wesnoth/data/units/Merman_Javelineer.cfg
Gunter Labes 87c8654c99 [[Balancing changes]]
* removed special defense values from the Merman Hoplite
* decreased the melee attack of the Merman Javalineer from 8-3 to 8-2
* increased the melee attack of the Merman Entangler from 7-3 to 8-3
* increased the ranged attack of the Merman Entangler from 7-3 to 8-3
* increased the melee attack of the Necrophage from 6-3 to 7-3
* decreased the XP requirement of the Necrophage from 66 to 40
2006-06-21 20:58:21 +00:00

182 lines
3.6 KiB
INI

[unit]
id=Merman Javelineer
name= _ "Merman Javelineer"
race=merman
image="units/merfolk/javelineer.png"
profile=portraits/core/Alex_Jarocha-Ernst/merman-hunter.png
hitpoints=55
movement_type=swimmer
movement=6
experience=100
level=3
alignment=lawful
advanceto=null
{AMLA_TOUGH 3}
undead_variation=swimmer
cost=48
usage=mixed fighter
unit_description= _ "Those mermen who master the art of javelinry can become nearly as effective as an archer - though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the mermen more than makes up for this when facing foes who cannot swim."
get_hit_sound=mermen-hit.wav
die_sound=mermen-die.ogg
[defend]
[frame]
begin=-150
end=150
image="units/merfolk/javelineer-defend.png"
[/frame]
[/defend]
[attack]
name=spear
type=pierce
range=melee
damage=8
number=2
[animation]
direction=se,sw
hits=no
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-se.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-se.png"
sound=spear-miss.ogg
[/frame]
[/animation]
[animation]
direction=se,sw
hits=yes
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-se.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-se.png"
sound=spear.ogg
[/frame]
[/animation]
[animation]
direction=ne,nw
hits=no
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-ne.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-ne.png"
sound=spear-miss.ogg
[/frame]
[/animation]
[animation]
direction=ne,nw
hits=yes
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-ne.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-ne.png"
sound=spear.ogg
[/frame]
[/animation]
[animation]
direction=n
hits=no
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-n.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-n.png"
sound=spear-miss.ogg
[/frame]
[/animation]
[animation]
direction=n
hits=yes
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-n.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-n.png"
sound=spear.ogg
[/frame]
[/animation]
[animation]
direction=s
hits=no
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-s.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-s.png"
sound=spear-miss.ogg
[/frame]
[/animation]
[animation]
direction=s
hits=yes
[frame]
begin=-150
end=-50
image="units/merfolk/javelineer-attack-s.png"
[/frame]
[frame]
begin=-50
end=100
image="units/merfolk/javelineer-attack-s.png"
sound=spear.ogg
[/frame]
[/animation]
[/attack]
[attack]
name=spear
type=pierce
range=ranged
damage=10
number=4
[animation]
[missile_frame]
begin=-150
end=0
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
[frame]
begin=-160
end=-100
image="units/merfolk/javelineer-attack-ranged.png"
[/frame]
[frame]
begin=-100
end=100
image="units/merfolk/javelineer-attack-ranged.png"
sound=spear.wav
[/frame]
[/animation]
[/attack]
[/unit]