wesnoth/data/units/Mermaid_Priestess.cfg
Lari Nieminen c8f4d0bc9e Added new holy sounds,
tweaked Delfador's lightnings a bit again and fixed poor naming of a
few elvish archer frames.
2006-06-04 12:52:13 +00:00

117 lines
3.1 KiB
INI

[unit]
id=Mermaid Priestess
name= _ "female^Mermaid Priestess"
race=merman
gender=female
image="units/merfolk/priestess.png"
profile=portraits/core/Alex_Jarocha-Ernst/mermaid-initiate.png
image_healing="units/merfolk/priestess-magic1.png"
image_halo_healing="units/merfolk/priestess-magic1.png:100,units/merfolk/priestess-magic2.png:100,units/merfolk/priestess-magic3.png:100,units/merfolk/priestess-magic4.png:100,units/merfolk/priestess-magic5.png:100,units/merfolk/priestess-magic6.png:100"
hitpoints=31
[resistance]
holy=60
[/resistance]
movement_type=swimmer
movement=6
experience=150
level=2
alignment=lawful
advanceto=Mermaid Diviner
undead_variation=swimmer
cost=38
usage=healer
unit_description= _ "Mermen share the creed that much of humanity follows, though for cultural reasons, the upholding of this is left to the mermaids, who are more intellectually inclined. It is they who dedicate themselves to the ideal of bringing peace and life to the world, and they who study the arts of battling sickness and injury, maladies which they share in no small part with humanity. Their diligence and piety also grant them certain spiritual powers, allowing them to guard their people against the unworldly.
Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HOLY}+{SPECIAL_NOTES_CURES}
get_hit_sound=mermaid-hit.ogg
die_sound=mermaid-die.ogg
[defend]
[frame]
begin=-150
end=150
image="units/merfolk/priestess-defend.png"
[/frame]
[/defend]
[abilities]
{ABILITY_CURES}
[/abilities]
[attack]
name=staff
icon=attacks/staff-magic.png
type=impact
range=melee
damage=5
number=3
[animation]
[frame]
begin=-100
end=100
image="units/merfolk/priestess-staff-attack.png"
sound=staff.wav
[/frame]
[/animation]
[/attack]
[attack]
name=lightbeam
type=holy
range=ranged
[specials]
{WEAPON_SPECIAL_MAGICAL}
[/specials]
damage=6
number=4
[animation]
hits=no
[missile_frame]
begin=-180
end=0
image="projectiles/whitemissile-n.png"
image_diagonal="projectiles/whitemissile-ne.png"
halo=halo/white-mage-halo1.png,halo/white-mage-halo2.png,halo/white-mage-halo3.png,halo/white-mage-halo4.png
[/missile_frame]
[frame]
begin=-250
end=-175
image="units/merfolk/priestess-magic1.png"
sound={SOUND_LIST:HOLY_MISS}
[/frame]
[frame]
begin=-175
end=-100
image="units/merfolk/priestess-magic3.png"
[/frame]
[frame]
begin=-100
end=0
image="units/merfolk/priestess-magic5.png"
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-180
end=0
image="projectiles/whitemissile-n.png"
image_diagonal="projectiles/whitemissile-ne.png"
halo=halo/white-mage-halo1.png,halo/white-mage-halo2.png,halo/white-mage-halo3.png,halo/white-mage-halo4.png
[/missile_frame]
[frame]
begin=-250
end=-175
image="units/merfolk/priestess-magic1.png"
sound={SOUND_LIST:HOLY}
[/frame]
[frame]
begin=-175
end=-100
image="units/merfolk/priestess-magic3.png"
[/frame]
[frame]
begin=-100
end=0
image="units/merfolk/priestess-magic5.png"
[/frame]
[/animation]
[/attack]
[/unit]