button]
[/column]
[/row]
[/grid]
#enddef
#define _GUI_CONTROL_AREA
[grid]
[row]
[column]
border = "all"
border_size = 5
horizontal_grow = true
[button]
id = "quit"
definition = "large"
label = _ "Log Out"
[/button]
[/column]
[/row]
[row]
[column]
horizontal_grow = true
[grid]
[row]
[column]
border = "all"
border_size = 5
[button]
id = "create"
definition = "large"
label = _ "Create Game"
[/button]
[/column]
[column]
border = "all"
border_size = 5
[button]
id = "show_preferences"
definition = "large"
label = _ "Preferences"
[/button]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
[button]
id = "join_global"
definition = "large"
label = _ "Join"
[/button]
[/column]
[column]
border = "all"
border_size = 5
[button]
id = "observe_global"
definition = "large"
label = _ "Observe"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_grow = true
[menu_button]
id = "replay_options"
definition = "default"
[option]
label = _ "Normal Replays"
[/option]
[option]
label = _ "Quick Replays"
tooltip = _ "Skip quickly to the active turn when observing"
[/option]
[option]
label = _ "Enter Blindfolded"
tooltip = _ "Do not show the map until given control of a side"
[/option]
[/menu_button]
[/column]
[/row]
#{GUI_HORIZONTAL_SPACER_LINE}
{_GUI_PLAYER_TREE_AREA}
[/grid]
#enddef
[window]
id = "mp_lobby"
description = "Lobby screen."
#
# Low resolution
#
[resolution]
window_width = 800
definition = "borderless"
{GUI_WINDOW_FULLSCREEN}
[tooltip]
id = "tooltip"
[/tooltip]
[helptip]
id = "tooltip"
[/helptip]
[grid]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 1
horizontal_alignment = "left"
border = "all"
border_size = 5
[label]
definition = "title"
label = _ "Multiplayer Lobby"
[/label]
[/column]
[column]
grow_factor = 0
horizontal_alignment = "right"
border = "left,right,top"
border_size = 5
[button]
id = "quit"
definition = "default"
label = _ "Log Out"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 0
border = "all"
horizontal_alignment = "left"
border_size = 5
[button]
id = "show_preferences"
definition = "default"
label = _ "Preferences"
[/button]
[/column]
[column]
grow_factor = 0
border = "all"
horizontal_alignment = "right"
border_size = 5
[button]
id = "create"
definition = "default"
label = _ "Create Game"
[/button]
[/column]
[column]
grow_factor = 0
border = "all"
horizontal_alignment = "right"
border_size = 5
[button]
id = "join_global"
definition = "default"
label = _ "Join"
[/button]
[/column]
[column]
grow_factor = 0
border = "all"
horizontal_alignment = "right"
border_size = 5
[button]
id = "observe_global"
definition = "default"
label = _ "Observe"
[/button]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[menu_button]
id = "replay_options"
definition = "default"
[option]
label = _ "Normal Replays"
[/option]
[option]
label = _ "Quick Replays"
tooltip = _ "Skip quickly to the active turn when observing"
[/option]
[option]
label = _ "Enter Blindfolded"
tooltip = _ "Do not show the map until given control of a side"
[/option]
[/menu_button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
vertical_grow = true
border = "all"
border_size = 5
{GUI_FORCE_WIDGET_MINIMUM_SIZE 0 "((screen_height * 35) / 100)" (
{_GUI_GAME_LIST}
)}
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
{_GUI_FILTER_AREA}
[/column]
[/row]
[row]
grow_factor = 1
[column]
horizontal_grow = true
vertical_grow = true
{GUI_FORCE_WIDGET_SIZE 0 "((screen_height * 30) / 100)" (
[grid]
[row]
grow_factor = 1
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
vertical_grow = true
[chatbox]
id = "chat"
[/chatbox]
[/column]
[column]
grow_factor = 0
border = "top"
border_size = 5
horizontal_grow = true
vertical_grow = true
[grid]
{_GUI_PLAYER_TREE_AREA}
[/grid]
[/column]
[/row]
[/grid]
)}
[/column]
[/row]
[/grid]
[/resolution]
#
# Default resolution
#
[resolution]
window_width = 1000
definition = "borderless"
{GUI_WINDOW_FULLSCREEN}
[tooltip]
id = "tooltip"
[/tooltip]
[helptip]
id = "tooltip"
[/helptip]
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 1
horizontal_alignment = "left"
border = "all"
border_size = 5
[label]
definition = "title"
label = _ "Multiplayer Lobby"
[/label]
[/column]
[/row]
[row]
grow_factor = 1
[column]
horizontal_grow = true
vertical_grow = true
[grid]
[row]
[column]
grow_factor = 1
vertical_grow = true
horizontal_grow = true
[grid]
[row]
grow_factor = 0
[column]
vertical_grow = true
horizontal_grow = true
{_GUI_FILTER_AREA}
[/column]
[/row]
#{GUI_HORIZONTAL_SPACER_LINE}
[row]
grow_factor = 1
[column]
border = "all"
border_size = 5
horizontal_grow = true
vertical_grow = true
{_GUI_GAME_LIST}
[/column]
[/row]
#{GUI_HORIZONTAL_SPACER_LINE}
[row]
grow_factor = 0
[column]
border = "all"
border_size = 5
horizontal_grow = true
vertical_grow = true
{GUI_FORCE_WIDGET_SIZE 0 "((screen_height * 28) / 100)" (
[chatbox]
id = "chat"
[/chatbox]
)}
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor = 0
vertical_grow = true
{_GUI_CONTROL_AREA}
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/resolution]
[/window]
#undef _GUI_CONTROL_AREA
#undef _GUI_FILTER_AREA
#undef _GUI_GAME_LIST
#undef _GUI_PLAYER_TREE_AREA