mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-21 20:00:22 +00:00

* removed special defense values from the Merman Hoplite * decreased the melee attack of the Merman Javalineer from 8-3 to 8-2 * increased the melee attack of the Merman Entangler from 7-3 to 8-3 * increased the ranged attack of the Merman Entangler from 7-3 to 8-3 * increased the melee attack of the Necrophage from 6-3 to 7-3 * decreased the XP requirement of the Necrophage from 66 to 40
182 lines
3.6 KiB
INI
182 lines
3.6 KiB
INI
[unit]
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id=Merman Javelineer
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name= _ "Merman Javelineer"
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race=merman
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image="units/merfolk/javelineer.png"
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profile=portraits/core/Alex_Jarocha-Ernst/merman-hunter.png
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hitpoints=55
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movement_type=swimmer
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movement=6
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experience=100
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level=3
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alignment=lawful
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advanceto=null
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{AMLA_TOUGH 3}
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undead_variation=swimmer
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cost=48
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usage=mixed fighter
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unit_description= _ "Those mermen who master the art of javelinry can become nearly as effective as an archer - though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the mermen more than makes up for this when facing foes who cannot swim."
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get_hit_sound=mermen-hit.wav
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die_sound=mermen-die.ogg
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/merfolk/javelineer-defend.png"
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[/frame]
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[/defend]
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[attack]
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name=spear
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type=pierce
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range=melee
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damage=8
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number=2
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[animation]
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direction=se,sw
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hits=no
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-se.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-se.png"
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sound=spear-miss.ogg
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[/frame]
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[/animation]
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[animation]
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direction=se,sw
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hits=yes
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-se.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-se.png"
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sound=spear.ogg
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[/frame]
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[/animation]
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[animation]
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direction=ne,nw
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hits=no
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-ne.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-ne.png"
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sound=spear-miss.ogg
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[/frame]
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[/animation]
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[animation]
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direction=ne,nw
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hits=yes
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-ne.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-ne.png"
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sound=spear.ogg
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[/frame]
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[/animation]
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[animation]
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direction=n
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hits=no
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-n.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-n.png"
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sound=spear-miss.ogg
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[/frame]
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[/animation]
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[animation]
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direction=n
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hits=yes
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-n.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-n.png"
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sound=spear.ogg
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[/frame]
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[/animation]
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[animation]
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direction=s
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hits=no
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-s.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-s.png"
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sound=spear-miss.ogg
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[/frame]
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[/animation]
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[animation]
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direction=s
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hits=yes
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[frame]
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begin=-150
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end=-50
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image="units/merfolk/javelineer-attack-s.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/merfolk/javelineer-attack-s.png"
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sound=spear.ogg
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=spear
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type=pierce
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range=ranged
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damage=10
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number=4
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[animation]
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/spear-n.png"
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image_diagonal="projectiles/spear-ne.png"
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[/missile_frame]
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[frame]
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begin=-160
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end=-100
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image="units/merfolk/javelineer-attack-ranged.png"
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[/frame]
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[frame]
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begin=-100
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end=100
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image="units/merfolk/javelineer-attack-ranged.png"
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sound=spear.wav
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[/frame]
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[/animation]
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[/attack]
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[/unit]
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