wesnoth/data/units/Dwarvish_Ulfserker.cfg
Benoît Timbert b5bf64bcc8 Enforce zoc ellipses on Level 1 mainline units.
This will prevent these unit to have a no-zoc ellipse if they advance
from custom level 0 units (from eras or campaigns).

There is an Example in TRoW : Wose Sapling -> Wose.
2006-06-01 15:10:22 +00:00

86 lines
1.7 KiB
INI

[unit]
id=Dwarvish Ulfserker
name= _ "Dwarvish Ulfserker"
race=dwarf
image="units/dwarves/ulfserker.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=34
movement_type=dwarvishfoot
movement=5
experience=42
level=1
alignment=neutral
advanceto=Dwarvish Berserker
cost=19
usage=fighter
unit_description= _ "Dwarves are an ancient race of powerful fighters. Ulfserkers are the most ferocious of these in battle: they persist until either their enemy is dead or they themselves perish, paying little heed to how many wounds they may receive.
Special Notes:"+{SPECIAL_NOTES_BERSERK}
get_hit_sound={SOUND_LIST:DWARF_HIT}
die_sound={SOUND_LIST:DWARF_DIE}
[defend]
[frame]
begin=-150
end=150
image="units/dwarves/ulfserker-defend.png"
[/frame]
[/defend]
[defense]
hills=60
mountains=50
village=60
cave=60
castle=60
[/defense]
[attack]
name=berserker frenzy
icon=attacks/frenzy.png
type=blade
[specials]
{WEAPON_SPECIAL_BERSERK}
[/specials]
range=melee
damage=4
number=4
[animation]
hits=no
[frame]
begin=-250
end=-100
image="units/dwarves/ulfserker.png"
[/frame]
[frame]
begin=-100
end=50
image="units/dwarves/ulfserker-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=50
end=150
image="units/dwarves/ulfserker.png"
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-250
end=-100
image="units/dwarves/ulfserker.png"
[/frame]
[frame]
begin=-100
end=50
image="units/dwarves/ulfserker-attack.png"
sound=axe.ogg
[/frame]
[frame]
begin=50
end=150
image="units/dwarves/ulfserker.png"
[/frame]
[/animation]
[/attack]
[/unit]